mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
2.0: Remove CLUTTER_AVAILABLE_IN_1_*
We are starting from scratch.
This commit is contained in:
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@ -311,7 +311,7 @@ void clutter_actor_unmap
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void clutter_actor_paint (ClutterActor *self);
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void clutter_actor_continue_paint (ClutterActor *self);
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void clutter_actor_queue_redraw (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_queue_redraw_with_clip (ClutterActor *self,
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const cairo_rectangle_int_t *clip);
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void clutter_actor_queue_relayout (ClutterActor *self);
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@ -397,63 +397,63 @@ void clutter_actor_set_x
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gfloat x);
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void clutter_actor_set_y (ClutterActor *self,
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gfloat y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_z_position (ClutterActor *self,
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gfloat z_position);
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CLUTTER_AVAILABLE_IN_1_12
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gfloat clutter_actor_get_z_position (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_layout_manager (ClutterActor *self,
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ClutterLayoutManager *manager);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterLayoutManager * clutter_actor_get_layout_manager (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_x_align (ClutterActor *self,
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ClutterActorAlign x_align);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActorAlign clutter_actor_get_x_align (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_y_align (ClutterActor *self,
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ClutterActorAlign y_align);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActorAlign clutter_actor_get_y_align (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_margin_top (ClutterActor *self,
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gfloat margin);
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CLUTTER_AVAILABLE_IN_1_10
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gfloat clutter_actor_get_margin_top (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_margin_bottom (ClutterActor *self,
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gfloat margin);
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CLUTTER_AVAILABLE_IN_1_10
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gfloat clutter_actor_get_margin_bottom (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_margin_left (ClutterActor *self,
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gfloat margin);
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CLUTTER_AVAILABLE_IN_1_10
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gfloat clutter_actor_get_margin_left (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_margin_right (ClutterActor *self,
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gfloat margin);
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CLUTTER_AVAILABLE_IN_1_10
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gfloat clutter_actor_get_margin_right (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_margin (ClutterActor *self,
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const ClutterMargin *margin);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_get_margin (ClutterActor *self,
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ClutterMargin *margin);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_x_expand (ClutterActor *self,
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gboolean expand);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_actor_get_x_expand (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_y_expand (ClutterActor *self,
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gboolean expand);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_actor_get_y_expand (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_actor_needs_expand (ClutterActor *self,
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ClutterOrientation orientation);
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@ -488,42 +488,42 @@ gboolean clutter_actor_get_paint_box
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gboolean clutter_actor_has_overlaps (ClutterActor *self);
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/* Content */
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_content (ClutterActor *self,
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ClutterContent *content);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterContent * clutter_actor_get_content (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_content_gravity (ClutterActor *self,
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ClutterContentGravity gravity);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterContentGravity clutter_actor_get_content_gravity (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_content_scaling_filters (ClutterActor *self,
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ClutterScalingFilter min_filter,
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ClutterScalingFilter mag_filter);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_get_content_scaling_filters (ClutterActor *self,
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ClutterScalingFilter *min_filter,
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ClutterScalingFilter *mag_filter);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_content_repeat (ClutterActor *self,
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ClutterContentRepeat repeat);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterContentRepeat clutter_actor_get_content_repeat (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_get_content_box (ClutterActor *self,
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ClutterActorBox *box);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_background_color (ClutterActor *self,
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const ClutterColor *color);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_get_background_color (ClutterActor *self,
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ClutterColor *color);
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const ClutterPaintVolume * clutter_actor_get_paint_volume (ClutterActor *self);
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const ClutterPaintVolume * clutter_actor_get_transformed_paint_volume (ClutterActor *self,
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ClutterActor *relative_to_ancestor);
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CLUTTER_AVAILABLE_IN_1_10
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const ClutterPaintVolume * clutter_actor_get_default_paint_volume (ClutterActor *self);
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/* Events */
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@ -547,100 +547,100 @@ void clutter_actor_set_text_direction
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ClutterTextDirection clutter_actor_get_text_direction (ClutterActor *self);
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/* Actor hierarchy */
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_add_child (ClutterActor *self,
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ClutterActor *child);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_insert_child_at_index (ClutterActor *self,
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ClutterActor *child,
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gint index_);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_insert_child_above (ClutterActor *self,
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ClutterActor *child,
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ClutterActor *sibling);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_insert_child_below (ClutterActor *self,
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ClutterActor *child,
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ClutterActor *sibling);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_replace_child (ClutterActor *self,
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ClutterActor *old_child,
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ClutterActor *new_child);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_remove_child (ClutterActor *self,
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ClutterActor *child);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_remove_all_children (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_destroy_all_children (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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GList * clutter_actor_get_children (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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gint clutter_actor_get_n_children (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActor * clutter_actor_get_child_at_index (ClutterActor *self,
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gint index_);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActor * clutter_actor_get_previous_sibling (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActor * clutter_actor_get_next_sibling (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActor * clutter_actor_get_first_child (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterActor * clutter_actor_get_last_child (ClutterActor *self);
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ClutterActor * clutter_actor_get_parent (ClutterActor *self);
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gboolean clutter_actor_contains (ClutterActor *self,
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ClutterActor *descendant);
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ClutterActor* clutter_actor_get_stage (ClutterActor *actor);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_child_below_sibling (ClutterActor *self,
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ClutterActor *child,
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ClutterActor *sibling);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_child_above_sibling (ClutterActor *self,
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ClutterActor *child,
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ClutterActor *sibling);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_child_at_index (ClutterActor *self,
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ClutterActor *child,
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gint index_);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_iter_init (ClutterActorIter *iter,
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ClutterActor *root);
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CLUTTER_AVAILABLE_IN_1_10
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gboolean clutter_actor_iter_next (ClutterActorIter *iter,
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ClutterActor **child);
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CLUTTER_AVAILABLE_IN_1_10
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gboolean clutter_actor_iter_prev (ClutterActorIter *iter,
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ClutterActor **child);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_iter_remove (ClutterActorIter *iter);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_iter_destroy (ClutterActorIter *iter);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_actor_iter_is_valid (const ClutterActorIter *iter);
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/* Transformations */
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gboolean clutter_actor_is_rotated (ClutterActor *self);
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gboolean clutter_actor_is_scaled (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_pivot_point (ClutterActor *self,
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gfloat pivot_x,
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gfloat pivot_y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_get_pivot_point (ClutterActor *self,
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gfloat *pivot_x,
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gfloat *pivot_y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_pivot_point_z (ClutterActor *self,
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gfloat pivot_z);
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CLUTTER_AVAILABLE_IN_1_12
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gfloat clutter_actor_get_pivot_point_z (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_rotation_angle (ClutterActor *self,
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ClutterRotateAxis axis,
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gdouble angle);
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CLUTTER_AVAILABLE_IN_1_12
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gdouble clutter_actor_get_rotation_angle (ClutterActor *self,
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ClutterRotateAxis axis);
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void clutter_actor_set_scale (ClutterActor *self,
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@ -649,31 +649,31 @@ void clutter_actor_set_scale
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void clutter_actor_get_scale (ClutterActor *self,
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gdouble *scale_x,
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gdouble *scale_y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_scale_z (ClutterActor *self,
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gdouble scale_z);
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CLUTTER_AVAILABLE_IN_1_12
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gdouble clutter_actor_get_scale_z (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_translation (ClutterActor *self,
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gfloat translate_x,
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gfloat translate_y,
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gfloat translate_z);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_get_translation (ClutterActor *self,
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gfloat *translate_x,
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gfloat *translate_y,
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gfloat *translate_z);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_transform (ClutterActor *self,
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const ClutterMatrix *transform);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_get_transform (ClutterActor *self,
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ClutterMatrix *transform);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_set_child_transform (ClutterActor *self,
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const ClutterMatrix *transform);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_actor_get_child_transform (ClutterActor *self,
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ClutterMatrix *transform);
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void clutter_actor_get_transformed_position (ClutterActor *self,
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@ -698,36 +698,36 @@ void clutter_actor_apply_relative_transform_to_point
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ClutterVertex *vertex);
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/* Implicit animations */
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_save_easing_state (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_restore_easing_state (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_easing_mode (ClutterActor *self,
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ClutterAnimationMode mode);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterAnimationMode clutter_actor_get_easing_mode (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_easing_duration (ClutterActor *self,
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guint msecs);
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CLUTTER_AVAILABLE_IN_1_10
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guint clutter_actor_get_easing_duration (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_set_easing_delay (ClutterActor *self,
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guint msecs);
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CLUTTER_AVAILABLE_IN_1_10
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guint clutter_actor_get_easing_delay (ClutterActor *self);
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CLUTTER_AVAILABLE_IN_1_10
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ClutterTransition * clutter_actor_get_transition (ClutterActor *self,
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const char *name);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_add_transition (ClutterActor *self,
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const char *name,
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ClutterTransition *transition);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_remove_transition (ClutterActor *self,
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const char *name);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_actor_remove_all_transitions (ClutterActor *self);
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G_END_DECLS
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@ -81,10 +81,10 @@ GType clutter_box_layout_get_type (void) G_GNUC_CONST;
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ClutterLayoutManager * clutter_box_layout_new (void);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
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ClutterOrientation orientation);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterOrientation clutter_box_layout_get_orientation (ClutterBoxLayout *layout);
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void clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
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@ -85,12 +85,12 @@ struct _ClutterCanvasClass
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gpointer _padding[16];
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};
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CLUTTER_AVAILABLE_IN_1_10
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GType clutter_canvas_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_10
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ClutterContent * clutter_canvas_new (void);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_canvas_set_size (ClutterCanvas *canvas,
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int width,
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int height);
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@ -88,14 +88,14 @@ struct _ClutterContentIface
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void (* invalidate) (ClutterContent *content);
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};
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CLUTTER_AVAILABLE_IN_1_10
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GType clutter_content_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_10
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gboolean clutter_content_get_preferred_size (ClutterContent *content,
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gfloat *width,
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gfloat *height);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_content_invalidate (ClutterContent *content);
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G_END_DECLS
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@ -129,11 +129,11 @@ void clutter_drag_action_get_motion_coords (ClutterDragAction *actio
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gfloat *motion_x,
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gfloat *motion_y);
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CLUTTER_AVAILABLE_IN_1_12
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gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
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ClutterRect *drag_area);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_drag_action_set_drag_area (ClutterDragAction *action,
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const ClutterRect *drag_area);
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@ -443,24 +443,24 @@ void clutter_event_set_coords (ClutterEvent
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void clutter_event_get_coords (const ClutterEvent *event,
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gfloat *x,
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gfloat *y);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_event_get_position (const ClutterEvent *event,
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ClutterPoint *position);
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CLUTTER_AVAILABLE_IN_1_12
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|
||||
float clutter_event_get_distance (const ClutterEvent *source,
|
||||
const ClutterEvent *target);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
double clutter_event_get_angle (const ClutterEvent *source,
|
||||
const ClutterEvent *target);
|
||||
|
||||
gdouble * clutter_event_get_axes (const ClutterEvent *event,
|
||||
guint *n_axes);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_event_has_shift_modifier (const ClutterEvent *event);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_event_has_control_modifier (const ClutterEvent *event);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_event_is_pointer_emulated (const ClutterEvent *event);
|
||||
|
||||
void clutter_event_set_key_symbol (ClutterEvent *event,
|
||||
@ -485,20 +485,20 @@ ClutterActor * clutter_event_get_related (const ClutterEv
|
||||
void clutter_event_set_scroll_direction (ClutterEvent *event,
|
||||
ClutterScrollDirection direction);
|
||||
ClutterScrollDirection clutter_event_get_scroll_direction (const ClutterEvent *event);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_event_set_scroll_delta (ClutterEvent *event,
|
||||
gdouble dx,
|
||||
gdouble dy);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_event_get_scroll_delta (const ClutterEvent *event,
|
||||
gdouble *dx,
|
||||
gdouble *dy);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterEventSequence * clutter_event_get_event_sequence (const ClutterEvent *event);
|
||||
|
||||
guint32 clutter_keysym_to_unicode (guint keyval);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
guint clutter_unicode_to_keysym (guint32 wc);
|
||||
|
||||
guint32 clutter_get_current_event_time (void);
|
||||
|
@ -116,7 +116,6 @@ void clutter_gesture_action_get_motion_coords (ClutterGestu
|
||||
guint point,
|
||||
gfloat *motion_x,
|
||||
gfloat *motion_y);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gfloat clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
|
||||
guint point,
|
||||
gfloat *delta_x,
|
||||
@ -125,28 +124,20 @@ void clutter_gesture_action_get_release_coords (ClutterGestu
|
||||
guint point,
|
||||
gfloat *release_x,
|
||||
gfloat *release_y);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gfloat clutter_gesture_action_get_velocity (ClutterGestureAction *action,
|
||||
guint point,
|
||||
gfloat *velocity_x,
|
||||
gfloat *velocity_y);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
guint clutter_gesture_action_get_n_current_points (ClutterGestureAction *action);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterEventSequence * clutter_gesture_action_get_sequence (ClutterGestureAction *action,
|
||||
guint point);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterInputDevice * clutter_gesture_action_get_device (ClutterGestureAction *action,
|
||||
guint point);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_14
|
||||
const ClutterEvent * clutter_gesture_action_get_last_event (ClutterGestureAction *action,
|
||||
guint point);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_gesture_action_cancel (ClutterGestureAction *action);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -80,13 +80,13 @@ struct _ClutterGridLayoutClass
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_grid_layout_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterLayoutManager * clutter_grid_layout_new (void);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_attach (ClutterGridLayout *layout,
|
||||
ClutterActor *child,
|
||||
gint left,
|
||||
@ -94,7 +94,7 @@ void clutter_grid_layout_attach (ClutterGrid
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_attach_next_to (ClutterGridLayout *layout,
|
||||
ClutterActor *child,
|
||||
ClutterActor *sibling,
|
||||
@ -102,58 +102,58 @@ void clutter_grid_layout_attach_next_to (ClutterGrid
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterActor * clutter_grid_layout_get_child_at (ClutterGridLayout *layout,
|
||||
gint left,
|
||||
gint top);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_insert_row (ClutterGridLayout *layout,
|
||||
gint position);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_insert_column (ClutterGridLayout *layout,
|
||||
gint position);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_insert_next_to (ClutterGridLayout *layout,
|
||||
ClutterActor *sibling,
|
||||
ClutterGridPosition side);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_set_orientation (ClutterGridLayout *layout,
|
||||
ClutterOrientation orientation);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterOrientation clutter_grid_layout_get_orientation (ClutterGridLayout *layout);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_set_column_spacing (ClutterGridLayout *layout,
|
||||
guint spacing);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
guint clutter_grid_layout_get_column_spacing (ClutterGridLayout *layout);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_set_row_spacing (ClutterGridLayout *layout,
|
||||
guint spacing);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
guint clutter_grid_layout_get_row_spacing (ClutterGridLayout *layout);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_set_column_homogeneous (ClutterGridLayout *layout,
|
||||
gboolean homogeneous);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_grid_layout_get_column_homogeneous (ClutterGridLayout *layout);
|
||||
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_grid_layout_set_row_homogeneous (ClutterGridLayout *layout,
|
||||
gboolean homogeneous);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_grid_layout_get_row_homogeneous (ClutterGridLayout *layout);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -100,14 +100,14 @@ struct _ClutterImageClass
|
||||
gpointer _padding[16];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GQuark clutter_image_error_quark (void);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_image_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterContent * clutter_image_new (void);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gboolean clutter_image_set_data (ClutterImage *image,
|
||||
const guint8 *data,
|
||||
CoglPixelFormat pixel_format,
|
||||
@ -115,14 +115,14 @@ gboolean clutter_image_set_data (ClutterImage
|
||||
guint height,
|
||||
guint row_stride,
|
||||
GError **error);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gboolean clutter_image_set_area (ClutterImage *image,
|
||||
const guint8 *data,
|
||||
CoglPixelFormat pixel_format,
|
||||
const cairo_rectangle_int_t *rect,
|
||||
guint row_stride,
|
||||
GError **error);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_image_set_bytes (ClutterImage *image,
|
||||
GBytes *data,
|
||||
CoglPixelFormat pixel_format,
|
||||
@ -132,7 +132,7 @@ gboolean clutter_image_set_bytes (ClutterImage
|
||||
GError **error);
|
||||
|
||||
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
CoglTexture * clutter_image_get_texture (ClutterImage *image);
|
||||
#endif
|
||||
|
||||
|
@ -52,7 +52,7 @@ GType clutter_input_device_get_type (void) G_GNUC_CONST;
|
||||
ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device);
|
||||
gint clutter_input_device_get_device_id (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_input_device_get_coords (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
ClutterPoint *point);
|
||||
@ -90,22 +90,22 @@ void clutter_input_device_update_from_event (ClutterInputDev
|
||||
ClutterEvent *event,
|
||||
gboolean update_stage);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_input_device_grab (ClutterInputDevice *device,
|
||||
ClutterActor *actor);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_input_device_ungrab (ClutterInputDevice *device);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterActor * clutter_input_device_get_grabbed_actor (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_input_device_sequence_grab (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
ClutterActor *actor);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_input_device_sequence_ungrab (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterActor * clutter_input_device_sequence_get_grabbed_actor (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence);
|
||||
|
||||
|
@ -133,7 +133,7 @@ gboolean clutter_interval_compute_value (ClutterInterval *interval,
|
||||
const GValue * clutter_interval_compute (ClutterInterval *interval,
|
||||
gdouble factor);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_interval_is_valid (ClutterInterval *interval);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -73,46 +73,46 @@ struct _ClutterKeyframeTransitionClass
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterTransition * clutter_keyframe_transition_new (const char *property_name);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
|
||||
guint n_key_frames,
|
||||
const double *key_frames);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
|
||||
guint n_values,
|
||||
const GValue *values);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
|
||||
guint n_modes,
|
||||
const ClutterAnimationMode *modes);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
|
||||
GType gtype,
|
||||
guint n_key_frames,
|
||||
...);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition,
|
||||
guint index_,
|
||||
double key,
|
||||
ClutterAnimationMode mode,
|
||||
const GValue *value);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_get_key_frame (ClutterKeyframeTransition *transition,
|
||||
guint index_,
|
||||
double *key,
|
||||
ClutterAnimationMode *mode,
|
||||
GValue *value);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
guint clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transition);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -123,7 +123,7 @@ guint clutter_threads_add_timeout_full (gint
|
||||
guint clutter_threads_add_repaint_func (GSourceFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
guint clutter_threads_add_repaint_func_full (ClutterRepaintFlags flags,
|
||||
GSourceFunc func,
|
||||
gpointer data,
|
||||
|
@ -96,7 +96,7 @@ GType clutter_offscreen_effect_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CoglMaterial * clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
CoglHandle clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect);
|
||||
|
||||
void clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect);
|
||||
|
@ -41,25 +41,25 @@ G_BEGIN_DECLS
|
||||
typedef struct _ClutterPaintNodePrivate ClutterPaintNodePrivate;
|
||||
typedef struct _ClutterPaintNodeClass ClutterPaintNodeClass;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_paint_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterPaintNode * clutter_paint_node_ref (ClutterPaintNode *node);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_node_unref (ClutterPaintNode *node);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_node_set_name (ClutterPaintNode *node,
|
||||
const char *name);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_node_add_child (ClutterPaintNode *node,
|
||||
ClutterPaintNode *child);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_node_add_rectangle (ClutterPaintNode *node,
|
||||
const ClutterActorBox *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
|
||||
const ClutterActorBox *rect,
|
||||
float x_1,
|
||||
@ -67,10 +67,9 @@ void clutter_paint_node_add_texture_rectangle (Clutter
|
||||
float x_2,
|
||||
float y_2);
|
||||
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
void clutter_paint_node_add_path (ClutterPaintNode *node,
|
||||
CoglPath *path);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
|
||||
CoglPrimitive *primitive);
|
||||
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
|
||||
@ -86,15 +85,15 @@ void clutter_paint_node_add_primitive (Clutter
|
||||
*/
|
||||
#define CLUTTER_VALUE_HOLDS_PAINT_NODE(value) (G_VALUE_HOLDS (value, CLUTTER_TYPE_PAINT_NODE))
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_value_set_paint_node (GValue *value,
|
||||
gpointer node);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_value_take_paint_node (GValue *value,
|
||||
gpointer node);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gpointer clutter_value_get_paint_node (const GValue *value);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gpointer clutter_value_dup_paint_node (const GValue *value);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -49,10 +49,10 @@ G_BEGIN_DECLS
|
||||
typedef struct _ClutterColorNode ClutterColorNode;
|
||||
typedef struct _ClutterColorNodeClass ClutterColorNodeClass;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_color_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterPaintNode * clutter_color_node_new (const ClutterColor *color);
|
||||
|
||||
#define CLUTTER_TYPE_TEXTURE_NODE (clutter_texture_node_get_type ())
|
||||
@ -70,10 +70,10 @@ ClutterPaintNode * clutter_color_node_new (const ClutterColor *
|
||||
typedef struct _ClutterTextureNode ClutterTextureNode;
|
||||
typedef struct _ClutterTextureNodeClass ClutterTextureNodeClass;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_texture_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterPaintNode * clutter_texture_node_new (CoglTexture *texture,
|
||||
const ClutterColor *color,
|
||||
ClutterScalingFilter min_filter,
|
||||
@ -94,10 +94,10 @@ ClutterPaintNode * clutter_texture_node_new (CoglTexture *
|
||||
typedef struct _ClutterClipNode ClutterClipNode;
|
||||
typedef struct _ClutterClipNodeClass ClutterClipNodeClass;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_clip_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterPaintNode * clutter_clip_node_new (void);
|
||||
|
||||
#define CLUTTER_TYPE_PIPELINE_NODE (clutter_pipeline_node_get_type ())
|
||||
@ -115,11 +115,10 @@ ClutterPaintNode * clutter_clip_node_new (void);
|
||||
typedef struct _ClutterPipelineNode ClutterPipelineNode;
|
||||
typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_pipeline_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *pipeline);
|
||||
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
|
||||
|
||||
@ -138,10 +137,10 @@ ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *
|
||||
typedef struct _ClutterTextNode ClutterTextNode;
|
||||
typedef struct _ClutterTextNodeClass ClutterTextNodeClass;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_text_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterPaintNode * clutter_text_node_new (PangoLayout *layout,
|
||||
const ClutterColor *color);
|
||||
|
||||
|
@ -95,49 +95,36 @@ struct _ClutterPanActionClass
|
||||
void (* _clutter_pan_action6) (void);
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
GType clutter_pan_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterAction * clutter_pan_action_new (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_pan_action_set_pan_axis (ClutterPanAction *self,
|
||||
ClutterPanAxis axis);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterPanAxis clutter_pan_action_get_pan_axis (ClutterPanAction *self);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_pan_action_set_interpolate (ClutterPanAction *self,
|
||||
gboolean should_interpolate);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gboolean clutter_pan_action_get_interpolate (ClutterPanAction *self);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_pan_action_set_deceleration (ClutterPanAction *self,
|
||||
gdouble rate);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gdouble clutter_pan_action_get_deceleration (ClutterPanAction *self);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
|
||||
gdouble factor);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gdouble clutter_pan_action_get_acceleration_factor (ClutterPanAction *self);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
|
||||
gfloat *interpolated_x,
|
||||
gfloat *interpolated_y);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
gfloat clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
|
||||
gfloat *delta_x,
|
||||
gfloat *delta_y);
|
||||
CLUTTER_AVAILABLE_IN_1_14
|
||||
gfloat clutter_pan_action_get_motion_delta (ClutterPanAction *self,
|
||||
guint point,
|
||||
gfloat *delta_x,
|
||||
gfloat *delta_y);
|
||||
CLUTTER_AVAILABLE_IN_1_14
|
||||
void clutter_pan_action_get_motion_coords (ClutterPanAction *self,
|
||||
guint point,
|
||||
gfloat *motion_x,
|
||||
gfloat *motion_y);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_PAN_ACTION_H__ */
|
||||
|
@ -75,15 +75,15 @@ struct _ClutterPropertyTransitionClass
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_property_transition_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterTransition * clutter_property_transition_new (const char *property_name);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
|
||||
const char *property_name);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
const char * clutter_property_transition_get_property_name (ClutterPropertyTransition *transition);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -89,10 +89,10 @@ struct _ClutterRotateActionClass
|
||||
void (* _clutter_rotate_action7) (void);
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_rotate_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterAction *clutter_rotate_action_new (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -153,7 +153,7 @@ guint clutter_script_load_from_data (ClutterScript
|
||||
const gchar *data,
|
||||
gssize length,
|
||||
GError **error);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
guint clutter_script_load_from_resource (ClutterScript *script,
|
||||
const gchar *resource_path,
|
||||
GError **error);
|
||||
@ -182,10 +182,10 @@ gchar * clutter_script_lookup_filename (ClutterScript
|
||||
GType clutter_script_get_type_from_name (ClutterScript *script,
|
||||
const gchar *type_name);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_script_set_translation_domain (ClutterScript *script,
|
||||
const gchar *domain);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
const gchar * clutter_script_get_translation_domain (ClutterScript *script);
|
||||
|
||||
const gchar * clutter_get_script_id (GObject *gobject);
|
||||
|
@ -73,22 +73,22 @@ struct _ClutterScrollActorClass
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_scroll_actor_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterActor * clutter_scroll_actor_new (void);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_scroll_actor_set_scroll_mode (ClutterScrollActor *actor,
|
||||
ClutterScrollMode mode);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterScrollMode clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
|
||||
const ClutterPoint *point);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
|
||||
const ClutterRect *rect);
|
||||
|
||||
|
@ -123,46 +123,46 @@ struct _ClutterTextBufferClass
|
||||
void (*_clutter_reserved8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_text_buffer_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterTextBuffer* clutter_text_buffer_new (void);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterTextBuffer* clutter_text_buffer_new_with_text (const gchar *text,
|
||||
gssize text_len);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gsize clutter_text_buffer_get_bytes (ClutterTextBuffer *buffer);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
guint clutter_text_buffer_get_length (ClutterTextBuffer *buffer);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
const gchar* clutter_text_buffer_get_text (ClutterTextBuffer *buffer);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_text_buffer_set_text (ClutterTextBuffer *buffer,
|
||||
const gchar *chars,
|
||||
gint n_chars);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_text_buffer_set_max_length (ClutterTextBuffer *buffer,
|
||||
gint max_length);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gint clutter_text_buffer_get_max_length (ClutterTextBuffer *buffer);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
guint clutter_text_buffer_insert_text (ClutterTextBuffer *buffer,
|
||||
guint position,
|
||||
const gchar *chars,
|
||||
gint n_chars);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
guint clutter_text_buffer_delete_text (ClutterTextBuffer *buffer,
|
||||
guint position,
|
||||
gint n_chars);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_text_buffer_emit_inserted_text (ClutterTextBuffer *buffer,
|
||||
guint position,
|
||||
const gchar *chars,
|
||||
guint n_chars);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_text_buffer_emit_deleted_text (ClutterTextBuffer *buffer,
|
||||
guint position,
|
||||
guint n_chars);
|
||||
|
@ -101,11 +101,11 @@ ClutterActor * clutter_text_new_full (const gchar *f
|
||||
const ClutterColor *color);
|
||||
ClutterActor * clutter_text_new_with_text (const gchar *font_name,
|
||||
const gchar *text);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterActor * clutter_text_new_with_buffer (ClutterTextBuffer *buffer);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterTextBuffer * clutter_text_get_buffer (ClutterText *self);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_text_set_buffer (ClutterText *self,
|
||||
ClutterTextBuffer *buffer);
|
||||
const gchar * clutter_text_get_text (ClutterText *self);
|
||||
@ -213,7 +213,7 @@ void clutter_text_get_selected_text_color (ClutterText
|
||||
ClutterColor *color);
|
||||
|
||||
gboolean clutter_text_activate (ClutterText *self);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gint clutter_text_coords_to_position (ClutterText *self,
|
||||
gfloat x,
|
||||
gfloat y);
|
||||
|
@ -131,10 +131,10 @@ void clutter_timeline_stop
|
||||
void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
|
||||
gboolean reverse);
|
||||
gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
|
||||
gint count);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gint clutter_timeline_get_repeat_count (ClutterTimeline *timeline);
|
||||
void clutter_timeline_rewind (ClutterTimeline *timeline);
|
||||
void clutter_timeline_skip (ClutterTimeline *timeline,
|
||||
@ -164,36 +164,36 @@ gboolean clutter_timeline_has_marker
|
||||
const gchar *marker_name);
|
||||
void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
|
||||
const gchar *marker_name);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_timeline_set_progress_func (ClutterTimeline *timeline,
|
||||
ClutterTimelineProgressFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
|
||||
ClutterAnimationMode mode);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterAnimationMode clutter_timeline_get_progress_mode (ClutterTimeline *timeline);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_timeline_set_step_progress (ClutterTimeline *timeline,
|
||||
gint n_steps,
|
||||
ClutterStepMode step_mode);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_timeline_get_step_progress (ClutterTimeline *timeline,
|
||||
gint *n_steps,
|
||||
ClutterStepMode *step_mode);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
|
||||
const ClutterPoint *c_1,
|
||||
const ClutterPoint *c_2);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
|
||||
ClutterPoint *c_1,
|
||||
ClutterPoint *c_2);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gint64 clutter_timeline_get_duration_hint (ClutterTimeline *timeline);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gint clutter_timeline_get_current_repeat (ClutterTimeline *timeline);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -71,19 +71,19 @@ struct _ClutterTransitionGroupClass
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_transition_group_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterTransition * clutter_transition_group_new (void);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_group_add_transition (ClutterTransitionGroup *group,
|
||||
ClutterTransition *transition);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
|
||||
ClutterTransition *transition);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_group_remove_all (ClutterTransitionGroup *group);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -93,38 +93,38 @@ struct _ClutterTransitionClass
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
GType clutter_transition_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_transition_set_interval (ClutterTransition *transition,
|
||||
ClutterInterval *interval);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterInterval * clutter_transition_get_interval (ClutterTransition *transition);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_set_from_value (ClutterTransition *transition,
|
||||
const GValue *value);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_set_to_value (ClutterTransition *transition,
|
||||
const GValue *value);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_set_from (ClutterTransition *transition,
|
||||
GType value_type,
|
||||
...);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_transition_set_to (ClutterTransition *transition,
|
||||
GType value_type,
|
||||
...);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_transition_set_animatable (ClutterTransition *transition,
|
||||
ClutterAnimatable *animatable);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
ClutterAnimatable * clutter_transition_get_animatable (ClutterTransition *transition);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_transition_set_remove_on_complete (ClutterTransition *transition,
|
||||
gboolean remove_complete);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
gboolean clutter_transition_get_remove_on_complete (ClutterTransition *transition);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -170,25 +170,25 @@ struct _ClutterPoint
|
||||
*/
|
||||
#define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_point_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
const ClutterPoint * clutter_point_zero (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterPoint * clutter_point_alloc (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterPoint * clutter_point_init (ClutterPoint *point,
|
||||
float x,
|
||||
float y);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterPoint * clutter_point_copy (const ClutterPoint *point);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_point_free (ClutterPoint *point);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_point_equals (const ClutterPoint *a,
|
||||
const ClutterPoint *b);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
float clutter_point_distance (const ClutterPoint *a,
|
||||
const ClutterPoint *b,
|
||||
float *x_distance,
|
||||
@ -234,20 +234,20 @@ struct _ClutterSize
|
||||
*/
|
||||
#define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_size_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterSize * clutter_size_alloc (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterSize * clutter_size_init (ClutterSize *size,
|
||||
float width,
|
||||
float height);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterSize * clutter_size_copy (const ClutterSize *size);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_size_free (ClutterSize *size);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_size_equals (const ClutterSize *a,
|
||||
const ClutterSize *b);
|
||||
|
||||
@ -305,63 +305,63 @@ struct _ClutterRect
|
||||
*/
|
||||
#define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_rect_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
const ClutterRect * clutter_rect_zero (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterRect * clutter_rect_alloc (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterRect * clutter_rect_init (ClutterRect *rect,
|
||||
float x,
|
||||
float y,
|
||||
float width,
|
||||
float height);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterRect * clutter_rect_copy (const ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_rect_free (ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_rect_equals (ClutterRect *a,
|
||||
ClutterRect *b);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterRect * clutter_rect_normalize (ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_rect_get_center (ClutterRect *rect,
|
||||
ClutterPoint *center);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_rect_contains_point (ClutterRect *rect,
|
||||
ClutterPoint *point);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_rect_contains_rect (ClutterRect *a,
|
||||
ClutterRect *b);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_rect_union (ClutterRect *a,
|
||||
ClutterRect *b,
|
||||
ClutterRect *res);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
gboolean clutter_rect_intersection (ClutterRect *a,
|
||||
ClutterRect *b,
|
||||
ClutterRect *res);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_rect_offset (ClutterRect *rect,
|
||||
float d_x,
|
||||
float d_y);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_rect_inset (ClutterRect *rect,
|
||||
float d_x,
|
||||
float d_y);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
float clutter_rect_get_x (ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
float clutter_rect_get_y (ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
float clutter_rect_get_width (ClutterRect *rect);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
float clutter_rect_get_height (ClutterRect *rect);
|
||||
|
||||
/**
|
||||
@ -410,7 +410,7 @@ GType clutter_vertex_get_type (void) G_GNUC_CONST;
|
||||
ClutterVertex *clutter_vertex_new (gfloat x,
|
||||
gfloat y,
|
||||
gfloat z);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterVertex *clutter_vertex_alloc (void);
|
||||
ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
|
||||
gfloat x,
|
||||
@ -478,7 +478,7 @@ ClutterActorBox *clutter_actor_box_new (gfloat x_1,
|
||||
gfloat y_1,
|
||||
gfloat x_2,
|
||||
gfloat y_2);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterActorBox *clutter_actor_box_alloc (void);
|
||||
ClutterActorBox *clutter_actor_box_init (ClutterActorBox *box,
|
||||
gfloat x_1,
|
||||
@ -599,7 +599,7 @@ void clutter_paint_volume_set_depth (ClutterPaintVolume
|
||||
gfloat clutter_paint_volume_get_depth (const ClutterPaintVolume *pv);
|
||||
void clutter_paint_volume_union (ClutterPaintVolume *pv,
|
||||
const ClutterPaintVolume *another_pv);
|
||||
CLUTTER_AVAILABLE_IN_1_10
|
||||
|
||||
void clutter_paint_volume_union_box (ClutterPaintVolume *pv,
|
||||
const ClutterActorBox *box);
|
||||
|
||||
@ -662,20 +662,14 @@ typedef gboolean (* ClutterProgressFunc) (const GValue *a,
|
||||
void clutter_interval_register_progress_func (GType value_type,
|
||||
ClutterProgressFunc func);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
GType clutter_matrix_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterMatrix * clutter_matrix_alloc (void);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterMatrix * clutter_matrix_init_identity (ClutterMatrix *matrix);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterMatrix * clutter_matrix_init_from_array (ClutterMatrix *matrix,
|
||||
const float values[16]);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix *a,
|
||||
const ClutterMatrix *b);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_matrix_free (ClutterMatrix *matrix);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -90,22 +90,22 @@ struct _ClutterZoomActionClass
|
||||
void (* _clutter_zoom_action5) (void);
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
GType clutter_zoom_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterAction * clutter_zoom_action_new (void);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_zoom_action_set_zoom_axis (ClutterZoomAction *action,
|
||||
ClutterZoomAxis axis);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
ClutterZoomAxis clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
|
||||
ClutterPoint *point);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
|
||||
void clutter_zoom_action_get_transformed_focal_point (ClutterZoomAction *action,
|
||||
ClutterPoint *point);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user