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background: purge all background textures on suspend
This commit makes sure all background textures get purged on suspend, which is important for nvidia.
This commit is contained in:
parent
2a2697910a
commit
00a06c5538
@ -279,6 +279,34 @@ meta_background_image_cache_purge (MetaBackgroundImageCache *cache,
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image->in_cache = FALSE;
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image->in_cache = FALSE;
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}
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}
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/**
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* meta_background_image_cache_unload_all:
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* @cache: a #MetaBackgroundImageCache
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*
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* Remove all entries from the cache and unloads them; this would be used
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* if textures in video memory have been invalidated.
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*/
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void
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meta_background_image_cache_unload_all (MetaBackgroundImageCache *cache)
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{
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GHashTableIter iter;
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gpointer key, value;
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g_return_if_fail (META_IS_BACKGROUND_IMAGE_CACHE (cache));
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g_hash_table_iter_init (&iter, cache->images);
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while (g_hash_table_iter_next (&iter, &key, &value))
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{
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MetaBackgroundImage *image = value;
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g_clear_pointer (&image->texture, cogl_object_unref);
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image->in_cache = FALSE;
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image->loaded = FALSE;
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}
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g_hash_table_remove_all (cache->images);
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}
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G_DEFINE_TYPE (MetaBackgroundImage, meta_background_image, G_TYPE_OBJECT);
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G_DEFINE_TYPE (MetaBackgroundImage, meta_background_image, G_TYPE_OBJECT);
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static void
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static void
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@ -317,6 +317,20 @@ meta_background_finalize (GObject *object)
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G_OBJECT_CLASS (meta_background_parent_class)->finalize (object);
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G_OBJECT_CLASS (meta_background_parent_class)->finalize (object);
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}
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}
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static void
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free_textures (MetaBackground *self)
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{
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MetaBackgroundPrivate *priv = self->priv;
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free_color_texture (self);
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free_wallpaper_texture (self);
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set_file (self, &priv->file1, &priv->background_image1, NULL);
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set_file (self, &priv->file2, &priv->background_image2, NULL);
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mark_changed (self);
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}
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static void
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static void
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meta_background_constructed (GObject *object)
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meta_background_constructed (GObject *object)
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{
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{
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@ -326,7 +340,7 @@ meta_background_constructed (GObject *object)
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G_OBJECT_CLASS (meta_background_parent_class)->constructed (object);
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G_OBJECT_CLASS (meta_background_parent_class)->constructed (object);
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g_signal_connect_object (meta_screen_get_display (priv->screen), "gl-video-memory-purged",
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g_signal_connect_object (meta_screen_get_display (priv->screen), "gl-video-memory-purged",
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G_CALLBACK (mark_changed), object, G_CONNECT_SWAPPED);
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G_CALLBACK (free_textures), object, G_CONNECT_SWAPPED);
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}
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}
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static void
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static void
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@ -960,8 +974,11 @@ meta_background_set_blend (MetaBackground *self,
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void
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void
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meta_background_refresh_all (void)
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meta_background_refresh_all (void)
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{
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{
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MetaBackgroundImageCache *cache = meta_background_image_cache_get_default ();
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GSList *l;
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GSList *l;
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meta_background_image_cache_unload_all (cache);
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for (l = all_backgrounds; l; l = l->next)
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for (l = all_backgrounds; l; l = l->next)
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mark_changed (l->data);
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mark_changed (l->data);
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}
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}
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@ -73,4 +73,6 @@ MetaBackgroundImage *meta_background_image_cache_load (MetaBackgroundImageCache
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void meta_background_image_cache_purge (MetaBackgroundImageCache *cache,
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void meta_background_image_cache_purge (MetaBackgroundImageCache *cache,
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GFile *file);
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GFile *file);
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void meta_background_image_cache_unload_all (MetaBackgroundImageCache *cache);
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#endif /* __META_BACKGROUND_IMAGE_H__ */
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#endif /* __META_BACKGROUND_IMAGE_H__ */
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