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cogl: pick glReadPixels format by target, not source
Presumably glReadPixels itself can be more performant with pixel format conversions than doing a fix-up conversion on the CPU afterwards. Hence, pick required_format based on the destination rather than the source, so that it has a better chance to avoid the fix-up conversion. With CoglOnscreen objects, CoglFramebuffer::internal_format (the source format) is also wrong. It is left to a default value and never set to reflect the reality. In other words, read-pixels had an arbitrary intermediate pixel format that was used in glReadPixels and then fix-up conversion made it work for the destination. The render buffers (GBM surface) are allocated as DRM_FORMAT_XRGB8888. If the destination buffer is allocated as the same format, the Cogl read-pixels first converts with glReadPixels XRGB -> ABGR because of the above default format, and then the fix-up conversion does ABGR -> XRGB. This case was observed with DisplayLink outputs, where the native renderer must use the CPU copy path to fill the "secondary GPU" framebuffers. This patch stops using internal_format and uses the desired destination format instead. _cogl_framebuffer_gl_read_pixels_into_bitmap() will still use internal_format to determine alpha premultiplication state and multiply or un-multiply as needed. Luckily all the formats involved in the DisplayLink use case are always _PRE and so is the default internal_format too, so things work in practise. Furthermore, the GL texture_swizzle extension can never apply to glReadPixels. Not even with FBOs, as found in this discussion: https://gitlab.gnome.org/GNOME/mutter/issues/72 Therefore the target_format argument is hardcoded to something that can never match anything, which will prevent the swizzle from being assumed.
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@ -4,6 +4,7 @@
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2007,2008,2009,2012 Intel Corporation.
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* Copyright (C) 2018 DisplayLink (UK) Ltd.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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@ -1273,9 +1274,12 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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if (!cogl_is_offscreen (framebuffer))
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y = framebuffer_height - y - height;
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/* Use target format ANY, because GL texture_swizzle extension cannot
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* ever apply for glReadPixels.
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*/
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required_format = ctx->driver_vtable->pixel_format_to_gl_with_target (ctx,
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framebuffer->internal_format,
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format,
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COGL_PIXEL_FORMAT_ANY,
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&gl_intformat,
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&gl_format,
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&gl_type);
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