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window-actor: Move culling logic into child classes
Prepare for adding Wayland specific culling logic to the MetaWindowActorWayland class by moving all the logic to the non-abstract classes, since there will be no reason to keep the logic in MetaWindowActor around. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2338>
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@ -22,6 +22,7 @@
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#include "config.h"
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#include "compositor/meta-cullable.h"
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#include "compositor/meta-surface-actor-wayland.h"
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#include "compositor/meta-window-actor-wayland.h"
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#include "meta/meta-window-actor.h"
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@ -32,7 +33,12 @@ struct _MetaWindowActorWayland
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MetaWindowActor parent;
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};
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G_DEFINE_TYPE (MetaWindowActorWayland, meta_window_actor_wayland, META_TYPE_WINDOW_ACTOR)
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static void cullable_iface_init (MetaCullableInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (MetaWindowActorWayland, meta_window_actor_wayland,
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META_TYPE_WINDOW_ACTOR,
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G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE,
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cullable_iface_init))
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typedef struct _SurfaceTreeTraverseData
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{
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@ -125,6 +131,29 @@ meta_window_actor_wayland_rebuild_surface_tree (MetaWindowActor *actor)
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&traverse_data);
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}
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static void
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meta_window_actor_wayland_cull_out (MetaCullable *cullable,
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cairo_region_t *unobscured_region,
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cairo_region_t *clip_region)
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{
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meta_cullable_cull_out_children (cullable,
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unobscured_region,
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clip_region);
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}
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static void
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meta_window_actor_wayland_reset_culling (MetaCullable *cullable)
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{
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meta_cullable_reset_culling_children (cullable);
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}
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static void
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cullable_iface_init (MetaCullableInterface *iface)
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{
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iface->cull_out = meta_window_actor_wayland_cull_out;
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iface->reset_culling = meta_window_actor_wayland_reset_culling;
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}
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static MetaSurfaceActor *
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meta_window_actor_wayland_get_scanout_candidate (MetaWindowActor *actor)
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{
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@ -106,8 +106,6 @@ struct _MetaWindowActorX11
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gboolean is_frozen;
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};
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static MetaCullableInterface *cullable_parent_iface;
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static void cullable_iface_init (MetaCullableInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (MetaWindowActorX11, meta_window_actor_x11, META_TYPE_WINDOW_ACTOR,
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@ -1633,7 +1631,9 @@ meta_window_actor_x11_cull_out (MetaCullable *cullable,
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{
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MetaWindowActorX11 *self = META_WINDOW_ACTOR_X11 (cullable);
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cullable_parent_iface->cull_out (cullable, unobscured_region, clip_region);
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meta_cullable_cull_out_children (cullable,
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unobscured_region,
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clip_region);
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set_clip_region_beneath (self, clip_region);
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}
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@ -1645,14 +1645,12 @@ meta_window_actor_x11_reset_culling (MetaCullable *cullable)
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g_clear_pointer (&actor_x11->shadow_clip, cairo_region_destroy);
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cullable_parent_iface->reset_culling (cullable);
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meta_cullable_reset_culling_children (cullable);
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}
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static void
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cullable_iface_init (MetaCullableInterface *iface)
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{
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cullable_parent_iface = g_type_interface_peek_parent (iface);
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iface->cull_out = meta_window_actor_x11_cull_out;
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iface->reset_culling = meta_window_actor_x11_reset_culling;
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}
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@ -27,7 +27,6 @@
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#include "backends/meta-screen-cast-window.h"
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#include "compositor/compositor-private.h"
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#include "compositor/meta-cullable.h"
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#include "compositor/meta-shaped-texture-private.h"
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#include "compositor/meta-surface-actor-x11.h"
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#include "compositor/meta-surface-actor.h"
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@ -114,13 +113,10 @@ static MetaSurfaceActor * meta_window_actor_real_get_scanout_candidate (MetaWind
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static void meta_window_actor_real_assign_surface_actor (MetaWindowActor *self,
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MetaSurfaceActor *surface_actor);
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static void cullable_iface_init (MetaCullableInterface *iface);
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static void screen_cast_window_iface_init (MetaScreenCastWindowInterface *iface);
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G_DEFINE_ABSTRACT_TYPE_WITH_CODE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_ACTOR,
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G_ADD_PRIVATE (MetaWindowActor)
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G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init)
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G_IMPLEMENT_INTERFACE (META_TYPE_SCREEN_CAST_WINDOW, screen_cast_window_iface_init));
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static void
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@ -1035,28 +1031,6 @@ see_region (cairo_region_t *region,
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}
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#endif
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static void
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meta_window_actor_cull_out (MetaCullable *cullable,
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cairo_region_t *unobscured_region,
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cairo_region_t *clip_region)
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{
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meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
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}
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static void
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meta_window_actor_reset_culling (MetaCullable *cullable)
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{
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meta_cullable_reset_culling_children (cullable);
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}
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static void
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cullable_iface_init (MetaCullableInterface *iface)
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{
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iface->cull_out = meta_window_actor_cull_out;
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iface->reset_culling = meta_window_actor_reset_culling;
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}
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void
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meta_window_actor_sync_visibility (MetaWindowActor *self)
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{
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