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195 lines
4.3 KiB
C
195 lines
4.3 KiB
C
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009,2010,2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Havoc Pennington <hp@pobox.com> for litl
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef _COGL_MATRIX_STACK_PRIVATE_H_
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#define _COGL_MATRIX_STACK_PRIVATE_H_
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#include "cogl-object-private.h"
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#include "cogl-matrix-stack.h"
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#include "cogl-context.h"
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#include "cogl-framebuffer.h"
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typedef enum _CoglMatrixOp
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{
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COGL_MATRIX_OP_LOAD_IDENTITY,
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COGL_MATRIX_OP_TRANSLATE,
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COGL_MATRIX_OP_ROTATE,
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COGL_MATRIX_OP_ROTATE_QUATERNION,
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COGL_MATRIX_OP_ROTATE_EULER,
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COGL_MATRIX_OP_SCALE,
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COGL_MATRIX_OP_MULTIPLY,
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COGL_MATRIX_OP_LOAD,
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COGL_MATRIX_OP_SAVE,
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} CoglMatrixOp;
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struct _CoglMatrixEntry
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{
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CoglMatrixEntry *parent;
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CoglMatrixOp op;
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unsigned int ref_count;
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#ifdef COGL_DEBUG_ENABLED
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/* used for performance tracing */
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int composite_gets;
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#endif
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};
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typedef struct _CoglMatrixEntryTranslate
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{
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CoglMatrixEntry _parent_data;
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float x;
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float y;
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float z;
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} CoglMatrixEntryTranslate;
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typedef struct _CoglMatrixEntryRotate
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{
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CoglMatrixEntry _parent_data;
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float angle;
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float x;
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float y;
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float z;
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} CoglMatrixEntryRotate;
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typedef struct _CoglMatrixEntryRotateEuler
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{
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CoglMatrixEntry _parent_data;
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/* This doesn't store an actual CoglEuler in order to avoid the
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* padding */
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float heading;
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float pitch;
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float roll;
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} CoglMatrixEntryRotateEuler;
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typedef struct _CoglMatrixEntryRotateQuaternion
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{
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CoglMatrixEntry _parent_data;
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/* This doesn't store an actual CoglQuaternion in order to avoid the
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* padding */
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float values[4];
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} CoglMatrixEntryRotateQuaternion;
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typedef struct _CoglMatrixEntryScale
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{
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CoglMatrixEntry _parent_data;
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float x;
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float y;
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float z;
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} CoglMatrixEntryScale;
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typedef struct _CoglMatrixEntryMultiply
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{
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CoglMatrixEntry _parent_data;
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CoglMatrix *matrix;
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} CoglMatrixEntryMultiply;
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typedef struct _CoglMatrixEntryLoad
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{
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CoglMatrixEntry _parent_data;
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CoglMatrix *matrix;
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} CoglMatrixEntryLoad;
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typedef struct _CoglMatrixEntrySave
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{
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CoglMatrixEntry _parent_data;
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CoglBool cache_valid;
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CoglMatrix *cache;
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} CoglMatrixEntrySave;
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typedef union _CoglMatrixEntryFull
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{
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CoglMatrixEntry any;
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CoglMatrixEntryTranslate translate;
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CoglMatrixEntryRotate rotate;
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CoglMatrixEntryRotateEuler rotate_euler;
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CoglMatrixEntryRotateQuaternion rotate_quaternion;
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CoglMatrixEntryScale scale;
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CoglMatrixEntryMultiply multiply;
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CoglMatrixEntryLoad load;
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CoglMatrixEntrySave save;
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} CoglMatrixEntryFull;
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struct _CoglMatrixStack
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{
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CoglObject _parent;
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CoglContext *context;
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CoglMatrixEntry *last_entry;
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};
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typedef struct _CoglMatrixEntryCache
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{
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CoglMatrixEntry *entry;
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CoglBool flushed_identity;
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CoglBool flipped;
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} CoglMatrixEntryCache;
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void
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_cogl_matrix_entry_identity_init (CoglMatrixEntry *entry);
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typedef enum {
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COGL_MATRIX_MODELVIEW,
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COGL_MATRIX_PROJECTION,
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COGL_MATRIX_TEXTURE
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} CoglMatrixMode;
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void
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_cogl_matrix_entry_flush_to_gl_builtins (CoglContext *ctx,
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CoglMatrixEntry *entry,
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CoglMatrixMode mode,
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CoglFramebuffer *framebuffer,
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CoglBool disable_flip);
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void
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_cogl_matrix_entry_cache_init (CoglMatrixEntryCache *cache);
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CoglBool
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_cogl_matrix_entry_cache_maybe_update (CoglMatrixEntryCache *cache,
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CoglMatrixEntry *entry,
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CoglBool flip);
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void
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_cogl_matrix_entry_cache_destroy (CoglMatrixEntryCache *cache);
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#endif /* _COGL_MATRIX_STACK_PRIVATE_H_ */
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