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49 lines
1.3 KiB
C
49 lines
1.3 KiB
C
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_FRUITY_H__
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#define __CLUTTER_FRUITY_H__
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#include <glib.h>
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#if HAVE_CLUTTER_FRUITY
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/* extra include needed for the GLES header for arm-apple-darwin */
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#include <CoreSurface/CoreSurface.h>
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#endif
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#include <GLES/gl.h>
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#include <GLES/egl.h>
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#include <clutter/clutter-stage.h>
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G_BEGIN_DECLS
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EGLDisplay clutter_egl_display (void);
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void clutter_uikit_main (void);
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G_END_DECLS
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#endif /* __CLUTTER_EGL_H__ */
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