2009-11-27 11:39:16 -05:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-util.h"
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#include "cogl-texture-private.h"
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#include "cogl-sub-texture-private.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-texture-driver.h"
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#include <string.h>
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#include <math.h>
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static void _cogl_sub_texture_free (CoglSubTexture *sub_tex);
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COGL_HANDLE_DEFINE (SubTexture, sub_texture);
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static const CoglTextureVtable cogl_sub_texture_vtable;
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static void
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_cogl_sub_texture_map_range (gfloat *t1, gfloat *t2,
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gint sub_offset,
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gint sub_size,
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gint full_size)
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2009-11-27 11:39:16 -05:00
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{
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2010-01-18 04:22:04 -05:00
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gfloat t1_frac, t1_int, t2_frac, t2_int;
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t1_frac = modff (*t1, &t1_int);
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t2_frac = modff (*t2, &t2_int);
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if (t1_frac < 0.0f)
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{
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t1_frac += 1.0f;
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t1_int -= 1.0f;
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}
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if (t2_frac < 0.0f)
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{
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t2_frac += 1.0f;
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t2_int -= 1.0f;
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}
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/* If one of the coordinates is zero we need to make sure it is
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still greater than the other coordinate if it was originally so
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we'll flip it to the other side */
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if (*t1 < *t2)
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{
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if (t2_frac == 0.0f)
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{
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t2_frac = 1.0f;
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t2_int -= 1.0f;
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}
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}
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else
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{
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if (t1_frac == 0.0f)
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{
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t1_frac = 1.0f;
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t1_int -= 1.0f;
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}
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}
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/* Convert the fractional part leaving the integer part intact */
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t1_frac = (sub_offset + t1_frac * sub_size) / full_size;
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*t1 = t1_frac + t1_int;
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t2_frac = (sub_offset + t2_frac * sub_size) / full_size;
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*t2 = t2_frac + t2_int;
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2009-11-27 11:39:16 -05:00
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}
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static void
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_cogl_sub_texture_map_quad (CoglSubTexture *sub_tex,
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gfloat *coords)
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{
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guint full_width = cogl_texture_get_width (sub_tex->full_texture);
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guint full_height = cogl_texture_get_height (sub_tex->full_texture);
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_cogl_sub_texture_map_range (coords + 0, coords + 2,
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sub_tex->sub_x, sub_tex->sub_width,
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full_width);
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_cogl_sub_texture_map_range (coords + 1, coords + 3,
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sub_tex->sub_y, sub_tex->sub_height,
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full_height);
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2009-11-27 11:39:16 -05:00
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}
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/* Maps from the texture coordinates of the full texture to the
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texture coordinates of the sub texture */
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static gfloat
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_cogl_sub_texture_unmap_coord (gfloat t,
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gint sub_offset,
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gint sub_size,
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gint full_size)
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2009-11-27 11:39:16 -05:00
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{
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gfloat frac_part, int_part;
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/* Convert the fractional part leaving the integer part in tact */
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frac_part = modff (t, &int_part);
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2009-11-27 11:39:16 -05:00
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2010-01-18 04:22:04 -05:00
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if (signbit (frac_part))
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frac_part = ((1.0f + frac_part) * full_size -
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sub_offset - sub_size) / sub_size;
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2009-11-27 11:39:16 -05:00
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else
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frac_part = (frac_part * full_size - sub_offset) / sub_size;
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2009-11-27 11:39:16 -05:00
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2010-01-18 04:22:04 -05:00
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return frac_part + int_part;
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2009-11-27 11:39:16 -05:00
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}
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2010-01-18 04:22:04 -05:00
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static void
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_cogl_sub_texture_unmap_coords (CoglSubTexture *sub_tex,
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gfloat *s,
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gfloat *t)
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2009-11-27 11:39:16 -05:00
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{
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2010-01-18 04:22:04 -05:00
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guint full_width = cogl_texture_get_width (sub_tex->full_texture);
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guint full_height = cogl_texture_get_height (sub_tex->full_texture);
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2009-11-27 11:39:16 -05:00
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2010-01-18 04:22:04 -05:00
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*s = _cogl_sub_texture_unmap_coord (*s, sub_tex->sub_x, sub_tex->sub_width,
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full_width);
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*t = _cogl_sub_texture_unmap_coord (*t, sub_tex->sub_y, sub_tex->sub_height,
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full_height);
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2009-11-27 11:39:16 -05:00
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}
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typedef struct _CoglSubTextureForeachData
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{
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CoglSubTexture *sub_tex;
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CoglTextureSliceCallback callback;
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void *user_data;
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} CoglSubTextureForeachData;
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static void
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_cogl_sub_texture_foreach_cb (CoglHandle handle,
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GLuint gl_handle,
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GLenum gl_target,
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const float *slice_coords,
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const float *full_virtual_coords,
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void *user_data)
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{
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CoglSubTextureForeachData *data = user_data;
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float virtual_coords[4];
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memcpy (virtual_coords, full_virtual_coords, sizeof (virtual_coords));
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/* Convert the virtual coords from the full-texture space to the sub
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texture space */
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2010-01-18 04:22:04 -05:00
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_cogl_sub_texture_unmap_coords (data->sub_tex,
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&virtual_coords[0],
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&virtual_coords[1]);
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_cogl_sub_texture_unmap_coords (data->sub_tex,
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&virtual_coords[2],
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&virtual_coords[3]);
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2009-11-27 11:39:16 -05:00
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data->callback (handle, gl_handle, gl_target,
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slice_coords, virtual_coords,
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data->user_data);
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}
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static void
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_cogl_sub_texture_manual_repeat_cb (const float *coords,
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void *user_data)
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{
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CoglSubTextureForeachData *data = user_data;
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float mapped_coords[4];
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memcpy (mapped_coords, coords, sizeof (mapped_coords));
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2010-01-18 04:22:04 -05:00
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_cogl_sub_texture_map_quad (data->sub_tex, mapped_coords);
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2009-11-27 11:39:16 -05:00
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_cogl_texture_foreach_sub_texture_in_region (data->sub_tex->full_texture,
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mapped_coords[0],
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mapped_coords[1],
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mapped_coords[2],
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mapped_coords[3],
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_cogl_sub_texture_foreach_cb,
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user_data);
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}
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static void
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_cogl_sub_texture_foreach_sub_texture_in_region (
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CoglTexture *tex,
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float virtual_tx_1,
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float virtual_ty_1,
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float virtual_tx_2,
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float virtual_ty_2,
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CoglTextureSliceCallback callback,
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void *user_data)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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CoglSubTextureForeachData data;
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data.sub_tex = sub_tex;
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data.callback = callback;
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data.user_data = user_data;
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2010-01-18 04:22:04 -05:00
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_cogl_texture_iterate_manual_repeats (_cogl_sub_texture_manual_repeat_cb,
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virtual_tx_1, virtual_ty_1,
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virtual_tx_2, virtual_ty_2,
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&data);
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2009-11-27 11:39:16 -05:00
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}
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static void
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_cogl_sub_texture_set_wrap_mode_parameter (CoglTexture *tex,
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GLenum wrap_mode)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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_cogl_texture_set_wrap_mode_parameter (sub_tex->full_texture, wrap_mode);
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}
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static void
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_cogl_sub_texture_free (CoglSubTexture *sub_tex)
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{
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cogl_handle_unref (sub_tex->full_texture);
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g_free (sub_tex);
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}
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CoglHandle
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_cogl_sub_texture_new (CoglHandle full_texture,
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gint sub_x, gint sub_y,
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gint sub_width, gint sub_height)
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2009-11-27 11:39:16 -05:00
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{
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CoglSubTexture *sub_tex;
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CoglTexture *tex;
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2010-01-18 04:22:04 -05:00
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guint full_width, full_height;
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full_width = cogl_texture_get_width (full_texture);
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2010-02-05 12:03:04 -05:00
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full_height = cogl_texture_get_height (full_texture);
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2010-01-18 04:22:04 -05:00
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/* The region must specify a non-zero subset of the full texture */
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g_return_val_if_fail (sub_x >= 0 && sub_y >= 0, COGL_INVALID_HANDLE);
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g_return_val_if_fail (sub_width > 0 && sub_height > 0, COGL_INVALID_HANDLE);
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g_return_val_if_fail (sub_x + sub_width <= full_width, COGL_INVALID_HANDLE);
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g_return_val_if_fail (sub_y + sub_height <= full_height, COGL_INVALID_HANDLE);
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2009-11-27 11:39:16 -05:00
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sub_tex = g_new (CoglSubTexture, 1);
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tex = COGL_TEXTURE (sub_tex);
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tex->vtable = &cogl_sub_texture_vtable;
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sub_tex->full_texture = cogl_handle_ref (full_texture);
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2010-01-18 04:22:04 -05:00
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sub_tex->sub_x = sub_x;
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sub_tex->sub_y = sub_y;
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sub_tex->sub_width = sub_width;
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sub_tex->sub_height = sub_height;
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2009-11-27 11:39:16 -05:00
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return _cogl_sub_texture_handle_new (sub_tex);
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}
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static gint
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_cogl_sub_texture_get_max_waste (CoglTexture *tex)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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return cogl_texture_get_max_waste (sub_tex->full_texture);
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}
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static gboolean
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_cogl_sub_texture_is_sliced (CoglTexture *tex)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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return cogl_texture_is_sliced (sub_tex->full_texture);
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}
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static gboolean
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_cogl_sub_texture_can_hardware_repeat (CoglTexture *tex)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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2010-01-18 04:22:04 -05:00
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/* We can hardware repeat if the subtexture actually represents all of the
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of the full texture */
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return (sub_tex->sub_width ==
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cogl_texture_get_width (sub_tex->full_texture) &&
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sub_tex->sub_height ==
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cogl_texture_get_height (sub_tex->full_texture) &&
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2009-11-27 11:39:16 -05:00
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_cogl_texture_can_hardware_repeat (sub_tex->full_texture));
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}
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static void
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_cogl_sub_texture_transform_coords_to_gl (CoglTexture *tex,
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float *s,
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float *t)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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2010-01-18 04:22:04 -05:00
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/* This won't work if the sub texture is not the size of the full
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texture and the coordinates are outside the range [0,1] */
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*s = ((*s * sub_tex->sub_width + sub_tex->sub_x) /
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cogl_texture_get_width (sub_tex->full_texture));
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*t = ((*t * sub_tex->sub_height + sub_tex->sub_y) /
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cogl_texture_get_height (sub_tex->full_texture));
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2010-02-09 05:21:37 -05:00
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_cogl_texture_transform_coords_to_gl (sub_tex->full_texture, s, t);
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2010-01-18 04:22:04 -05:00
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}
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static gboolean
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_cogl_sub_texture_transform_quad_coords_to_gl (CoglTexture *tex,
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float *coords)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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int i;
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/* We can't support repeating with this method. In this case
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cogl-primitives will resort to manual repeating */
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for (i = 0; i < 4; i++)
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if (coords[i] < 0.0f || coords[i] > 1.0f)
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return FALSE;
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|
|
|
_cogl_sub_texture_map_quad (sub_tex, coords);
|
|
|
|
|
|
|
|
_cogl_texture_transform_quad_coords_to_gl (sub_tex->full_texture, coords);
|
|
|
|
|
|
|
|
return TRUE;
|
2009-11-27 11:39:16 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
_cogl_sub_texture_get_gl_texture (CoglTexture *tex,
|
|
|
|
GLuint *out_gl_handle,
|
|
|
|
GLenum *out_gl_target)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
|
|
|
return cogl_texture_get_gl_texture (sub_tex->full_texture,
|
|
|
|
out_gl_handle,
|
|
|
|
out_gl_target);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_sub_texture_set_filters (CoglTexture *tex,
|
|
|
|
GLenum min_filter,
|
|
|
|
GLenum mag_filter)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
|
|
|
_cogl_texture_set_filters (sub_tex->full_texture, min_filter, mag_filter);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_sub_texture_ensure_mipmaps (CoglTexture *tex)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
|
|
|
_cogl_texture_ensure_mipmaps (sub_tex->full_texture);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2010-01-18 04:22:04 -05:00
|
|
|
_cogl_sub_texture_ensure_non_quad_rendering (CoglTexture *tex)
|
2009-11-27 11:39:16 -05:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
_cogl_sub_texture_set_region (CoglTexture *tex,
|
|
|
|
int src_x,
|
|
|
|
int src_y,
|
|
|
|
int dst_x,
|
|
|
|
int dst_y,
|
|
|
|
unsigned int dst_width,
|
|
|
|
unsigned int dst_height,
|
|
|
|
int width,
|
|
|
|
int height,
|
|
|
|
CoglPixelFormat format,
|
|
|
|
unsigned int rowstride,
|
|
|
|
const guint8 *data)
|
|
|
|
{
|
2010-01-18 04:22:04 -05:00
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
|
|
|
return cogl_texture_set_region (sub_tex->full_texture,
|
|
|
|
src_x, src_y,
|
|
|
|
dst_x + sub_tex->sub_x,
|
|
|
|
dst_y + sub_tex->sub_y,
|
|
|
|
dst_width, dst_height,
|
|
|
|
width, height,
|
|
|
|
format,
|
|
|
|
rowstride,
|
|
|
|
data);
|
2009-11-27 11:39:16 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
_cogl_sub_texture_copy_region (guchar *dst,
|
|
|
|
const guchar *src,
|
|
|
|
gint dst_x, gint dst_y,
|
|
|
|
gint src_x, gint src_y,
|
|
|
|
gint width, gint height,
|
|
|
|
gint dst_rowstride,
|
|
|
|
gint src_rowstride,
|
|
|
|
gint bpp)
|
|
|
|
{
|
|
|
|
int y;
|
|
|
|
|
|
|
|
dst += dst_x * bpp + dst_y * dst_rowstride;
|
|
|
|
src += src_x * bpp + src_y * src_rowstride;
|
|
|
|
|
|
|
|
for (y = 0; y < height; y++)
|
|
|
|
{
|
|
|
|
memcpy (dst, src, bpp * width);
|
|
|
|
dst += dst_rowstride;
|
|
|
|
src += src_rowstride;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
_cogl_sub_texture_get_data (CoglTexture *tex,
|
|
|
|
CoglPixelFormat format,
|
|
|
|
unsigned int rowstride,
|
|
|
|
guint8 *data)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
unsigned int full_rowstride;
|
|
|
|
guint8 *full_data;
|
|
|
|
int byte_size, full_size;
|
|
|
|
gint bpp;
|
|
|
|
gint full_tex_width, full_tex_height;
|
|
|
|
|
|
|
|
/* FIXME: This gets the full data from the full texture and then
|
|
|
|
copies a subregion of that. It would be better if there was a
|
|
|
|
texture_get_sub_data virtual and it can just munge the texture
|
|
|
|
coordinates */
|
|
|
|
|
|
|
|
/* Default to internal format if none specified */
|
|
|
|
if (format == COGL_PIXEL_FORMAT_ANY)
|
|
|
|
format = cogl_texture_get_format (sub_tex->full_texture);
|
|
|
|
|
|
|
|
full_tex_width = cogl_texture_get_width (sub_tex->full_texture);
|
|
|
|
full_tex_height = cogl_texture_get_height (sub_tex->full_texture);
|
|
|
|
|
|
|
|
/* Rowstride from texture width if none specified */
|
|
|
|
bpp = _cogl_get_format_bpp (format);
|
|
|
|
if (rowstride == 0)
|
2010-01-18 04:22:04 -05:00
|
|
|
rowstride = sub_tex->sub_width * bpp;
|
2009-11-27 11:39:16 -05:00
|
|
|
|
|
|
|
/* Return byte size if only that requested */
|
2010-01-18 04:22:04 -05:00
|
|
|
byte_size = sub_tex->sub_height * rowstride;
|
2009-11-27 11:39:16 -05:00
|
|
|
if (data == NULL)
|
|
|
|
return byte_size;
|
|
|
|
|
|
|
|
full_rowstride = _cogl_get_format_bpp (format) * full_tex_width;
|
|
|
|
full_data = g_malloc (full_rowstride * full_tex_height);
|
|
|
|
|
|
|
|
full_size = cogl_texture_get_data (sub_tex->full_texture, format,
|
|
|
|
full_rowstride, full_data);
|
|
|
|
|
|
|
|
if (full_size)
|
2010-01-18 04:22:04 -05:00
|
|
|
_cogl_sub_texture_copy_region (data, full_data,
|
|
|
|
0, 0,
|
|
|
|
sub_tex->sub_x,
|
|
|
|
sub_tex->sub_y,
|
|
|
|
sub_tex->sub_width,
|
|
|
|
sub_tex->sub_height,
|
|
|
|
rowstride,
|
|
|
|
full_rowstride,
|
|
|
|
bpp);
|
2009-11-27 11:39:16 -05:00
|
|
|
else
|
|
|
|
byte_size = 0;
|
|
|
|
|
|
|
|
g_free (full_data);
|
|
|
|
|
|
|
|
return byte_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
static CoglPixelFormat
|
|
|
|
_cogl_sub_texture_get_format (CoglTexture *tex)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
|
|
|
return cogl_texture_get_format (sub_tex->full_texture);
|
|
|
|
}
|
|
|
|
|
|
|
|
static GLenum
|
|
|
|
_cogl_sub_texture_get_gl_format (CoglTexture *tex)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
|
|
|
return _cogl_texture_get_gl_format (sub_tex->full_texture);
|
|
|
|
}
|
|
|
|
|
|
|
|
static gint
|
|
|
|
_cogl_sub_texture_get_width (CoglTexture *tex)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
2010-01-18 04:22:04 -05:00
|
|
|
return sub_tex->sub_width;
|
2009-11-27 11:39:16 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
static gint
|
|
|
|
_cogl_sub_texture_get_height (CoglTexture *tex)
|
|
|
|
{
|
|
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
|
2010-01-18 04:22:04 -05:00
|
|
|
return sub_tex->sub_height;
|
2009-11-27 11:39:16 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
static const CoglTextureVtable
|
|
|
|
cogl_sub_texture_vtable =
|
|
|
|
{
|
|
|
|
_cogl_sub_texture_set_region,
|
|
|
|
_cogl_sub_texture_get_data,
|
|
|
|
_cogl_sub_texture_foreach_sub_texture_in_region,
|
|
|
|
_cogl_sub_texture_get_max_waste,
|
|
|
|
_cogl_sub_texture_is_sliced,
|
|
|
|
_cogl_sub_texture_can_hardware_repeat,
|
|
|
|
_cogl_sub_texture_transform_coords_to_gl,
|
2010-01-18 04:22:04 -05:00
|
|
|
_cogl_sub_texture_transform_quad_coords_to_gl,
|
2009-11-27 11:39:16 -05:00
|
|
|
_cogl_sub_texture_get_gl_texture,
|
|
|
|
_cogl_sub_texture_set_filters,
|
|
|
|
_cogl_sub_texture_ensure_mipmaps,
|
2010-01-18 04:22:04 -05:00
|
|
|
_cogl_sub_texture_ensure_non_quad_rendering,
|
2009-11-27 11:39:16 -05:00
|
|
|
_cogl_sub_texture_set_wrap_mode_parameter,
|
|
|
|
_cogl_sub_texture_get_format,
|
|
|
|
_cogl_sub_texture_get_gl_format,
|
|
|
|
_cogl_sub_texture_get_width,
|
|
|
|
_cogl_sub_texture_get_height
|
|
|
|
};
|