2008-11-07 19:32:28 +00:00
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/* Stuff you put in here is setup once in main() and gets passed around to
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* all test functions and fixture setup/teardown functions in the data
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* argument */
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typedef struct _TestConformSharedState
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{
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int *argc_addr;
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char ***argv_addr;
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} TestConformSharedState;
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/* This fixture structure is allocated by glib, and before running each test
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* the test_conform_simple_fixture_setup func (see below) is called to
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* initialise it, and test_conform_simple_fixture_teardown is called when
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* the test is finished. */
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typedef struct _TestConformSimpleFixture
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{
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/**/
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2009-03-31 12:41:44 +00:00
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int dummy;
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2008-11-07 19:32:28 +00:00
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} TestConformSimpleFixture;
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2010-10-12 16:11:52 +00:00
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typedef struct _TestConformTodo
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{
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gchar *name;
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void (* func) (TestConformSimpleFixture *, gconstpointer);
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} TestConformTodo;
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2011-07-13 13:10:47 +00:00
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typedef struct _TestConformGLFunctions
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{
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const GLubyte * (* glGetString) (GLenum name);
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void (* glGetIntegerv) (GLenum pname, GLint *params);
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void (* glPixelStorei) (GLenum pname, GLint param);
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void (* glBindTexture) (GLenum target, GLuint texture);
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void (* glGenTextures) (GLsizei n, GLuint *textures);
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GLenum (* glGetError) (void);
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void (* glDeleteTextures) (GLsizei n, const GLuint *textures);
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void (* glTexImage2D) (GLenum target, GLint level,
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GLint internalFormat,
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GLsizei width, GLsizei height,
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GLint border, GLenum format, GLenum type,
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const GLvoid *pixels);
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void (* glTexParameteri) (GLenum target, GLenum pname, GLint param);
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} TestConformGLFunctions;
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void test_conform_get_gl_functions (TestConformGLFunctions *functions);
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2008-11-07 19:32:28 +00:00
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void test_conform_simple_fixture_setup (TestConformSimpleFixture *fixture,
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gconstpointer data);
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void test_conform_simple_fixture_teardown (TestConformSimpleFixture *fixture,
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gconstpointer data);
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2009-11-04 11:47:09 +00:00
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gchar *clutter_test_get_data_file (const gchar *filename);
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