mutter/src/backends/meta-cursor-renderer.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "backends/meta-cursor-renderer.h"
#include <math.h>
#include "backends/meta-stage-private.h"
#include "clutter/clutter.h"
#include "cogl/cogl.h"
#include "meta/meta-backend.h"
#include "meta/util.h"
G_DEFINE_INTERFACE (MetaHwCursorInhibitor, meta_hw_cursor_inhibitor,
G_TYPE_OBJECT)
struct _MetaCursorRendererPrivate
{
float current_x;
float current_y;
MetaCursorSprite *displayed_cursor;
MetaOverlay *stage_overlay;
gboolean handled_by_backend;
guint post_paint_func_id;
GList *hw_cursor_inhibitors;
};
typedef struct _MetaCursorRendererPrivate MetaCursorRendererPrivate;
enum {
CURSOR_PAINTED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL];
G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRenderer, meta_cursor_renderer, G_TYPE_OBJECT);
static gboolean
meta_hw_cursor_inhibitor_is_cursor_sprite_inhibited (MetaHwCursorInhibitor *inhibitor,
MetaCursorSprite *cursor_sprite)
{
MetaHwCursorInhibitorInterface *iface =
META_HW_CURSOR_INHIBITOR_GET_IFACE (inhibitor);
return iface->is_cursor_sprite_inhibited (inhibitor, cursor_sprite);
}
static void
meta_hw_cursor_inhibitor_default_init (MetaHwCursorInhibitorInterface *iface)
{
}
void
meta_cursor_renderer_emit_painted (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
g_signal_emit (renderer, signals[CURSOR_PAINTED], 0, cursor_sprite);
}
static void
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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queue_redraw (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
CoglTexture *texture;
ClutterRect rect = CLUTTER_RECT_INIT_ZERO;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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if (cursor_sprite)
rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
/* During early initialization, we can have no stage */
if (!stage)
return;
if (!priv->stage_overlay)
priv->stage_overlay = meta_stage_create_cursor_overlay (META_STAGE (stage));
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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if (cursor_sprite && !priv->handled_by_backend)
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
else
texture = NULL;
meta_stage_update_cursor_overlay (META_STAGE (stage), priv->stage_overlay,
texture, &rect);
}
static gboolean
meta_cursor_renderer_post_paint (gpointer data)
{
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (data);
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
if (priv->displayed_cursor && !priv->handled_by_backend)
meta_cursor_renderer_emit_painted (renderer, priv->displayed_cursor);
return TRUE;
}
static gboolean
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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meta_cursor_renderer_real_update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
if (cursor_sprite)
meta_cursor_sprite_realize_texture (cursor_sprite);
return FALSE;
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}
static void
meta_cursor_renderer_finalize (GObject *object)
{
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (object);
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
if (priv->stage_overlay)
meta_stage_remove_cursor_overlay (META_STAGE (stage), priv->stage_overlay);
clutter_threads_remove_repaint_func (priv->post_paint_func_id);
G_OBJECT_CLASS (meta_cursor_renderer_parent_class)->finalize (object);
}
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static void
meta_cursor_renderer_class_init (MetaCursorRendererClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_cursor_renderer_finalize;
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klass->update_cursor = meta_cursor_renderer_real_update_cursor;
signals[CURSOR_PAINTED] = g_signal_new ("cursor-painted",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
G_TYPE_POINTER);
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}
static void
meta_cursor_renderer_init (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
priv->post_paint_func_id =
clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT,
meta_cursor_renderer_post_paint,
renderer,
NULL);
}
ClutterRect
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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meta_cursor_renderer_calculate_rect (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
CoglTexture *texture;
int hot_x, hot_y;
int width, height;
float texture_scale;
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
if (!texture)
return (ClutterRect) CLUTTER_RECT_INIT_ZERO;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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meta_cursor_sprite_get_hotspot (cursor_sprite, &hot_x, &hot_y);
texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
return (ClutterRect) {
.origin = {
.x = priv->current_x - (hot_x * texture_scale),
.y = priv->current_y - (hot_y * texture_scale)
},
.size = {
.width = width * texture_scale,
.height = height * texture_scale
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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};
}
static void
meta_cursor_renderer_update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
gboolean handled_by_backend;
gboolean should_redraw = FALSE;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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if (cursor_sprite)
meta_cursor_sprite_prepare_at (cursor_sprite,
(int) priv->current_x,
(int) priv->current_y);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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handled_by_backend =
META_CURSOR_RENDERER_GET_CLASS (renderer)->update_cursor (renderer,
cursor_sprite);
if (handled_by_backend != priv->handled_by_backend)
{
priv->handled_by_backend = handled_by_backend;
should_redraw = TRUE;
}
if (!handled_by_backend)
should_redraw = TRUE;
if (should_redraw)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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queue_redraw (renderer, cursor_sprite);
}
MetaCursorRenderer *
meta_cursor_renderer_new (void)
{
return g_object_new (META_TYPE_CURSOR_RENDERER, NULL);
}
void
meta_cursor_renderer_set_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
if (priv->displayed_cursor == cursor_sprite)
return;
priv->displayed_cursor = cursor_sprite;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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meta_cursor_renderer_update_cursor (renderer, cursor_sprite);
}
void
meta_cursor_renderer_force_update (MetaCursorRenderer *renderer)
{
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
meta_cursor_renderer_update_cursor (renderer, priv->displayed_cursor);
}
void
meta_cursor_renderer_set_position (MetaCursorRenderer *renderer,
float x,
float y)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
g_assert (meta_is_wayland_compositor ());
priv->current_x = x;
priv->current_y = y;
meta_cursor_renderer_update_cursor (renderer, priv->displayed_cursor);
}
ClutterPoint
meta_cursor_renderer_get_position (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
return (ClutterPoint) {
.x = priv->current_x,
.y = priv->current_y
};
}
MetaCursorSprite *
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meta_cursor_renderer_get_cursor (MetaCursorRenderer *renderer)
{
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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return priv->displayed_cursor;
}
void
meta_cursor_renderer_add_hw_cursor_inhibitor (MetaCursorRenderer *renderer,
MetaHwCursorInhibitor *inhibitor)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
priv->hw_cursor_inhibitors = g_list_prepend (priv->hw_cursor_inhibitors,
inhibitor);
}
void
meta_cursor_renderer_remove_hw_cursor_inhibitor (MetaCursorRenderer *renderer,
MetaHwCursorInhibitor *inhibitor)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
priv->hw_cursor_inhibitors = g_list_remove (priv->hw_cursor_inhibitors,
inhibitor);
}
gboolean
meta_cursor_renderer_is_hw_cursors_inhibited (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
GList *l;
for (l = priv->hw_cursor_inhibitors; l; l = l->next)
{
MetaHwCursorInhibitor *inhibitor = l->data;
if (meta_hw_cursor_inhibitor_is_cursor_sprite_inhibited (inhibitor,
cursor_sprite))
return TRUE;
}
return FALSE;
}