mutter/clutter/clutter-score.h

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_SCORE_H
#define _HAVE_CLUTTER_SCORE_H
/* clutter-score.h */
#include <glib-object.h>
#include <clutter/clutter-timeline.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_SCORE clutter_score_get_type()
#define CLUTTER_SCORE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_SCORE, ClutterScore))
#define CLUTTER_SCORE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_SCORE, ClutterScoreClass))
#define CLUTTER_IS_SCORE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_SCORE))
#define CLUTTER_IS_SCORE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_SCORE))
#define CLUTTER_SCORE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_SCORE, ClutterScoreClass))
typedef struct _ClutterScore ClutterScore;
typedef struct _ClutterScoreClass ClutterScoreClass;
typedef struct _ClutterScorePrivate ClutterScorePrivate;
struct _ClutterScore
{
/*< private >*/
GObject parent;
ClutterScorePrivate *priv;
};
struct _ClutterScoreClass
{
GObjectClass parent_class;
void (*new_timeline) (ClutterScore *score, ClutterTimeline *timeline);
void (*started) (ClutterScore *score);
void (*completed) (ClutterScore *score);
void (*paused) (ClutterScore *score);
void (*_clutter_score_1) (void);
void (*_clutter_score_2) (void);
void (*_clutter_score_3) (void);
void (*_clutter_score_4) (void);
void (*_clutter_score_5) (void);
};
GType clutter_score_get_type (void) G_GNUC_CONST;
ClutterScore *clutter_score_new (void);
void
clutter_score_set_loop (ClutterScore *score,
gboolean loop);
gboolean
clutter_score_get_loop (ClutterScore *score);
void
clutter_score_rewind (ClutterScore *score);
gboolean
clutter_score_is_playing (ClutterScore *score);
void
clutter_score_start (ClutterScore *score);
void
clutter_score_stop (ClutterScore *score);
void
clutter_score_pause (ClutterScore *score);
void
clutter_score_append (ClutterScore *score,
ClutterTimeline *timeline_existing,
ClutterTimeline *timeline_new);
void
clutter_score_add (ClutterScore *score,
ClutterTimeline *timeline);
void
clutter_score_remove (ClutterScore *score,
ClutterTimeline *timeline_parent,
ClutterTimeline *timeline);
void
clutter_score_remove_all (ClutterScore *score);
G_END_DECLS
#endif