mutter/clutter/osx/clutter-backend-osx.h

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/* Clutter - An OpenGL based 'interactive canvas' library.
* OSX backend - initial entry point
*
* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
* Copyright (C) 2007 OpenedHand Ltd.
* Copyright (C) 2011 Crystalnix <vgachkaylo@crystalnix.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_BACKEND_OSX_H__
#define __CLUTTER_BACKEND_OSX_H__
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#import <AppKit/AppKit.h>
#import <Cocoa/Cocoa.h>
#import <Foundation/Foundation.h>
#include <glib.h>
#include "clutter-backend-private.h"
@class NSOpenGLPixelFormat, NSOpenGLContext;
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_OSX (_clutter_backend_osx_get_type())
#define CLUTTER_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSX))
#define CLUTTER_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),CLUTTER_TYPE_BACKEND_OSX,ClutterBackend))
#define CLUTTER_IS_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),CLUTTER_TYPE_BACKEND_OSX))
#define CLUTTER_IS_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),CLUTTER_TYPE_BACKEND_OSX))
#define CLUTTER_BACKEND_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSXClass))
typedef struct _ClutterBackendOSX ClutterBackendOSX;
typedef struct _ClutterBackendOSXClass ClutterBackendOSXClass;
struct _ClutterBackendOSX
{
ClutterBackend parent;
NSOpenGLPixelFormat *pixel_format;
NSOpenGLContext *context;
ClutterDeviceManager *device_manager;
};
struct _ClutterBackendOSXClass
{
ClutterBackendClass parent_class;
};
GType _clutter_backend_osx_get_type (void) G_GNUC_CONST;
void _clutter_backend_osx_events_init (ClutterBackend *backend);
#define CLUTTER_OSX_POOL_ALLOC() NSAutoreleasePool *autorelease_pool = [[NSAutoreleasePool alloc] init]
#define CLUTTER_OSX_POOL_RELEASE() [autorelease_pool release];
void _clutter_event_osx_put (NSEvent *nsevent,
ClutterStage *wrapper);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_OSX_H__ */