2012-02-09 15:36:14 -05:00
|
|
|
#include <cogl/cogl2-experimental.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#include "test-utils.h"
|
|
|
|
|
|
|
|
typedef struct _TestState
|
|
|
|
{
|
2012-02-18 11:03:10 -05:00
|
|
|
CoglContext *ctx;
|
2012-02-09 15:36:14 -05:00
|
|
|
int fb_width;
|
|
|
|
int fb_height;
|
|
|
|
CoglFramebuffer *fb;
|
|
|
|
} TestState;
|
|
|
|
|
|
|
|
static void
|
|
|
|
test_sparse_layer_combine (TestState *state)
|
|
|
|
{
|
|
|
|
CoglPipeline *pipeline;
|
|
|
|
CoglTexture *tex1, *tex2;
|
|
|
|
|
|
|
|
cogl_framebuffer_clear4f (state->fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
|
|
|
|
|
|
|
|
/* This tests that the TEXTURE_* numbers used in the layer combine
|
|
|
|
string refer to the layer number rather than the unit numbers by
|
|
|
|
creating a pipeline with very large layer numbers. This should
|
|
|
|
end up being mapped to much smaller unit numbers */
|
|
|
|
|
2012-02-18 11:03:10 -05:00
|
|
|
tex1 = test_utils_create_color_texture (state->ctx, 0xff0000ff);
|
|
|
|
tex2 = test_utils_create_color_texture (state->ctx, 0x00ff00ff);
|
2012-02-09 15:36:14 -05:00
|
|
|
|
2012-02-18 11:03:10 -05:00
|
|
|
pipeline = cogl_pipeline_new (state->ctx);
|
2012-02-09 15:36:14 -05:00
|
|
|
|
|
|
|
cogl_pipeline_set_layer_texture (pipeline, 50, tex1);
|
|
|
|
cogl_pipeline_set_layer_texture (pipeline, 100, tex2);
|
|
|
|
cogl_pipeline_set_layer_combine (pipeline, 200,
|
|
|
|
"RGBA = ADD(TEXTURE_50, TEXTURE_100)",
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
cogl_push_source (pipeline);
|
|
|
|
cogl_rectangle (-1, -1, 1, 1);
|
|
|
|
cogl_pop_source ();
|
|
|
|
|
|
|
|
test_utils_check_pixel (2, 2, 0xffff00ff);
|
|
|
|
|
|
|
|
cogl_object_unref (pipeline);
|
|
|
|
cogl_object_unref (tex1);
|
|
|
|
cogl_object_unref (tex2);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
test_cogl_sparse_pipeline (TestUtilsGTestFixture *fixture,
|
|
|
|
void *data)
|
|
|
|
{
|
|
|
|
TestUtilsSharedState *shared_state = data;
|
|
|
|
TestState state;
|
|
|
|
|
2012-02-18 11:03:10 -05:00
|
|
|
state.ctx = shared_state->ctx;
|
2012-02-09 15:36:14 -05:00
|
|
|
state.fb_width = cogl_framebuffer_get_width (shared_state->fb);
|
|
|
|
state.fb_height = cogl_framebuffer_get_height (shared_state->fb);
|
|
|
|
state.fb = shared_state->fb;
|
|
|
|
|
|
|
|
test_sparse_layer_combine (&state);
|
|
|
|
|
|
|
|
/* FIXME: This should have a lot more tests, for example testing
|
|
|
|
whether using an attribute with sparse texture coordinates will
|
|
|
|
work */
|
|
|
|
|
|
|
|
if (g_test_verbose ())
|
|
|
|
g_print ("OK\n");
|
|
|
|
}
|
|
|
|
|