mutter/src/tests/clutter/conform/actor-event-hold.c

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/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: José Expósito <jose.exposito89@gmail.com>
*/
#include <stdlib.h>
#include <string.h>
#include <clutter/clutter.h>
#include "tests/clutter-test-utils.h"
#define EVENT_TIME 1000
typedef struct {
ClutterTouchpadGesturePhase phase;
guint n_fingers;
gfloat x;
gfloat y;
} HoldTestCase;
static const HoldTestCase test_cases[] = {
{
.phase = CLUTTER_TOUCHPAD_GESTURE_PHASE_BEGIN,
.n_fingers = 1,
.x = 100,
.y = 150,
},
{
.phase = CLUTTER_TOUCHPAD_GESTURE_PHASE_END,
.n_fingers = 2,
.x = 200,
.y = 250,
},
{
.phase = CLUTTER_TOUCHPAD_GESTURE_PHASE_CANCEL,
.n_fingers = 3,
.x = 300,
.y = 350,
},
};
static gboolean
on_stage_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterEvent **captured_event)
{
*captured_event = clutter_event_copy (event);
return TRUE;
}
static void
actor_event_hold (void)
{
ClutterActor *stage;
ClutterBackend *backend;
ClutterSeat *seat;
ClutterInputDevice *device;
ClutterEvent *event;
ClutterEvent *captured_event;
size_t n_test_case;
/* Get the stage and listen for touchpad events */
stage = clutter_test_get_stage ();
g_signal_connect (stage, "captured-event::touchpad",
G_CALLBACK (on_stage_captured_event),
&captured_event);
clutter_actor_show (stage);
/* Get the input device*/
backend = clutter_get_default_backend ();
seat = clutter_backend_get_default_seat (backend);
device = clutter_seat_get_pointer (seat);
while (clutter_stage_get_device_actor (CLUTTER_STAGE (stage), device, NULL) == NULL)
g_main_context_iteration (NULL, FALSE);
for (n_test_case = 0; n_test_case < G_N_ELEMENTS (test_cases); n_test_case++)
{
graphene_point_t actual_position;
gdouble *actual_axes;
ClutterTouchpadGesturePhase actual_phase;
guint actual_n_fingers;
gdouble dx, dy, udx, udy;
const HoldTestCase *test_case = test_cases + n_test_case;
/* Create a synthetic hold event */
event = clutter_event_new (CLUTTER_TOUCHPAD_HOLD);
event->touchpad_hold.phase = test_case->phase;
event->touchpad_hold.time = EVENT_TIME;
event->touchpad_hold.n_fingers = test_case->n_fingers;
event->touchpad_hold.stage = (ClutterStage *) stage;
clutter_event_set_coords (event, test_case->x, test_case->y);
clutter_event_set_device (event, device);
clutter_event_put (event);
clutter_event_free (event);
/* Capture the event received by the stage */
captured_event = NULL;
while (captured_event == NULL)
g_main_context_iteration (NULL, FALSE);
/* Check that expected the event params match the actual values */
clutter_event_get_position (captured_event, &actual_position);
actual_axes = clutter_event_get_axes (captured_event, 0);
actual_phase = clutter_event_get_gesture_phase (captured_event);
actual_n_fingers = clutter_event_get_touchpad_gesture_finger_count (captured_event);
clutter_event_get_gesture_motion_delta (captured_event, &dx, &dy);
clutter_event_get_gesture_motion_delta_unaccelerated (captured_event, &udx, &udy);
g_assert (actual_position.x == test_case->x);
g_assert (actual_position.y == test_case->y);
g_assert_null (actual_axes);
g_assert (actual_phase == test_case->phase);
g_assert (actual_n_fingers == test_case->n_fingers);
g_assert (dx == 0);
g_assert (dy == 0);
g_assert (udx == 0);
g_assert (udy == 0);
clutter_event_free (captured_event);
}
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/actor/event/hold", actor_event_hold)
)