2006-11-15 23:37:53 +00:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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2006-11-17 18:24:28 +00:00
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/**
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* SECTION:clutter-behaviour-path
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* @short_description: A behaviour class interpolating actors along a defined
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* path.
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*
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2006-11-17 19:17:40 +00:00
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* #ClutterBehaviourPath interpolates actors along a defined path.
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2006-11-17 18:24:28 +00:00
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*
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2006-11-17 19:17:40 +00:00
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* A path is a set of #ClutterKnots object given when creating a new
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* #ClutterBehaviourPath instance. Knots can be also added to the path
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* using clutter_behaviour_path_append_knot(). The whole path can be
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* cleared using clutter_behaviour_path_clear(). Each time the behaviour
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* reaches a knot in the path, the "knot-reached" signal is emitted.
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*
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* Since: 0.2
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2006-11-17 18:24:28 +00:00
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*/
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2006-11-15 23:37:53 +00:00
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-actor.h"
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#include "clutter-behaviour.h"
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2006-11-17 18:45:31 +00:00
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#include "clutter-marshal.h"
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2006-11-15 23:37:53 +00:00
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#include "clutter-enum-types.h"
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#include "clutter-main.h"
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#include "clutter-behaviour-path.h"
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2006-12-04 16:26:35 +00:00
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#include "clutter-private.h"
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#include "clutter-debug.h"
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2006-11-15 23:37:53 +00:00
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#include <math.h>
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2006-11-17 18:45:31 +00:00
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G_DEFINE_TYPE (ClutterBehaviourPath,
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clutter_behaviour_path,
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2006-11-15 23:37:53 +00:00
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CLUTTER_TYPE_BEHAVIOUR);
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struct _ClutterBehaviourPathPrivate
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{
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2007-05-30 23:16:58 +00:00
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GSList *knots;
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ClutterKnot *last_knot_passed;
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2006-11-15 23:37:53 +00:00
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};
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#define CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, \
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ClutterBehaviourPathPrivate))
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2006-11-17 18:45:31 +00:00
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enum
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{
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KNOT_REACHED,
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LAST_SIGNAL
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};
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static guint path_signals[LAST_SIGNAL] = { 0, };
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2006-11-17 19:17:40 +00:00
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enum
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{
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PROP_0,
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PROP_KNOT
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};
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2006-11-15 23:37:53 +00:00
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static void
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clutter_behaviour_path_finalize (GObject *object)
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{
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ClutterBehaviourPath *self = CLUTTER_BEHAVIOUR_PATH(object);
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g_slist_foreach (self->priv->knots, (GFunc) clutter_knot_free, NULL);
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g_slist_free (self->priv->knots);
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G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->finalize (object);
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}
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2006-11-17 18:45:31 +00:00
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static inline void
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2006-11-15 23:37:53 +00:00
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interpolate (const ClutterKnot *begin,
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const ClutterKnot *end,
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ClutterKnot *out,
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2007-01-16 10:39:18 +00:00
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ClutterFixed t)
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2006-11-15 23:37:53 +00:00
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{
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2007-10-02 14:53:32 +00:00
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out->x = begin->x + CLUTTER_FIXED_TO_INT (t * (end->x - begin->x));
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out->y = begin->y + CLUTTER_FIXED_TO_INT (t * (end->y - begin->y));
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2006-11-15 23:37:53 +00:00
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}
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static gint
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2006-11-17 18:45:31 +00:00
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node_distance (const ClutterKnot *begin,
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const ClutterKnot *end)
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2006-11-15 23:37:53 +00:00
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{
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g_return_val_if_fail (begin != NULL, 0);
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g_return_val_if_fail (end != NULL, 0);
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2006-12-04 16:26:35 +00:00
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if (clutter_knot_equal (begin, end))
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return 0;
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2007-01-19 16:04:06 +00:00
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#if 1
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2007-01-17 13:03:52 +00:00
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return clutter_sqrti ((end->x - begin->x) * (end->x - begin->x) +
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(end->y - begin->y) * (end->y - begin->y));
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2007-01-17 16:00:00 +00:00
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#else
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2007-01-19 16:04:06 +00:00
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return CLUTTER_FLOAT_TO_INT(sqrt((end->x - begin->x) * (end->x - begin->x) +
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(end->y - begin->y) * (end->y - begin->y)));
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2007-01-17 16:00:00 +00:00
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#endif
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2006-11-15 23:37:53 +00:00
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}
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static gint
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path_total_length (ClutterBehaviourPath *behave)
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{
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GSList *l;
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gint len = 0;
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for (l = behave->priv->knots; l != NULL; l = l->next)
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2006-12-04 16:26:35 +00:00
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if (l->next && l->next->data)
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2006-11-15 23:37:53 +00:00
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len += node_distance (l->data, l->next->data);
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return len;
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}
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static void
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2006-12-08 16:12:52 +00:00
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actor_apply_knot_foreach (ClutterBehaviour *behaviour,
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ClutterActor *actor,
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gpointer data)
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2006-11-15 23:37:53 +00:00
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{
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2006-12-08 16:12:52 +00:00
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ClutterKnot *knot = data;
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2007-05-14 09:11:23 +00:00
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CLUTTER_NOTE (BEHAVIOUR, "Setting actor to %ix%i", knot->x, knot->y);
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2006-11-15 23:37:53 +00:00
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clutter_actor_set_position (actor, knot->x, knot->y);
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}
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static void
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2006-11-17 18:45:31 +00:00
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path_alpha_to_position (ClutterBehaviourPath *behave,
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guint32 alpha)
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2006-11-15 23:37:53 +00:00
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{
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ClutterBehaviourPathPrivate *priv = behave->priv;
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ClutterBehaviour *behaviour = CLUTTER_BEHAVIOUR (behave);
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GSList *l;
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2007-09-27 22:15:25 +00:00
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gint total_len, offset, dist = 0;
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2006-11-15 23:37:53 +00:00
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/* FIXME: Optimise. Much of the data used here can be pre-generated
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* ( total_len, dist between knots ) when knots are added/removed.
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*/
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/* Calculation as follows:
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* o Get total length of path
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* o Find the offset on path where alpha val corresponds to
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* o Figure out between which knots this offset lies.
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* o Interpolate new co-ords via dist between these knots
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* o Apply to actors.
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*/
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total_len = path_total_length (behave);
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offset = (alpha * total_len) / CLUTTER_ALPHA_MAX_ALPHA;
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2007-05-14 09:11:23 +00:00
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CLUTTER_NOTE (BEHAVIOUR, "alpha %i vs %i, len: %i vs %i",
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alpha, CLUTTER_ALPHA_MAX_ALPHA,
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offset, total_len);
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2006-11-15 23:37:53 +00:00
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if (offset == 0)
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{
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2007-05-14 09:11:23 +00:00
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/* first knot */
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2006-11-15 23:37:53 +00:00
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clutter_behaviour_actors_foreach (behaviour,
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2006-12-08 16:12:52 +00:00
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actor_apply_knot_foreach,
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2006-11-15 23:37:53 +00:00
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priv->knots->data);
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2006-11-17 18:45:31 +00:00
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2007-05-30 23:16:58 +00:00
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priv->last_knot_passed = (ClutterKnot*)priv->knots->data;
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2006-11-17 18:45:31 +00:00
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g_signal_emit (behave, path_signals[KNOT_REACHED], 0,
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priv->knots->data);
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2006-11-15 23:37:53 +00:00
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return;
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}
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2007-05-14 09:11:23 +00:00
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if (offset == total_len)
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{
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/* Special case for last knot */
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ClutterKnot *last_knot = (g_slist_last (priv->knots))->data;
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clutter_behaviour_actors_foreach (behaviour,
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actor_apply_knot_foreach,
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last_knot);
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2007-05-30 23:16:58 +00:00
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priv->last_knot_passed = (ClutterKnot*)priv->knots->data;
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2007-05-14 09:11:23 +00:00
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g_signal_emit (behave, path_signals[KNOT_REACHED], 0, last_knot);
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return;
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}
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2006-11-15 23:37:53 +00:00
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for (l = priv->knots; l != NULL; l = l->next)
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{
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2007-09-27 22:15:25 +00:00
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gint dist_to_next = 0;
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2006-11-15 23:37:53 +00:00
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ClutterKnot *knot = l->data;
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if (l->next)
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{
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ClutterKnot *next = l->next->data;
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dist_to_next = node_distance (knot, next);
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2007-05-14 09:11:23 +00:00
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2006-11-15 23:37:53 +00:00
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if (offset >= dist && offset < (dist + dist_to_next))
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{
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ClutterKnot new;
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2007-01-16 10:39:18 +00:00
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ClutterFixed t;
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2006-11-15 23:37:53 +00:00
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2007-01-16 10:39:18 +00:00
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t = CLUTTER_INT_TO_FIXED (offset - dist) / dist_to_next;
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2006-11-17 18:45:31 +00:00
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2006-11-15 23:37:53 +00:00
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interpolate (knot, next, &new, t);
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clutter_behaviour_actors_foreach (behaviour,
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2006-12-08 16:12:52 +00:00
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actor_apply_knot_foreach,
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2006-11-15 23:37:53 +00:00
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&new);
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2006-11-17 18:45:31 +00:00
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2007-05-30 23:16:58 +00:00
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if (knot != priv->last_knot_passed)
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{
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/* We just passed a new Knot */
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priv->last_knot_passed = knot;
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g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot);
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}
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2006-11-17 18:45:31 +00:00
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2006-11-15 23:37:53 +00:00
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return;
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}
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}
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dist += dist_to_next;
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}
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}
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static void
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2006-11-17 18:45:31 +00:00
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clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
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guint32 alpha_value)
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2006-11-15 23:37:53 +00:00
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{
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2006-11-17 18:45:31 +00:00
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path_alpha_to_position (CLUTTER_BEHAVIOUR_PATH (behave), alpha_value);
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2006-11-15 23:37:53 +00:00
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}
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2006-11-17 19:17:40 +00:00
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static void
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clutter_behaviour_path_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
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switch (prop_id)
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{
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case PROP_KNOT:
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clutter_behaviour_path_append_knot (pathb, g_value_get_boxed (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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2006-11-15 23:37:53 +00:00
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static void
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clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
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{
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2006-11-17 18:45:31 +00:00
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
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2006-11-17 19:17:40 +00:00
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gobject_class->set_property = clutter_behaviour_path_set_property;
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2006-11-17 18:45:31 +00:00
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gobject_class->finalize = clutter_behaviour_path_finalize;
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2006-11-17 19:17:40 +00:00
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/**
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* ClutterBehaviourPath:knot:
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*
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* This property can be used to append a new knot to the path.
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*
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* Since: 0.2
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*/
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g_object_class_install_property (gobject_class,
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PROP_KNOT,
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g_param_spec_boxed ("knot",
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"Knot",
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"Can be used to append a knot to the path",
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CLUTTER_TYPE_KNOT,
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2006-12-04 16:26:35 +00:00
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CLUTTER_PARAM_WRITABLE));
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2006-11-17 19:17:40 +00:00
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2006-11-17 18:45:31 +00:00
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/**
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* ClutterBehaviourPath::knot-reached:
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* @pathb: the object which received the signal
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* @knot: the #ClutterKnot reached
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*
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* This signal is emitted each time a node defined inside the path
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* is reached.
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2006-11-17 19:17:40 +00:00
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*
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* Since: 0.2
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2006-11-17 18:45:31 +00:00
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*/
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path_signals[KNOT_REACHED] =
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g_signal_new ("knot-reached",
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
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NULL, NULL,
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clutter_marshal_VOID__BOXED,
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G_TYPE_NONE, 1,
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|
CLUTTER_TYPE_KNOT);
|
2006-11-15 23:37:53 +00:00
|
|
|
|
|
|
|
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
|
2006-11-17 18:45:31 +00:00
|
|
|
|
|
|
|
g_type_class_add_private (klass, sizeof (ClutterBehaviourPathPrivate));
|
2006-11-15 23:37:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
|
|
|
{
|
|
|
|
ClutterBehaviourPathPrivate *priv;
|
|
|
|
|
|
|
|
self->priv = priv = CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE (self);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_behaviour_path_new:
|
2006-11-17 18:45:31 +00:00
|
|
|
* @alpha: a #ClutterAlpha, or %NULL
|
|
|
|
* @knots: a list of #ClutterKnots, or %NULL for an empty path
|
|
|
|
* @n_knots: the number of nodes in the path
|
2006-11-15 23:37:53 +00:00
|
|
|
*
|
2006-11-17 18:45:31 +00:00
|
|
|
* Creates a new path behaviour. You can use this behaviour to drive
|
|
|
|
* actors along the nodes of a path, described by the @knots.
|
2006-11-15 23:37:53 +00:00
|
|
|
*
|
|
|
|
* Return value: a #ClutterBehaviour
|
2006-11-17 18:24:28 +00:00
|
|
|
*
|
|
|
|
* Since: 0.2
|
2006-11-15 23:37:53 +00:00
|
|
|
*/
|
|
|
|
ClutterBehaviour *
|
2006-11-17 18:45:31 +00:00
|
|
|
clutter_behaviour_path_new (ClutterAlpha *alpha,
|
|
|
|
const ClutterKnot *knots,
|
|
|
|
guint n_knots)
|
2006-11-15 23:37:53 +00:00
|
|
|
{
|
|
|
|
ClutterBehaviourPath *behave;
|
2006-11-17 18:45:31 +00:00
|
|
|
gint i;
|
2006-11-15 23:37:53 +00:00
|
|
|
|
|
|
|
behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
|
|
|
"alpha", alpha,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
for (i = 0; i < n_knots; i++)
|
|
|
|
{
|
|
|
|
ClutterKnot knot = knots[i];
|
|
|
|
|
|
|
|
clutter_behaviour_path_append_knot (behave, &knot);
|
|
|
|
}
|
|
|
|
|
|
|
|
return CLUTTER_BEHAVIOUR (behave);
|
|
|
|
}
|
|
|
|
|
2006-11-17 18:24:28 +00:00
|
|
|
/**
|
|
|
|
* clutter_behaviour_path_get_knots:
|
2006-11-17 18:45:31 +00:00
|
|
|
* @pathb: a #ClutterBehvaiourPath
|
2006-11-17 18:24:28 +00:00
|
|
|
*
|
2006-11-17 18:45:31 +00:00
|
|
|
* Returns a copy of the list of knots contained by @pathb
|
2006-11-17 18:24:28 +00:00
|
|
|
*
|
|
|
|
* Return value: a #GSList of the paths knots.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
2006-11-15 23:37:53 +00:00
|
|
|
GSList *
|
2006-11-17 18:45:31 +00:00
|
|
|
clutter_behaviour_path_get_knots (ClutterBehaviourPath *pathb)
|
2006-11-15 23:37:53 +00:00
|
|
|
{
|
|
|
|
GSList *retval, *l;
|
|
|
|
|
2006-11-17 18:45:31 +00:00
|
|
|
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
|
2006-11-15 23:37:53 +00:00
|
|
|
|
|
|
|
retval = NULL;
|
2006-11-17 18:45:31 +00:00
|
|
|
for (l = pathb->priv->knots; l != NULL; l = l->next)
|
2006-11-15 23:37:53 +00:00
|
|
|
retval = g_slist_prepend (retval, l->data);
|
|
|
|
|
|
|
|
return g_slist_reverse (retval);
|
|
|
|
}
|
|
|
|
|
2006-11-17 18:24:28 +00:00
|
|
|
/**
|
|
|
|
* clutter_behaviour_path_append_knot:
|
|
|
|
* @pathb: a #ClutterBehvaiourPath
|
|
|
|
* @knot: a #ClutterKnot to append.
|
|
|
|
*
|
|
|
|
* Appends a #ClutterKnot to the path
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
2006-11-15 23:37:53 +00:00
|
|
|
void
|
|
|
|
clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
|
|
|
|
const ClutterKnot *knot)
|
|
|
|
{
|
|
|
|
ClutterBehaviourPathPrivate *priv;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
|
|
|
g_return_if_fail (knot != NULL);
|
|
|
|
|
|
|
|
priv = pathb->priv;
|
|
|
|
priv->knots = g_slist_append (priv->knots, clutter_knot_copy (knot));
|
|
|
|
}
|
|
|
|
|
2006-11-17 18:24:28 +00:00
|
|
|
/**
|
2006-11-17 19:17:40 +00:00
|
|
|
* clutter_behaviour_path_insert_knot:
|
2006-11-17 18:24:28 +00:00
|
|
|
* @pathb: a #ClutterBehvaiourPath
|
|
|
|
* @offset: position in path to insert knot.
|
|
|
|
* @knot: a #ClutterKnot to append.
|
|
|
|
*
|
|
|
|
* Inserts a #ClutterKnot in the path at specified position. Values greater
|
|
|
|
* than total number of knots will append the knot at the end of path.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
|
|
|
|
guint offset,
|
|
|
|
const ClutterKnot *knot)
|
|
|
|
{
|
|
|
|
ClutterBehaviourPathPrivate *priv;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
|
|
|
g_return_if_fail (knot != NULL);
|
|
|
|
|
|
|
|
priv = pathb->priv;
|
|
|
|
priv->knots = g_slist_insert (priv->knots, clutter_knot_copy (knot), offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_behaviour_path_remove_knot:
|
|
|
|
* @pathb: a #ClutterBehvaiourPath
|
|
|
|
* @offset: position in path to remove knot.
|
|
|
|
*
|
|
|
|
* Removes a #ClutterKnot in the path at specified offset.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
|
|
|
|
guint offset)
|
|
|
|
{
|
|
|
|
ClutterBehaviourPathPrivate *priv;
|
|
|
|
GSList *togo;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
|
|
|
|
|
|
|
priv = pathb->priv;
|
|
|
|
|
|
|
|
togo = g_slist_nth (priv->knots, offset);
|
|
|
|
|
|
|
|
if (togo)
|
|
|
|
{
|
|
|
|
clutter_knot_free ((ClutterKnot*)togo->data);
|
|
|
|
priv->knots = g_slist_delete_link (priv->knots, togo);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-11-15 23:37:53 +00:00
|
|
|
static void
|
|
|
|
clutter_behaviour_path_append_knots_valist (ClutterBehaviourPath *pathb,
|
|
|
|
const ClutterKnot *first_knot,
|
|
|
|
va_list args)
|
|
|
|
{
|
|
|
|
const ClutterKnot * knot;
|
|
|
|
|
|
|
|
knot = first_knot;
|
|
|
|
while (knot)
|
|
|
|
{
|
|
|
|
clutter_behaviour_path_append_knot (pathb, knot);
|
|
|
|
knot = va_arg (args, ClutterKnot*);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-11-17 18:24:28 +00:00
|
|
|
/**
|
|
|
|
* clutter_behaviour_path_append_knots:
|
|
|
|
* @pathb: a #ClutterBehvaiourPath
|
2006-11-17 19:17:40 +00:00
|
|
|
* @first_knot: the #ClutterKnot knot to add to the path
|
2006-11-17 18:24:28 +00:00
|
|
|
* @Varargs: additional knots to add to the path
|
|
|
|
*
|
|
|
|
* Adds a NULL-terminated list of knots to a path. This function is
|
|
|
|
* equivalent to calling clutter_behaviour_path_append_knot() for each
|
|
|
|
* member of the list.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
2006-11-15 23:37:53 +00:00
|
|
|
void
|
|
|
|
clutter_behaviour_path_append_knots (ClutterBehaviourPath *pathb,
|
|
|
|
const ClutterKnot *first_knot,
|
|
|
|
...)
|
|
|
|
{
|
|
|
|
va_list args;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
|
|
|
g_return_if_fail (first_knot != NULL);
|
|
|
|
|
|
|
|
va_start (args, first_knot);
|
|
|
|
clutter_behaviour_path_append_knots_valist (pathb, first_knot, args);
|
|
|
|
va_end (args);
|
|
|
|
}
|
|
|
|
|
2006-11-17 18:24:28 +00:00
|
|
|
/**
|
|
|
|
* clutter_behaviour_path_clear:
|
|
|
|
* @pathb: a #ClutterBehvaiourPath
|
|
|
|
*
|
|
|
|
* Removes all knots from a path
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
2006-11-15 23:37:53 +00:00
|
|
|
void
|
|
|
|
clutter_behaviour_path_clear (ClutterBehaviourPath *pathb)
|
|
|
|
{
|
|
|
|
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
|
|
|
|
|
|
|
g_slist_foreach (pathb->priv->knots, (GFunc) clutter_knot_free, NULL);
|
|
|
|
g_slist_free (pathb->priv->knots);
|
|
|
|
|
|
|
|
pathb->priv->knots = NULL;
|
|
|
|
}
|