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102 lines
3.7 KiB
C
102 lines
3.7 KiB
C
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Jorn Baayen <jorn@openedhand.com>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BEHAVIOUR_DEPTH__
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#define __CLUTTER_BEHAVIOUR_DEPTH__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_DEPTH (clutter_behaviour_depth_get_type ())
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#define CLUTTER_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepth))
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#define CLUTTER_IS_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
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#define CLUTTER_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
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#define CLUTTER_IS_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
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#define CLUTTER_BEHAVIOUR_DEPTH_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
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typedef struct _ClutterBehaviourDepth ClutterBehaviourDepth;
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typedef struct _ClutterBehaviourDepthPrivate ClutterBehaviourDepthPrivate;
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typedef struct _ClutterBehaviourDepthClass ClutterBehaviourDepthClass;
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/**
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* ClutterBehaviourDepth:
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*
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* The #ClutterBehaviourDepth structure contains only private data
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* and should be accessed using the provided API
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*
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* Since: 0.2
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*
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* Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:depth
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* instead.
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*/
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struct _ClutterBehaviourDepth
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{
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/*< private >*/
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ClutterBehaviour parent_instance;
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ClutterBehaviourDepthPrivate *priv;
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};
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/**
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* ClutterBehaviourDepthClass:
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*
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* The #ClutterBehaviourDepthClass structure contains only private data
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*
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* Since: 0.2
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*
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* Deprecated: 1.6
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*/
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struct _ClutterBehaviourDepthClass
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{
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/*< private >*/
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ClutterBehaviourClass parent_class;
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};
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CLUTTER_DEPRECATED_IN_1_6
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GType clutter_behaviour_depth_get_type (void) G_GNUC_CONST;
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CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate and ClutterActor:depth)
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ClutterBehaviour *clutter_behaviour_depth_new (ClutterAlpha *alpha,
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gint depth_start,
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gint depth_end);
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CLUTTER_DEPRECATED_IN_1_6
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void clutter_behaviour_depth_set_bounds (ClutterBehaviourDepth *behaviour,
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gint depth_start,
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gint depth_end);
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CLUTTER_DEPRECATED_IN_1_6
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void clutter_behaviour_depth_get_bounds (ClutterBehaviourDepth *behaviour,
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gint *depth_start,
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gint *depth_end);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_DEPTH__ */
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