2011-12-28 18:32:00 +00:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2011 Intel Corp
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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2011-11-03 15:02:35 +00:00
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#ifndef __CLUTTER_GROUP_DEPRECATED_H__
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#define __CLUTTER_GROUP_DEPRECATED_H__
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#include <clutter/clutter-types.h>
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2011-12-06 17:33:44 +00:00
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#include <clutter/clutter-group.h>
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2011-11-03 15:02:35 +00:00
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G_BEGIN_DECLS
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2011-12-06 17:33:44 +00:00
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CLUTTER_DEPRECATED_FOR(clutter_actor_new)
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ClutterActor * clutter_group_new (void);
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CLUTTER_DEPRECATED_FOR(clutter_actor_get_child_at_index)
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ClutterActor * clutter_group_get_nth_child (ClutterGroup *self,
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gint index_);
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CLUTTER_DEPRECATED_FOR(clutter_actor_get_n_children)
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gint clutter_group_get_n_children (ClutterGroup *self);
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2011-12-28 18:32:00 +00:00
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CLUTTER_DEPRECATED_FOR(clutter_actor_remove_all_children)
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2011-12-06 17:33:44 +00:00
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void clutter_group_remove_all (ClutterGroup *self);
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2011-11-03 15:02:35 +00:00
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/* for Mr. Mallum only */
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#define clutter_group_add(group,actor) G_STMT_START { \
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ClutterActor *_actor = (ClutterActor *) (actor); \
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if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((_actor))) \
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{ \
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ClutterContainer *_container = (ClutterContainer *) (group); \
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clutter_container_add_actor (_container, _actor); \
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} } G_STMT_END
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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G_END_DECLS
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#endif /* __CLUTTER_GROUP_DEPRECATED_H__ */
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