mutter/clutter/sdl/clutter-event-sdl.c

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/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include "clutter-stage-sdl.h"
#include "clutter-backend-sdl.h"
#include "clutter-sdl.h"
#include "../clutter-backend.h"
#include "../clutter-event.h"
#include "../clutter-private.h"
#include "../clutter-debug.h"
#include "../clutter-main.h"
#include <string.h>
#include <glib.h>
typedef struct _ClutterEventSource ClutterEventSource;
struct _ClutterEventSource
{
GSource source;
ClutterBackend *backend;
};
static gboolean clutter_event_prepare (GSource *source,
gint *timeout);
static gboolean clutter_event_check (GSource *source);
static gboolean clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
static GList *event_sources = NULL;
static GSourceFuncs event_funcs = {
clutter_event_prepare,
clutter_event_check,
clutter_event_dispatch,
NULL
};
static GSource *
clutter_event_source_new (ClutterBackend *backend)
{
GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
ClutterEventSource *event_source = (ClutterEventSource *) source;
event_source->backend = backend;
return source;
}
void
_clutter_events_init (ClutterBackend *backend)
{
GSource *source;
ClutterEventSource *event_source;
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
source = backend_sdl->event_source = clutter_event_source_new (backend);
event_source = (ClutterEventSource *) source;
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
event_sources = g_list_prepend (event_sources, event_source);
g_source_set_can_recurse (source, TRUE);
g_source_attach (source, NULL);
}
void
_clutter_events_uninit (ClutterBackend *backend)
{
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
if (backend_sdl->event_source)
{
CLUTTER_NOTE (EVENT, "Destroying the event source");
event_sources = g_list_remove (event_sources,
backend_sdl->event_source);
g_source_destroy (backend_sdl->event_source);
g_source_unref (backend_sdl->event_source);
backend_sdl->event_source = NULL;
}
}
static gboolean
clutter_event_prepare (GSource *source,
gint *timeout)
{
return FALSE;
}
static gboolean
clutter_event_check (GSource *source)
{
SDL_Event events;
/* Pump SDL */
SDL_PumpEvents();
return SDL_PeepEvents(&events, 1, SDL_PEEKEVENT, SDL_ALLEVENTS);
}
static gboolean
clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
SDL_Event sdl_event;
ClutterEvent *event = NULL;
while (SDL_PollEvent(&sdl_event))
{
/* FIXME: essentially translate events and push them onto the queue
* below will then pop them out via _clutter_events_queue.
*/
if (sdl_event.type == SDL_QUIT)
{
SDL_Quit();
exit(0);
}
}
return TRUE;
event = clutter_event_get ();
if (event)
{
clutter_do_event(event);
clutter_event_free (event);
}
return TRUE;
}