mutter/build/win32/vs10/cogl-pango.vcxprojin

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VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
<?xml version="1.0" encoding="utf-8"?>
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<PreBuildEvent>
<Command>$(PreBuildCmd)</Command>
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<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglPangoBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Link>
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<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\cogl-pango.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
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<ModuleDefinitionFile>$(IntDir)\cogl-pango.def</ModuleDefinitionFile>
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VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
#include "coglpango.vs10.sourcefiles"
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<CustomBuild Include="..\..\..\cogl-pango\cogl-pango.symbols">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
</CustomBuild>
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<ResourceCompile Include="..\..\..\cogl-pango\cogl-pango.rc" />
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<ProjectReference Include="cogl.vcxproj">
<Project>{f3a80987-5411-43db-a23b-06f2076e1206}</Project>
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