2012-01-01 16:45:07 -05:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009, 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/* This is included multiple times with different definitions for
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* these macros. The macros are given the following arguments:
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*
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* COGL_EXT_BEGIN:
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*
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* @name: a unique symbol name for this feature
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*
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* @min_gl_major: the major part of the minimum GL version where these
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* functions are available in core, or 255 if it isn't available in
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* any version.
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* @min_gl_minor: the minor part of the minimum GL version where these
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* functions are available in core, or 255 if it isn't available in
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* any version.
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*
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* @gles_availability: flags to specify which versions of GLES the
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* functions are available in. Should be a combination of
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* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
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*
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* @extension_suffixes: A zero-separated list of suffixes in a
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* string. These are appended to the extension name to get a complete
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* extension name to try. The suffix is also appended to all of the
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* function names. The suffix can optionally include a ':' to specify
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* an alternate suffix for the function names.
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*
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* @extension_names: A list of extension names to try. If any of these
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* extensions match then it will be used.
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*/
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/* The function names in OpenGL 2.0 are different so we can't easily
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just check for GL 2.0 */
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COGL_EXT_BEGIN (shaders_glsl, 2, 0,
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COGL_EXT_IN_GLES2,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (GLuint, glCreateProgram,
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(void))
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COGL_EXT_FUNCTION (GLuint, glCreateShader,
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(GLenum shaderType))
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COGL_EXT_FUNCTION (void, glShaderSource,
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(GLuint shader,
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GLsizei count,
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2012-03-23 21:41:48 -04:00
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const char * const *string,
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2012-01-01 16:45:07 -05:00
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const GLint *length))
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COGL_EXT_FUNCTION (void, glCompileShader,
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(GLuint shader))
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COGL_EXT_FUNCTION (void, glDeleteShader,
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(GLuint shader))
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COGL_EXT_FUNCTION (void, glAttachShader,
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(GLuint program,
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GLuint shader))
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COGL_EXT_FUNCTION (void, glLinkProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (void, glUseProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (GLint, glGetUniformLocation,
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(GLuint program,
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const char *name))
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COGL_EXT_FUNCTION (void, glDeleteProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (void, glGetShaderInfoLog,
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(GLuint shader,
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GLsizei maxLength,
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GLsizei *length,
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char *infoLog))
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COGL_EXT_FUNCTION (void, glGetShaderiv,
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(GLuint shader,
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GLenum pname,
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GLint *params))
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COGL_EXT_FUNCTION (void, glVertexAttribPointer,
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(GLuint index,
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GLint size,
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GLenum type,
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GLboolean normalized,
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GLsizei stride,
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const GLvoid *pointer))
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COGL_EXT_FUNCTION (void, glEnableVertexAttribArray,
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(GLuint index))
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COGL_EXT_FUNCTION (void, glDisableVertexAttribArray,
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(GLuint index))
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COGL_EXT_FUNCTION (void, glUniform1f,
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(GLint location,
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GLfloat v0))
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COGL_EXT_FUNCTION (void, glUniform2f,
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(GLint location,
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GLfloat v0,
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GLfloat v1))
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COGL_EXT_FUNCTION (void, glUniform3f,
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(GLint location,
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GLfloat v0,
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GLfloat v1,
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GLfloat v2))
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COGL_EXT_FUNCTION (void, glUniform4f,
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(GLint location,
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GLfloat v0,
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GLfloat v1,
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GLfloat v2,
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GLfloat v3))
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COGL_EXT_FUNCTION (void, glUniform1fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform2fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform3fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform4fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform1i,
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(GLint location,
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GLint v0))
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COGL_EXT_FUNCTION (void, glUniform2i,
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(GLint location,
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GLint v0,
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GLint v1))
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COGL_EXT_FUNCTION (void, glUniform3i,
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(GLint location,
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GLint v0,
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GLint v1,
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GLint v2))
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COGL_EXT_FUNCTION (void, glUniform4i,
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(GLint location,
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GLint v0,
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GLint v1,
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GLint v2,
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GLint v3))
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COGL_EXT_FUNCTION (void, glUniform1iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniform2iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniform3iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniform4iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniformMatrix2fv,
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(GLint location,
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GLsizei count,
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GLboolean transpose,
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const GLfloat *value))
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COGL_EXT_FUNCTION (void, glUniformMatrix3fv,
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(GLint location,
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GLsizei count,
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GLboolean transpose,
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const GLfloat *value))
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COGL_EXT_FUNCTION (void, glUniformMatrix4fv,
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(GLint location,
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GLsizei count,
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GLboolean transpose,
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const GLfloat *value))
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COGL_EXT_FUNCTION (void, glGetUniformfv,
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(GLuint program,
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GLint location,
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GLfloat *params))
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COGL_EXT_FUNCTION (void, glGetUniformiv,
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(GLuint program,
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GLint location,
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GLint *params))
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COGL_EXT_FUNCTION (void, glGetProgramiv,
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(GLuint program,
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GLenum pname,
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GLint *params))
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COGL_EXT_FUNCTION (void, glGetProgramInfoLog,
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(GLuint program,
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GLsizei bufSize,
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GLsizei *length,
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char *infoLog))
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COGL_EXT_FUNCTION (void, glVertexAttrib1f, (GLuint indx, GLfloat x))
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COGL_EXT_FUNCTION (void, glVertexAttrib1fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glVertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y))
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COGL_EXT_FUNCTION (void, glVertexAttrib2fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glVertexAttrib3f,
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(GLuint indx, GLfloat x, GLfloat y, GLfloat z))
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COGL_EXT_FUNCTION (void, glVertexAttrib3fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glVertexAttrib4f,
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(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
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COGL_EXT_FUNCTION (void, glVertexAttrib4fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glGetVertexAttribfv,
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(GLuint index, GLenum pname, GLfloat* params))
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COGL_EXT_FUNCTION (void, glGetVertexAttribiv,
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(GLuint index, GLenum pname, GLint* params))
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COGL_EXT_FUNCTION (void, glGetVertexAttribPointerv,
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(GLuint index, GLenum pname, GLvoid** pointer))
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COGL_EXT_FUNCTION (GLint, glGetAttribLocation,
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(GLuint program, const char *name))
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COGL_EXT_FUNCTION (void, glBindAttribLocation,
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(GLuint program,
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GLuint index,
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const GLchar* name))
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COGL_EXT_FUNCTION (void, glGetActiveAttrib,
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(GLuint program,
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GLuint index,
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GLsizei bufsize,
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GLsizei* length,
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GLint* size,
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GLenum* type,
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GLchar* name))
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COGL_EXT_FUNCTION (void, glGetActiveUniform,
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(GLuint program,
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GLuint index,
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GLsizei bufsize,
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GLsizei* length,
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GLint* size,
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GLenum* type,
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GLchar* name))
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COGL_EXT_FUNCTION (void, glDetachShader,
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(GLuint program, GLuint shader))
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COGL_EXT_FUNCTION (void, glGetAttachedShaders,
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(GLuint program,
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GLsizei maxcount,
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GLsizei* count,
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GLuint* shaders))
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COGL_EXT_FUNCTION (void, glGetShaderSource,
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(GLuint shader,
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GLsizei bufsize,
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GLsizei* length,
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GLchar* source))
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COGL_EXT_FUNCTION (GLboolean, glIsShader,
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(GLuint shader))
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COGL_EXT_FUNCTION (GLboolean, glIsProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (void, glValidateProgram, (GLuint program))
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COGL_EXT_END ()
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