2008-06-02 06:58:57 -04:00
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/*
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2009-04-27 10:48:12 -04:00
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* Cogl
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2008-06-02 06:58:57 -04:00
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*
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2014-02-21 20:28:54 -05:00
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* A Low Level GPU Graphics and Utilities API
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2008-06-02 06:58:57 -04:00
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*
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2009-04-27 10:48:12 -04:00
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* Copyright (C) 2008,2009 Intel Corporation.
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2008-06-02 06:58:57 -04:00
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*
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2014-02-21 20:28:54 -05:00
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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2008-06-02 06:58:57 -04:00
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*
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2014-02-21 20:28:54 -05:00
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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2008-06-02 06:58:57 -04:00
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*
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2014-02-21 20:28:54 -05:00
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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2010-03-01 07:56:10 -05:00
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*
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*
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2008-06-02 06:58:57 -04:00
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*/
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#ifndef __COGL_SHADER_H
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#define __COGL_SHADER_H
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2012-04-16 09:14:10 -04:00
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#include "cogl-object-private.h"
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2012-02-17 20:19:17 -05:00
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#include "cogl-shader.h"
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2012-03-23 14:05:46 -04:00
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#include "cogl-gl-header.h"
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#include "cogl-pipeline.h"
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2009-04-01 12:16:44 -04:00
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typedef struct _CoglShader CoglShader;
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2010-08-04 12:53:51 -04:00
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typedef enum
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{
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COGL_SHADER_LANGUAGE_GLSL,
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COGL_SHADER_LANGUAGE_ARBFP
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} CoglShaderLanguage;
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struct _CoglShader
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{
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CoglHandleObject _parent;
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GLuint gl_handle;
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CoglPipeline *compilation_pipeline;
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CoglShaderType type;
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CoglShaderLanguage language;
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char *source;
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};
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2010-12-02 16:08:30 -05:00
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void
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2013-01-19 11:00:33 -05:00
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_cogl_shader_compile_real (CoglHandle handle,
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CoglPipeline *pipeline);
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CoglShaderLanguage
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_cogl_program_get_language (CoglHandle handle);
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2010-11-22 07:15:35 -05:00
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void
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_cogl_shader_set_source_with_boilerplate (GLuint shader_gl_handle,
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GLenum shader_gl_type,
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int n_tex_coord_attribs,
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GLsizei count_in,
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const char **strings_in,
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const GLint *lengths_in);
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2008-06-02 06:58:57 -04:00
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#endif /* __COGL_SHADER_H */
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