mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 12:52:14 +00:00
155 lines
5.8 KiB
C
155 lines
5.8 KiB
C
|
/*
|
||
|
* Cogl
|
||
|
*
|
||
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
||
|
*
|
||
|
* Copyright (C) 2010 Intel Corporation.
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library; if not, write to the
|
||
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||
|
* Boston, MA 02111-1307, USA.
|
||
|
*
|
||
|
* Authors:
|
||
|
* Neil Roberts <neil@linux.intel.com>
|
||
|
*/
|
||
|
|
||
|
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||
|
#error "Only <cogl/cogl.h> can be included directly."
|
||
|
#endif
|
||
|
|
||
|
#ifndef __COGL_TEXTURE_3D_H
|
||
|
#define __COGL_TEXTURE_3D_H
|
||
|
|
||
|
#include <glib.h>
|
||
|
|
||
|
G_BEGIN_DECLS
|
||
|
|
||
|
/**
|
||
|
* SECTION:cogl-texture-3d
|
||
|
* @short_description: Fuctions for creating and manipulating 3D textures
|
||
|
*
|
||
|
* These functions allow 3D textures to be used. 3D textures can be
|
||
|
* thought of as layers of 2D images arranged into a cuboid
|
||
|
* shape. When choosing a texel from the texture, Cogl will take into
|
||
|
* account the 'r' texture coordinate to select one of the images.
|
||
|
*/
|
||
|
|
||
|
/* All of the cogl-texture-3d API is currently experimental so we
|
||
|
* suffix the actual symbols with _EXP so if somone is monitoring for
|
||
|
* ABI changes it will hopefully be clearer to them what's going on if
|
||
|
* any of the symbols dissapear at a later date.
|
||
|
*/
|
||
|
#define cogl_texture_3d_new_with_size cogl_texture_3d_new_with_size_EXP
|
||
|
#define cogl_texture_3d_new_from_data cogl_texture_3d_new_from_data_EXP
|
||
|
#define cogl_is_texture_3d cogl_is_texture_3d_EXP
|
||
|
|
||
|
/**
|
||
|
* cogl_texture_3d_new_with_size:
|
||
|
* @width: width of the texture in pixels.
|
||
|
* @height: height of the texture in pixels.
|
||
|
* @depth: depth of the texture in pixels.
|
||
|
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
||
|
* @internal_format: the #CoglPixelFormat to use for the GPU
|
||
|
* storage of the texture.
|
||
|
* @error: A GError return location.
|
||
|
*
|
||
|
* Creates a new Cogl 3D texture with the specified dimensions and
|
||
|
* pixel format.
|
||
|
*
|
||
|
* Note that this function will throw a #GError if
|
||
|
* %COGL_FEATURE_TEXTURE_3D is not advertised. It can also fail if the
|
||
|
* requested dimensions are not supported by the GPU.
|
||
|
*
|
||
|
* Return value: a new handle to a CoglTexture3D object or
|
||
|
* %COGL_INVALID_HANDLE on failure.
|
||
|
* Since: 1.4
|
||
|
* Stability: Unstable
|
||
|
*/
|
||
|
CoglHandle
|
||
|
cogl_texture_3d_new_with_size (unsigned int width,
|
||
|
unsigned int height,
|
||
|
unsigned int depth,
|
||
|
CoglTextureFlags flags,
|
||
|
CoglPixelFormat internal_format,
|
||
|
GError **error);
|
||
|
|
||
|
/**
|
||
|
* cogl_texture_3d_new_from_data:
|
||
|
* @width: width of the texture in pixels.
|
||
|
* @height: height of the texture in pixels.
|
||
|
* @depth: depth of the texture in pixels.
|
||
|
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
||
|
* @format: the #CoglPixelFormat the buffer is stored in in RAM
|
||
|
* @internal_format: the #CoglPixelFormat that will be used for storing
|
||
|
* the buffer on the GPU. If COGL_PIXEL_FORMAT_ANY is given then a
|
||
|
* premultiplied format similar to the format of the source data will
|
||
|
* be used. The default blending equations of Cogl expect premultiplied
|
||
|
* color data; the main use of passing a non-premultiplied format here
|
||
|
* is if you have non-premultiplied source data and are going to adjust
|
||
|
* the blend mode (see cogl_material_set_blend()) or use the data for
|
||
|
* something other than straight blending.
|
||
|
* @rowstride: the memory offset in bytes between the starts of
|
||
|
* scanlines in @data or 0 to infer it from the width and format
|
||
|
* @image_stride: the number of bytes from one image to the next. This
|
||
|
* can be used to add padding between the images in a similar way
|
||
|
* that the rowstride can be used to add padding between
|
||
|
* rows. Alternatively 0 can be passed to infer the @image_stride
|
||
|
* from the @height.
|
||
|
* @data: pointer the memory region where the source buffer resides
|
||
|
* @error: A GError return location.
|
||
|
*
|
||
|
* Creates a new 3D texture and initializes it with @data. The data is
|
||
|
* assumed to be packed array of @depth images. There can be padding
|
||
|
* between the images using @image_stride.
|
||
|
*
|
||
|
* Note that this function will throw a #GError if
|
||
|
* %COGL_FEATURE_TEXTURE_3D is not advertised. It can also fail if the
|
||
|
* requested dimensions are not supported by the GPU.
|
||
|
*
|
||
|
* Return value: the newly created texture or %COGL_INVALID_HANDLE if
|
||
|
* there was an error.
|
||
|
* Since: 1.4
|
||
|
* Stability: Unstable
|
||
|
*/
|
||
|
CoglHandle
|
||
|
cogl_texture_3d_new_from_data (unsigned int width,
|
||
|
unsigned int height,
|
||
|
unsigned int depth,
|
||
|
CoglTextureFlags flags,
|
||
|
CoglPixelFormat format,
|
||
|
CoglPixelFormat internal_format,
|
||
|
unsigned int rowstride,
|
||
|
unsigned int image_stride,
|
||
|
const guint8 *data,
|
||
|
GError **error);
|
||
|
|
||
|
/**
|
||
|
* cogl_is_texture_3d:
|
||
|
* @handle: a #CoglHandle
|
||
|
*
|
||
|
* Checks whether @handle is a #CoglHandle for a 3D texture.
|
||
|
*
|
||
|
* Return value: %TRUE if the passed handle represents a 3D texture
|
||
|
* and %FALSE otherwise
|
||
|
*
|
||
|
* Since: 1.4
|
||
|
* Stability: Unstable
|
||
|
*/
|
||
|
gboolean
|
||
|
cogl_is_texture_3d (CoglHandle handle);
|
||
|
|
||
|
G_END_DECLS
|
||
|
|
||
|
#endif /* __COGL_TEXTURE_3D_H */
|