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413 lines
13 KiB
C
413 lines
13 KiB
C
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/*
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* Copyright (C) 2019 Red Hat Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*/
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#include "config.h"
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#include "compositor/meta-compositor-x11.h"
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#include <X11/extensions/shape.h>
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#include <X11/extensions/Xcomposite.h>
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#include "backends/x11/meta-backend-x11.h"
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#include "clutter/x11/clutter-x11.h"
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#include "compositor/meta-sync-ring.h"
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#include "core/display-private.h"
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#include "x11/meta-x11-display-private.h"
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struct _MetaCompositorX11
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{
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MetaCompositor parent;
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Window output;
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gboolean frame_has_updated_xsurfaces;
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gboolean have_x11_sync_object;
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MetaWindow *unredirected_window;
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};
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G_DEFINE_TYPE (MetaCompositorX11, meta_compositor_x11, META_TYPE_COMPOSITOR)
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static void
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process_damage (MetaCompositorX11 *compositor_x11,
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XDamageNotifyEvent *damage_xevent,
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MetaWindow *window)
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{
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MetaWindowActor *window_actor = meta_window_actor_from_window (window);
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meta_window_actor_process_x11_damage (window_actor, damage_xevent);
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compositor_x11->frame_has_updated_xsurfaces = TRUE;
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}
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void
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meta_compositor_x11_process_xevent (MetaCompositorX11 *compositor_x11,
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XEvent *xevent,
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MetaWindow *window)
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{
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MetaCompositor *compositor = META_COMPOSITOR (compositor_x11);
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MetaDisplay *display = meta_compositor_get_display (compositor);
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MetaX11Display *x11_display = display->x11_display;
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int damage_event_base;
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damage_event_base = meta_x11_display_get_damage_event_base (x11_display);
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if (xevent->type == damage_event_base + XDamageNotify)
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{
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/*
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* Core code doesn't handle damage events, so we need to extract the
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* MetaWindow ourselves.
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*/
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if (!window)
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{
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Window xwindow;
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xwindow = ((XDamageNotifyEvent *) xevent)->drawable;
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window = meta_x11_display_lookup_x_window (x11_display, xwindow);
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}
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if (window)
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process_damage (compositor_x11, (XDamageNotifyEvent *) xevent, window);
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}
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if (compositor_x11->have_x11_sync_object)
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meta_sync_ring_handle_event (xevent);
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/*
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* Clutter needs to know about MapNotify events otherwise it will think the
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* stage is invisible
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*/
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if (xevent->type == MapNotify)
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clutter_x11_handle_event (xevent);
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}
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void
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meta_set_stage_input_region (MetaDisplay *display,
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XserverRegion region)
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{
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MetaCompositor *compositor = display->compositor;
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (display->compositor);
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Display *xdisplay = meta_x11_display_get_xdisplay (display->x11_display);
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ClutterStage *stage = meta_compositor_get_stage (compositor);
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Window xstage;
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/*
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* As a wayland compositor we can simply ignore all this trickery
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* for setting an input region on the stage for capturing events in
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* clutter since all input comes to us first and we get to choose
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* who else sees them.
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*/
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if (meta_is_wayland_compositor ())
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return;
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xstage = clutter_x11_get_stage_window (stage);
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XFixesSetWindowShapeRegion (xdisplay, xstage, ShapeInput, 0, 0, region);
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/*
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* It's generally a good heuristic that when a crossing event is generated
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* because we reshape the overlay, we don't want it to affect
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* focus-follows-mouse focus - it's not the user doing something, it's the
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* environment changing under the user.
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*/
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meta_display_add_ignored_crossing_serial (display, XNextRequest (xdisplay));
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeInput, 0, 0, region);
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}
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void
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meta_empty_stage_input_region (MetaDisplay *display)
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{
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/*
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* Using a static region here is a bit hacky, but when running as X11
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* compositing manager we only ever open a single XDisplay.
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*/
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static XserverRegion region = None;
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if (meta_is_wayland_compositor ())
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return;
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if (region == None)
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{
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Display *xdisplay = meta_x11_display_get_xdisplay (display->x11_display);
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region = XFixesCreateRegion (xdisplay, NULL, 0);
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}
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meta_set_stage_input_region (display, region);
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}
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static void
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meta_compositor_x11_manage (MetaCompositor *compositor)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaDisplay *display = meta_compositor_get_display (compositor);
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Display *xdisplay = meta_x11_display_get_xdisplay (display->x11_display);
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MetaBackend *backend = meta_get_backend ();
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Window xwindow;
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compositor_x11->output = display->x11_display->composite_overlay_window;
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xwindow = meta_backend_x11_get_xwindow (META_BACKEND_X11 (backend));
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XReparentWindow (xdisplay, xwindow, compositor_x11->output, 0, 0);
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meta_empty_stage_input_region (display);
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/*
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* Make sure there isn't any left-over output shape on the overlay window by
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* setting the whole screen to be an output region.
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*
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* Note: there doesn't seem to be any real chance of that because the X
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* server will destroy the overlay window when the last client using it
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* exits.
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*/
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeBounding, 0, 0, None);
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/*
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* Map overlay window before redirecting windows offscreen so we catch their
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* contents until we show the stage.
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*/
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XMapWindow (xdisplay, compositor_x11->output);
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compositor_x11->have_x11_sync_object = meta_sync_ring_init (xdisplay);
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}
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static void
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meta_compositor_x11_unmanage (MetaCompositor *compositor)
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{
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MetaDisplay *display = meta_compositor_get_display (compositor);
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MetaX11Display *x11_display = display->x11_display;
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Display *xdisplay = x11_display->xdisplay;
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Window xroot = x11_display->xroot;
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/*
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* This is the most important part of cleanup - we have to do this before
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* giving up the window manager selection or the next window manager won't be
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* able to redirect subwindows
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*/
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XCompositeUnredirectSubwindows (xdisplay, xroot, CompositeRedirectManual);
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}
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/*
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* Sets an bounding shape on the COW so that the given window
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* is exposed. If window is %NULL it clears the shape again.
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*
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* Used so we can unredirect windows, by shaping away the part
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* of the COW, letting the raw window be seen through below.
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*/
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static void
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shape_cow_for_window (MetaCompositorX11 *compositor_x11,
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MetaWindow *window)
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{
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MetaCompositor *compositor = META_COMPOSITOR (compositor_x11);
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MetaDisplay *display = meta_compositor_get_display (compositor);
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Display *xdisplay = meta_x11_display_get_xdisplay (display->x11_display);
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if (!window)
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{
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeBounding, 0, 0, None);
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}
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else
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{
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XserverRegion output_region;
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XRectangle screen_rect, window_bounds;
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int width, height;
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MetaRectangle rect;
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meta_window_get_frame_rect (window, &rect);
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window_bounds.x = rect.x;
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window_bounds.y = rect.y;
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window_bounds.width = rect.width;
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window_bounds.height = rect.height;
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meta_display_get_size (display, &width, &height);
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screen_rect.x = 0;
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screen_rect.y = 0;
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screen_rect.width = width;
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screen_rect.height = height;
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output_region = XFixesCreateRegion (xdisplay, &window_bounds, 1);
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XFixesInvertRegion (xdisplay, output_region, &screen_rect, output_region);
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeBounding, 0, 0, output_region);
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XFixesDestroyRegion (xdisplay, output_region);
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}
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}
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static void
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set_unredirected_window (MetaCompositorX11 *compositor_x11,
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MetaWindow *window)
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{
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MetaWindow *prev_unredirected_window = compositor_x11->unredirected_window;
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if (prev_unredirected_window == window)
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return;
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if (prev_unredirected_window)
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{
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MetaWindowActor *window_actor;
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window_actor = meta_window_actor_from_window (prev_unredirected_window);
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meta_window_actor_set_unredirected (window_actor, FALSE);
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}
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shape_cow_for_window (compositor_x11, window);
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compositor_x11->unredirected_window = window;
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if (window)
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{
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MetaWindowActor *window_actor;
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window_actor = meta_window_actor_from_window (window);
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meta_window_actor_set_unredirected (window_actor, TRUE);
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}
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}
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static void
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meta_compositor_x11_pre_paint (MetaCompositor *compositor)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaWindowActor *top_window_actor;
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MetaCompositorClass *parent_class;
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top_window_actor = meta_compositor_get_top_window_actor (compositor);
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if (!meta_compositor_is_unredirect_inhibited (compositor) &&
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top_window_actor &&
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meta_window_actor_should_unredirect (top_window_actor))
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{
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MetaWindow *top_window;
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top_window = meta_window_actor_get_meta_window (top_window_actor);
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set_unredirected_window (compositor_x11, top_window);
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}
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else
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{
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set_unredirected_window (compositor_x11, NULL);
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}
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parent_class = META_COMPOSITOR_CLASS (meta_compositor_x11_parent_class);
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parent_class->pre_paint (compositor);
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if (compositor_x11->frame_has_updated_xsurfaces)
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{
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MetaDisplay *display = meta_compositor_get_display (compositor);
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/*
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* We need to make sure that any X drawing that happens before the
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* XDamageSubtract() for each window above is visible to subsequent GL
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* rendering; the standardized way to do this is GL_EXT_X11_sync_object.
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* Since this isn't implemented yet in mesa, we also have a path that
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* relies on the implementation of the open source drivers.
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*
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* Anything else, we just hope for the best.
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*
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* Xorg and open source driver specifics:
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*
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* The X server makes sure to flush drawing to the kernel before sending
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* out damage events, but since we use DamageReportBoundingBox there may
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* be drawing between the last damage event and the XDamageSubtract()
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* that needs to be flushed as well.
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*
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* Xorg always makes sure that drawing is flushed to the kernel before
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* writing events or responses to the client, so any round trip request
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* at this point is sufficient to flush the GLX buffers.
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*/
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if (compositor_x11->have_x11_sync_object)
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compositor_x11->have_x11_sync_object = meta_sync_ring_insert_wait ();
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else
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XSync (display->x11_display->xdisplay, False);
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}
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}
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static void
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meta_compositor_x11_post_paint (MetaCompositor *compositor)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaCompositorClass *parent_class;
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if (compositor_x11->frame_has_updated_xsurfaces)
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{
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if (compositor_x11->have_x11_sync_object)
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compositor_x11->have_x11_sync_object = meta_sync_ring_after_frame ();
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compositor_x11->frame_has_updated_xsurfaces = FALSE;
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}
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parent_class = META_COMPOSITOR_CLASS (meta_compositor_x11_parent_class);
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parent_class->post_paint (compositor);
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}
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static void
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meta_compositor_x11_remove_window (MetaCompositor *compositor,
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MetaWindow *window)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaCompositorClass *parent_class;
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if (compositor_x11->unredirected_window == window)
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set_unredirected_window (compositor_x11, NULL);
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parent_class = META_COMPOSITOR_CLASS (meta_compositor_x11_parent_class);
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parent_class->remove_window (compositor, window);
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}
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Window
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meta_compositor_x11_get_output_xwindow (MetaCompositorX11 *compositor_x11)
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{
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return compositor_x11->output;
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}
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static void
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meta_compositor_x11_dispose (GObject *object)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (object);
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if (compositor_x11->have_x11_sync_object)
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{
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meta_sync_ring_destroy ();
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compositor_x11->have_x11_sync_object = FALSE;
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}
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G_OBJECT_CLASS (meta_compositor_x11_parent_class)->dispose (object);
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}
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static void
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meta_compositor_x11_init (MetaCompositorX11 *compositor_x11)
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{
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}
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static void
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meta_compositor_x11_class_init (MetaCompositorX11Class *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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MetaCompositorClass *compositor_class = META_COMPOSITOR_CLASS (klass);
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object_class->dispose = meta_compositor_x11_dispose;
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compositor_class->manage = meta_compositor_x11_manage;
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compositor_class->unmanage = meta_compositor_x11_unmanage;
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compositor_class->pre_paint = meta_compositor_x11_pre_paint;
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compositor_class->post_paint = meta_compositor_x11_post_paint;
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compositor_class->remove_window = meta_compositor_x11_remove_window;
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}
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