mirror of
https://github.com/brl/mutter.git
synced 2024-11-10 07:56:14 -05:00
137 lines
3.8 KiB
C
137 lines
3.8 KiB
C
|
#include <cogl/cogl.h>
|
||
|
#include <glib.h>
|
||
|
#include <stdio.h>
|
||
|
|
||
|
#include <X11/Xlib.h>
|
||
|
#include <X11/Xutil.h>
|
||
|
|
||
|
int
|
||
|
main (int argc, char **argv)
|
||
|
{
|
||
|
Display *xdpy;
|
||
|
CoglRenderer *renderer;
|
||
|
CoglSwapChain *chain;
|
||
|
CoglOnscreenTemplate *onscreen_template;
|
||
|
CoglDisplay *display;
|
||
|
CoglContext *ctx;
|
||
|
CoglOnscreen *onscreen;
|
||
|
CoglFramebuffer *fb;
|
||
|
GError *error = NULL;
|
||
|
guint32 visual;
|
||
|
XVisualInfo template, *xvisinfo;
|
||
|
int visinfos_count;
|
||
|
XSetWindowAttributes xattr;
|
||
|
unsigned long mask;
|
||
|
Window xwin;
|
||
|
|
||
|
/* Since we want to test external ownership of the X display,
|
||
|
* connect to X manually... */
|
||
|
xdpy = XOpenDisplay (NULL);
|
||
|
if (!xdpy)
|
||
|
{
|
||
|
fprintf (stderr, "Failed to open X Display\n");
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/* Conceptually choose a GPU... */
|
||
|
renderer = cogl_renderer_new ();
|
||
|
/* FIXME: This should conceptually be part of the configuration of
|
||
|
* a renderer. */
|
||
|
cogl_renderer_xlib_set_foreign_display (renderer, xdpy);
|
||
|
if (!cogl_renderer_connect (renderer, &error))
|
||
|
{
|
||
|
fprintf (stderr, "Failed to connect to a renderer: %s\n",
|
||
|
error->message);
|
||
|
}
|
||
|
|
||
|
chain = cogl_swap_chain_new ();
|
||
|
cogl_swap_chain_set_has_alpha (chain, TRUE);
|
||
|
|
||
|
/* Conceptually declare upfront the kinds of windows we anticipate
|
||
|
* creating so that when we configure the display pipeline we can avoid
|
||
|
* having an impedance miss-match between the format of windows and the
|
||
|
* format the display pipeline expects. */
|
||
|
onscreen_template = cogl_onscreen_template_new (chain);
|
||
|
cogl_object_unref (chain);
|
||
|
|
||
|
/* Conceptually setup a display pipeline */
|
||
|
display = cogl_display_new (renderer, onscreen_template);
|
||
|
cogl_object_unref (renderer);
|
||
|
if (!cogl_display_setup (display, &error))
|
||
|
{
|
||
|
fprintf (stderr, "Failed to setup a display pipeline: %s\n",
|
||
|
error->message);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
ctx = cogl_context_new (display, &error);
|
||
|
if (!ctx)
|
||
|
{
|
||
|
fprintf (stderr, "Failed to create context: %s\n", error->message);
|
||
|
return 1;
|
||
|
}
|
||
|
/* Eventually we want to get rid of any "default context" but for now it's
|
||
|
* needed... */
|
||
|
cogl_set_default_context (ctx);
|
||
|
|
||
|
onscreen = cogl_onscreen_new (ctx, 640, 480);
|
||
|
|
||
|
/* We want to test that Cogl can handle foreign X windows... */
|
||
|
|
||
|
visual = cogl_onscreen_x11_get_visual_xid (onscreen);
|
||
|
if (!visual)
|
||
|
{
|
||
|
fprintf (stderr, "Failed to query an X visual suitable for the "
|
||
|
"configured CoglOnscreen framebuffer\n");
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
template.visualid = visual;
|
||
|
xvisinfo = XGetVisualInfo (xdpy, VisualIDMask, &template, &visinfos_count);
|
||
|
|
||
|
/* window attributes */
|
||
|
xattr.background_pixel = WhitePixel (xdpy, DefaultScreen (xdpy));
|
||
|
xattr.border_pixel = 0;
|
||
|
xattr.colormap = XCreateColormap (xdpy,
|
||
|
DefaultRootWindow (xdpy),
|
||
|
xvisinfo->visual,
|
||
|
AllocNone);
|
||
|
mask = CWBorderPixel | CWColormap;
|
||
|
|
||
|
xwin = XCreateWindow (xdpy,
|
||
|
DefaultRootWindow (xdpy),
|
||
|
0, 0,
|
||
|
800, 600,
|
||
|
0,
|
||
|
xvisinfo->depth,
|
||
|
InputOutput,
|
||
|
xvisinfo->visual,
|
||
|
mask, &xattr);
|
||
|
|
||
|
XFree (xvisinfo);
|
||
|
|
||
|
cogl_onscreen_x11_set_foreign_window_xid (onscreen, xwin);
|
||
|
|
||
|
fb = COGL_FRAMEBUFFER (onscreen);
|
||
|
/* Eventually there will be an implicit allocate on first use so this
|
||
|
* will become optional... */
|
||
|
if (!cogl_framebuffer_allocate (fb, &error))
|
||
|
{
|
||
|
fprintf (stderr, "Failed to allocate framebuffer: %s\n", error->message);
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
XMapWindow (xdpy, xwin);
|
||
|
|
||
|
cogl_push_framebuffer (fb);
|
||
|
|
||
|
cogl_set_source_color4f (1, 0, 0, 1);
|
||
|
for (;;)
|
||
|
{
|
||
|
cogl_rectangle (-1, 1, 1, -1);
|
||
|
cogl_framebuffer_swap_buffers (fb);
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|