mutter/po/ko.po

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# Korean translation for cogl.
# Copyright (C) 2011 cogl's COPYRIGHT HOLDER
# This file is distributed under the same license as the cogl package.
# Seong-ho Cho <darkcircle.0426@gmail.com>, 2011.
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# Seong-ho Cho <shcho@gnome.org>, 2014.
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#
msgid ""
msgstr ""
"Project-Id-Version: cogl master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
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"product=cogl&keywords=I18N+L10N&component=general\n"
"POT-Creation-Date: 2014-09-11 03:06+0000\n"
"PO-Revision-Date: 2014-09-11 19:55+0900\n"
"Last-Translator: Seong-ho Cho <shcho@gnome.org>\n"
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"Language-Team: Korean <gnome-kr@googlegroups.com>\n"
"Language: ko\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
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"X-Generator: Poedit 1.5.4\n"
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#: ../cogl/cogl-debug.c:181
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msgid "Supported debug values:"
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msgstr "지원 디버깅 값:"
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#: ../cogl/cogl-debug.c:186
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msgid "Special debug values:"
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msgstr "특수 디버깅 값:"
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#: ../cogl/cogl-debug.c:188 ../cogl/cogl-debug.c:190
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msgid "Enables all non-behavioural debug options"
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msgstr "동작과 무관한 모든 디버깅 옵션 활성화"
#: ../cogl/cogl-debug.c:197
msgid "Additional environment variables:"
msgstr "추가 환경 변수:"
#: ../cogl/cogl-debug.c:198
msgid "Comma-separated list of GL extensions to pretend are disabled"
msgstr "비활성화할 GL 확장의 쉼표 구분 목록"
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#: ../cogl/cogl-debug.c:200
msgid "Override the GL version that Cogl will assume the driver supports"
msgstr "코글에서 드라이버를 지원한다고 간주하는 GL 버전을 재적용"
#: ../cogl/cogl-debug.c:244
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msgid "Cogl debugging flags to set"
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msgstr "코글 디버깅 플래그를 설정으로 표시"
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#: ../cogl/cogl-debug.c:246
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msgid "Cogl debugging flags to unset"
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msgstr "코글 디버깅 플래그를 설정 안함으로 표시"
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#: ../cogl/cogl-debug.c:295
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msgid "Cogl Options"
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msgstr "코글 옵션"
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#: ../cogl/cogl-debug.c:296
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msgid "Show Cogl options"
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msgstr "코글 옵션 표시"
#: ../cogl/cogl-debug-options.h:32 ../cogl/cogl-debug-options.h:37
#: ../cogl/cogl-debug-options.h:42 ../cogl/cogl-debug-options.h:47
#: ../cogl/cogl-debug-options.h:52 ../cogl/cogl-debug-options.h:57
#: ../cogl/cogl-debug-options.h:62 ../cogl/cogl-debug-options.h:68
#: ../cogl/cogl-debug-options.h:73 ../cogl/cogl-debug-options.h:78
#: ../cogl/cogl-debug-options.h:165 ../cogl/cogl-debug-options.h:170
#: ../cogl/cogl-debug-options.h:175 ../cogl/cogl-debug-options.h:191
#: ../cogl/cogl-debug-options.h:196
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msgid "Cogl Tracing"
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msgstr "코글 추적"
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#: ../cogl/cogl-debug-options.h:34
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msgid "CoglObject references"
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msgstr "CoglObject 참조"
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#: ../cogl/cogl-debug-options.h:35
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msgid "Debug ref counting issues for CoglObjects"
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msgstr "CoglObject의 참조 카운팅 이슈 디버깅"
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#: ../cogl/cogl-debug-options.h:39
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msgid "Trace Texture Slicing"
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msgstr "텍스처 슬라이싱 추적"
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#: ../cogl/cogl-debug-options.h:40
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msgid "debug the creation of texture slices"
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msgstr "텍스처 슬라이스 생성 디버깅"
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#: ../cogl/cogl-debug-options.h:44
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msgid "Trace Atlas Textures"
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msgstr "아틀라스 텍스처 추적"
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#: ../cogl/cogl-debug-options.h:45
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msgid "Debug texture atlas management"
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msgstr "텍스처 아틀라스 관리 디버깅"
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#: ../cogl/cogl-debug-options.h:49
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msgid "Trace Blend Strings"
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msgstr "블렌드 문자열 추적"
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#: ../cogl/cogl-debug-options.h:50
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msgid "Debug CoglBlendString parsing"
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msgstr "CoglBlendString 해석 디버깅"
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#: ../cogl/cogl-debug-options.h:54
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msgid "Trace Journal"
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msgstr "저널 추적"
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#: ../cogl/cogl-debug-options.h:55
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msgid "View all the geometry passing through the journal"
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msgstr "저널을 거쳐가는 모든 영역 보기"
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#: ../cogl/cogl-debug-options.h:59
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msgid "Trace Batching"
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msgstr "일괄 처리 추적"
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#: ../cogl/cogl-debug-options.h:60
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msgid "Show how geometry is being batched in the journal"
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msgstr "저널에서 영역을 어떻게 일괄 처리하는지 표시"
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#: ../cogl/cogl-debug-options.h:64
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msgid "Trace matrices"
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msgstr "매트리스 추적"
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#: ../cogl/cogl-debug-options.h:65
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msgid "Trace all matrix manipulation"
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msgstr "모든 행렬 연산 추적"
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#: ../cogl/cogl-debug-options.h:70
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msgid "Trace Misc Drawing"
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msgstr "기타 그리기 동작 추적"
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#: ../cogl/cogl-debug-options.h:71
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msgid "Trace some misc drawing operations"
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msgstr "일부 기타 그리기 처리 동작 추적"
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#: ../cogl/cogl-debug-options.h:75
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msgid "Trace Pango Renderer"
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msgstr "판고 렌더러 추적"
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#: ../cogl/cogl-debug-options.h:76
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msgid "Trace the Cogl Pango renderer"
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msgstr "코글 판고 렌더러 추적"
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#: ../cogl/cogl-debug-options.h:80
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msgid "Trace CoglTexturePixmap backend"
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msgstr "CoglTexturePixmap 백엔드 추적"
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#: ../cogl/cogl-debug-options.h:81
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msgid "Trace the Cogl texture pixmap backend"
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msgstr "Cogl texture pixmap 백엔드 추적"
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#: ../cogl/cogl-debug-options.h:83 ../cogl/cogl-debug-options.h:88
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msgid "Visualize"
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msgstr "시각화"
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#: ../cogl/cogl-debug-options.h:85
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msgid "Outline rectangles"
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msgstr "사각 영역 외곽선 표시"
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#: ../cogl/cogl-debug-options.h:86
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msgid "Add wire outlines for all rectangular geometry"
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msgstr "모든 사각 영역의 외곽선 틀 추가"
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#: ../cogl/cogl-debug-options.h:90
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msgid "Show wireframes"
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msgstr "틀 표시"
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#: ../cogl/cogl-debug-options.h:91
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msgid "Add wire outlines for all geometry"
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msgstr "모든 영역의 외곽선 틀 추가"
#: ../cogl/cogl-debug-options.h:93 ../cogl/cogl-debug-options.h:98
#: ../cogl/cogl-debug-options.h:103 ../cogl/cogl-debug-options.h:108
#: ../cogl/cogl-debug-options.h:118 ../cogl/cogl-debug-options.h:123
#: ../cogl/cogl-debug-options.h:129 ../cogl/cogl-debug-options.h:134
#: ../cogl/cogl-debug-options.h:139 ../cogl/cogl-debug-options.h:144
#: ../cogl/cogl-debug-options.h:149 ../cogl/cogl-debug-options.h:154
#: ../cogl/cogl-debug-options.h:160 ../cogl/cogl-debug-options.h:180
#: ../cogl/cogl-debug-options.h:185
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msgid "Root Cause"
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msgstr "근본 원인"
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#: ../cogl/cogl-debug-options.h:95
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msgid "Disable Journal batching"
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msgstr "저널 일괄 처리 비활성화"
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#: ../cogl/cogl-debug-options.h:96
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msgid "Disable batching of geometry in the Cogl Journal."
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msgstr "코글 저널의 영역 일괄 처리 비활성화."
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#: ../cogl/cogl-debug-options.h:100
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msgid "Disable GL Vertex Buffers"
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msgstr "GL 정점 버퍼 비활성화"
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#: ../cogl/cogl-debug-options.h:101
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msgid "Disable use of OpenGL vertex buffer objects"
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msgstr "OpenGL 정점 버퍼 객체 사용 비활성화"
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#: ../cogl/cogl-debug-options.h:105
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msgid "Disable GL Pixel Buffers"
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msgstr "GL 픽셀 버퍼 비활성화"
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#: ../cogl/cogl-debug-options.h:106
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msgid "Disable use of OpenGL pixel buffer objects"
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msgstr "OpenGL픽셀 버퍼 비활성화"
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#: ../cogl/cogl-debug-options.h:110
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msgid "Disable software rect transform"
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msgstr "소프트웨어 rect 변환 비활성화"
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#: ../cogl/cogl-debug-options.h:111
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msgid "Use the GPU to transform rectangular geometry"
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msgstr "사각 영역 변환에 GPU 사용"
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#: ../cogl/cogl-debug-options.h:113
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msgid "Cogl Specialist"
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msgstr "코글 전문가"
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#: ../cogl/cogl-debug-options.h:115
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msgid "Dump atlas images"
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msgstr "아틀라스 이미지 덤프 기록"
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#: ../cogl/cogl-debug-options.h:116
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msgid "Dump texture atlas changes to an image file"
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msgstr "이미지 파일의 내용을 바꾸는 텍스처 아틀라스 덤프를 기록"
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#: ../cogl/cogl-debug-options.h:120
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msgid "Disable texture atlasing"
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msgstr "텍스처 아틀라싱 비활성화"
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#: ../cogl/cogl-debug-options.h:121
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msgid "Disable use of texture atlasing"
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msgstr "텍스처 아틀라싱 사용 비활성화"
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#: ../cogl/cogl-debug-options.h:125
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msgid "Disable sharing the texture atlas between text and images"
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msgstr "텍스트 및 이미지간의 텍스처 아틀라스 공유 비활성화"
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#: ../cogl/cogl-debug-options.h:126
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msgid ""
"When this is set the glyph cache will always use a separate texture for its "
"atlas. Otherwise it will try to share the atlas with images."
msgstr ""
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"이 항목을 설정하면 글리프 캐시는 항상 글리프 캐시 아틀라스에 분할 텍스처를 사"
"용합니다. 설정하지 않으면 이미지가 들어간 아틀라스의 공유를 시도합니다."
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#: ../cogl/cogl-debug-options.h:131
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msgid "Disable texturing"
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msgstr "텍스처 처리 비활성화"
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#: ../cogl/cogl-debug-options.h:132
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msgid "Disable texturing any primitives"
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msgstr "어떤 프리미티브에 대해서든 텍스처 처리 비활성화"
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#: ../cogl/cogl-debug-options.h:136
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msgid "Disable arbfp"
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msgstr "ARBfp 비활성화"
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#: ../cogl/cogl-debug-options.h:137
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msgid "Disable use of ARB fragment programs"
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msgstr "ARB 단편화 프로그램 사용 비활성화"
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#: ../cogl/cogl-debug-options.h:141
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msgid "Disable fixed"
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msgstr "고정 비활성화"
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#: ../cogl/cogl-debug-options.h:142
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msgid "Disable use of the fixed function pipeline backend"
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msgstr "고정 함수 파이프라인 백엔드 사용 비활성화"
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#: ../cogl/cogl-debug-options.h:146
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msgid "Disable GLSL"
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msgstr "GLSL 비활성화"
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#: ../cogl/cogl-debug-options.h:147
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msgid "Disable use of GLSL"
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msgstr "GLSL 사용 비활성화"
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#: ../cogl/cogl-debug-options.h:151
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msgid "Disable blending"
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msgstr "블렌딩 비활성화"
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#: ../cogl/cogl-debug-options.h:152
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msgid "Disable use of blending"
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msgstr "블렌딩 사용 비활성화"
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#: ../cogl/cogl-debug-options.h:156
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msgid "Disable non-power-of-two textures"
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msgstr "2의 비거듭제곱 텍스처 비활성화"
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#: ../cogl/cogl-debug-options.h:157
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msgid ""
"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
"will create sliced textures or textures with waste instead."
msgstr ""
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"코글에서 GL 드라이버가 NPOT 텍스처를 지원하지 않는 것으로 간주하게끔 하여 슬"
"라이싱한 텍스처를 만들거나 불필요한 텍스처를 만듬."
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#: ../cogl/cogl-debug-options.h:162
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msgid "Disable software clipping"
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msgstr "소프트웨어 클리핑 비활성화"
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#: ../cogl/cogl-debug-options.h:163
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msgid "Disables Cogl's attempts to clip some rectangles in software."
msgstr ""
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"코글이 소프트웨어 처리 방식으로 일부 사각 영역을 클리핑 하려는 시도를 비활성"
"화."
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#: ../cogl/cogl-debug-options.h:167
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msgid "Show source"
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msgstr "원본 표시"
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#: ../cogl/cogl-debug-options.h:168
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msgid "Show generated ARBfp/GLSL source code"
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msgstr "생성한 ARBfp/GLSL 소스 코드 표시"
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#: ../cogl/cogl-debug-options.h:172
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msgid "Trace some OpenGL"
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msgstr "일부 OpenGL 추적"
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#: ../cogl/cogl-debug-options.h:173
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msgid "Traces some select OpenGL calls"
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msgstr "일부 OpenGL 호출을 선택하여 추적"
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#: ../cogl/cogl-debug-options.h:177
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msgid "Trace offscreen support"
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msgstr "오프스크린 지원 추적"
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#: ../cogl/cogl-debug-options.h:178
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msgid "Debug offscreen support"
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msgstr "오프스크린 지원 디버깅"
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#: ../cogl/cogl-debug-options.h:182
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msgid "Disable program caches"
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msgstr "프로그램 캐시 비활성화"
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#: ../cogl/cogl-debug-options.h:183
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msgid "Disable fallback caches for arbfp and glsl programs"
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msgstr "ARBfp 및 GLSL 프로그램의 대체 캐시 비활성화"
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#: ../cogl/cogl-debug-options.h:187
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msgid "Disable read pixel optimization"
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msgstr "읽기 픽셀 최적화 비활성화"
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#: ../cogl/cogl-debug-options.h:188
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msgid ""
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
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msgstr "불투명 사각 객체가 있는 단순 장면에서 1픽셀을 읽을 때 최적화 비활성화"
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#: ../cogl/cogl-debug-options.h:193
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msgid "Trace clipping"
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msgstr "클리핑 추적"
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#: ../cogl/cogl-debug-options.h:194
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msgid "Logs information about how Cogl is implementing clipping"
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msgstr "코글의 클리핑 구현 방법 정보를 기록"
#: ../cogl/cogl-debug-options.h:198
msgid "Trace performance concerns"
msgstr "성능 고려 추적"
#: ../cogl/cogl-debug-options.h:199
msgid "Tries to highlight sub-optimal Cogl usage."
msgstr "차선의 코글 사용 강조를 시도함."