mutter/clutter/cltr-photo-grid.h

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#ifndef _HAVE_CLTR_PHOTO_GRID_H
#define _HAVE_CLTR_PHOTO_GRID_H
#include "cltr.h"
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typedef struct CltrPhotoGrid CltrPhotoGrid;
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typedef struct CltrPhotoGridCell CltrPhotoGridCell;
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#define CLTR_PHOTO_GRID(w) (CltrPhotoGrid*)(w)
typedef enum CltrPhotoGridState
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{
CLTR_PHOTO_GRID_STATE_BROWSE ,
CLTR_PHOTO_GRID_STATE_ZOOM_IN ,
CLTR_PHOTO_GRID_STATE_ZOOMED ,
CLTR_PHOTO_GRID_STATE_ZOOM_OUT ,
CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE ,
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CLTR_PHOTO_GRID_STATE_SCROLLED_MOVE ,
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}
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CltrPhotoGridState;
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typedef enum CltrPhotoGridCellState
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{
CLTR_PHOTO_GRID_CELL_STATE_APPEARING,
CLTR_PHOTO_GRID_CELL_STATE_STATIC,
}
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CltrPhotoGridCellState;
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GMutex*
cltr_photo_grid_mutex(CltrPhotoGrid *grid);
void
cltr_photo_grid_set_populated(CltrPhotoGrid *grid, gboolean populated);
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CltrPhotoGridCell*
cltr_photo_grid_cell_new(CltrPhotoGrid *grid,
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Pixbuf *pixb);
Pixbuf*
cltr_photo_grid_cell_pixbuf(CltrPhotoGridCell *cell);
CltrPhotoGridCell*
cltr_photo_grid_get_active_cell(CltrPhotoGrid *grid);
void
cltr_photo_grid_set_active_cell(CltrPhotoGrid *grid, CltrPhotoGridCell *cell);
CltrPhotoGridCell*
cltr_photo_grid_get_first_cell(CltrPhotoGrid *grid);
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void
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cltr_photo_grid_append_cell(CltrPhotoGrid *grid,
CltrPhotoGridCell *cell);
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void
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cltr_photo_grid_navigate(CltrPhotoGrid *grid,
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CltrDirection direction) ;
void /* bleh badly named */
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cltr_photo_grid_activate_cell(CltrPhotoGrid *grid);
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gpointer
cltr_photo_grid_populate(gpointer data) ;
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void
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cltr_photo_grid_redraw(CltrPhotoGrid *grid);
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CltrWidget*
cltr_photo_grid_new(int width,
int height,
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int n_cols,
int n_rows,
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const gchar *img_path);
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#endif