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57 lines
1.9 KiB
C
57 lines
1.9 KiB
C
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Neil Roberts <neil@linux.intel.com>
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CLUTTER_TIMEOUT_INTERVAL_H__
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#define __CLUTTER_TIMEOUT_INTERVAL_H__
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#include <glib.h>
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G_BEGIN_DECLS
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typedef struct _ClutterTimeoutInterval ClutterTimeoutInterval;
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struct _ClutterTimeoutInterval
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{
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GTimeVal start_time;
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guint frame_count, fps;
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};
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void _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
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guint fps);
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gboolean _clutter_timeout_interval_prepare (const GTimeVal *current_time,
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ClutterTimeoutInterval *interval,
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gint *delay);
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gboolean _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
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GSourceFunc callback,
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gpointer user_data);
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gint _clutter_timeout_interval_compare_expiration
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(const ClutterTimeoutInterval *a,
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const ClutterTimeoutInterval *b);
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G_END_DECLS
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#endif /* __CLUTTER_TIMEOUT_INTERVAL_H__ */
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