mutter/cogl/cogl-pixel-buffer-private.h

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/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
#ifndef __COGL_PIXEL_BUFFER_PRIVATE_H__
#define __COGL_PIXEL_BUFFER_PRIVATE_H__
#include "cogl-handle.h"
#include "cogl-buffer-private.h"
#include <glib.h>
G_BEGIN_DECLS
#define COGL_PIXEL_BUFFER(buffer) ((CoglPixelBuffer *)(buffer))
#define COGL_PIXEL_BUFFER_SET_FLAG(buffer, flag) \
((buffer)->flags |= (COGL_PIXEL_BUFFER_FLAG_ ## flag))
#define COGL_PIXEL_BUFFER_CLEAR_FLAG(buffer, flag) \
((buffer)->flags &= ~(COGL_PIXEL_BUFFER_FLAG_ ## flag))
#define COGL_PIXEL_BUFFER_FLAG_IS_SET(buffer, flag) \
((buffer)->flags & (COGL_PIXEL_BUFFER_FLAG_ ## flag))
typedef enum _CoglPixelBufferFlags
{
COGL_PIXEL_BUFFER_FLAG_NONE = 0,
COGL_PIXEL_BUFFER_FLAG_STORE_CREATED = 1 << 0,
} CoglPixelBufferFlags;
typedef struct _CoglPixelBuffer
{
CoglBuffer _parent;
CoglPixelBufferFlags flags;
GLenum gl_target;
CoglPixelFormat format;
cogl: improves header and coding style consistency We've had complaints that our Cogl code/headers are a bit "special" so this is a first pass at tidying things up by giving them some consistency. These changes are all consistent with how new code in Cogl is being written, but the style isn't consistently applied across all code yet. There are two parts to this patch; but since each one required a large amount of effort to maintain tidy indenting it made sense to combine the changes to reduce the time spent re indenting the same lines. The first change is to use a consistent style for declaring function prototypes in headers. Cogl headers now consistently use this style for prototypes: return_type cogl_function_name (CoglType arg0, CoglType arg1); Not everyone likes this style, but it seems that most of the currently active Cogl developers agree on it. The second change is to constrain the use of redundant glib data types in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all been replaced with int, unsigned int, float, long, unsigned long and char respectively. When talking about pixel data; use of guchar has been replaced with guint8, otherwise unsigned char can be used. The glib types that we continue to use for portability are gboolean, gint{8,16,32,64}, guint{8,16,32,64} and gsize. The general intention is that Cogl should look palatable to the widest range of C programmers including those outside the Gnome community so - especially for the public API - we want to minimize the number of foreign looking typedefs.
2010-02-09 20:57:32 -05:00
unsigned int width;
unsigned int height;
unsigned int stride;
} CoglPixelBuffer;
cogl: improves header and coding style consistency We've had complaints that our Cogl code/headers are a bit "special" so this is a first pass at tidying things up by giving them some consistency. These changes are all consistent with how new code in Cogl is being written, but the style isn't consistently applied across all code yet. There are two parts to this patch; but since each one required a large amount of effort to maintain tidy indenting it made sense to combine the changes to reduce the time spent re indenting the same lines. The first change is to use a consistent style for declaring function prototypes in headers. Cogl headers now consistently use this style for prototypes: return_type cogl_function_name (CoglType arg0, CoglType arg1); Not everyone likes this style, but it seems that most of the currently active Cogl developers agree on it. The second change is to constrain the use of redundant glib data types in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all been replaced with int, unsigned int, float, long, unsigned long and char respectively. When talking about pixel data; use of guchar has been replaced with guint8, otherwise unsigned char can be used. The glib types that we continue to use for portability are gboolean, gint{8,16,32,64}, guint{8,16,32,64} and gsize. The general intention is that Cogl should look palatable to the widest range of C programmers including those outside the Gnome community so - especially for the public API - we want to minimize the number of foreign looking typedefs.
2010-02-09 20:57:32 -05:00
GQuark
_cogl_handle_pixel_buffer_get_type (void);
G_END_DECLS
#endif /* __COGL_PIXEL_BUFFER_PRIVATE_H__ */