mutter/src/compositor/mutter-window-private.h

54 lines
2.3 KiB
C
Raw Normal View History

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef MUTTER_WINDOW_PRIVATE_H
#define MUTTER_WINDOW_PRIVATE_H
#include <config.h>
#include <X11/extensions/Xdamage.h>
#include "compositor-mutter.h"
#include "region.h"
MutterWindow *mutter_window_new (MetaWindow *window);
Simplify relationship between mapping and visibility Previously, changes to the visibility of a window could be indicated by meta_compositor_map_window(), meta_compositor_unminimize_window(), meta_compositor_set_window_hidden(), etc, with the exact behavior depending on the 'live_hidden_windows' preference. Simplify this so that visibility is controlled by: meta_compositor_show_window() meta_compositor_hide_window() With an 'effect' parameter provided to indicate the appropriate effect (CREATE/UNMINIMIZE/MINIMIZE/DESTROY/NONE.) The map state of the window is signalled separately by: meta_compositor_map_window() meta_compositor_unmap_window() And is used only to control resource handling. Other changes: * The desired effect on show/hide is explicitly stored in MetaWindow, avoiding the need for the was_minimized flag. At idle, once we calculate the window state, we pass the effect to the compositor if it matches the new window state, and then clear the effect to start over for future map state changes. * meta_compositor_switch_workspace() is called before any windows are hidden or shown, allowing the compositor to avoid hiding or showing an effect for windows involved in the switch. http://bugzilla.gnome.org/show_bug.cgi?id=582341 * Handling of post-effect cleanups for MutterWindow are simplified - instead of trying to do different things based on the individual needs of different effects, we just wait until all effects complete and sync the window state to what it should be. * On unmap, once we destroy the pixmap, we tell ClutterX11Pixmap that we've done so, so it can clean up and unbind. (The unbinding doesn't seem to be working properly because of ClutterGLXPixmap or video driver issues.) http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-06-28 17:10:40 -04:00
void mutter_window_destroy (MutterWindow *cw);
void mutter_window_show (MutterWindow *cw,
MetaCompEffect effect);
void mutter_window_hide (MutterWindow *cw,
MetaCompEffect effect);
void mutter_window_maximize (MutterWindow *cw,
MetaRectangle *old_rect,
MetaRectangle *new_rect);
void mutter_window_unmaximize (MutterWindow *cw,
MetaRectangle *old_rect,
MetaRectangle *new_rect);
void mutter_window_process_damage (MutterWindow *cw,
XDamageNotifyEvent *event);
void mutter_window_pre_paint (MutterWindow *self);
gboolean mutter_window_effect_in_progress (MutterWindow *cw);
void mutter_window_sync_actor_position (MutterWindow *cw);
Simplify relationship between mapping and visibility Previously, changes to the visibility of a window could be indicated by meta_compositor_map_window(), meta_compositor_unminimize_window(), meta_compositor_set_window_hidden(), etc, with the exact behavior depending on the 'live_hidden_windows' preference. Simplify this so that visibility is controlled by: meta_compositor_show_window() meta_compositor_hide_window() With an 'effect' parameter provided to indicate the appropriate effect (CREATE/UNMINIMIZE/MINIMIZE/DESTROY/NONE.) The map state of the window is signalled separately by: meta_compositor_map_window() meta_compositor_unmap_window() And is used only to control resource handling. Other changes: * The desired effect on show/hide is explicitly stored in MetaWindow, avoiding the need for the was_minimized flag. At idle, once we calculate the window state, we pass the effect to the compositor if it matches the new window state, and then clear the effect to start over for future map state changes. * meta_compositor_switch_workspace() is called before any windows are hidden or shown, allowing the compositor to avoid hiding or showing an effect for windows involved in the switch. http://bugzilla.gnome.org/show_bug.cgi?id=582341 * Handling of post-effect cleanups for MutterWindow are simplified - instead of trying to do different things based on the individual needs of different effects, we just wait until all effects complete and sync the window state to what it should be. * On unmap, once we destroy the pixmap, we tell ClutterX11Pixmap that we've done so, so it can clean up and unbind. (The unbinding doesn't seem to be working properly because of ClutterGLXPixmap or video driver issues.) http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-06-28 17:10:40 -04:00
void mutter_window_sync_visibility (MutterWindow *cw);
void mutter_window_update_window_type (MutterWindow *cw);
void mutter_window_update_shape (MutterWindow *cw,
gboolean shaped);
void mutter_window_update_opacity (MutterWindow *cw);
Simplify relationship between mapping and visibility Previously, changes to the visibility of a window could be indicated by meta_compositor_map_window(), meta_compositor_unminimize_window(), meta_compositor_set_window_hidden(), etc, with the exact behavior depending on the 'live_hidden_windows' preference. Simplify this so that visibility is controlled by: meta_compositor_show_window() meta_compositor_hide_window() With an 'effect' parameter provided to indicate the appropriate effect (CREATE/UNMINIMIZE/MINIMIZE/DESTROY/NONE.) The map state of the window is signalled separately by: meta_compositor_map_window() meta_compositor_unmap_window() And is used only to control resource handling. Other changes: * The desired effect on show/hide is explicitly stored in MetaWindow, avoiding the need for the was_minimized flag. At idle, once we calculate the window state, we pass the effect to the compositor if it matches the new window state, and then clear the effect to start over for future map state changes. * meta_compositor_switch_workspace() is called before any windows are hidden or shown, allowing the compositor to avoid hiding or showing an effect for windows involved in the switch. http://bugzilla.gnome.org/show_bug.cgi?id=582341 * Handling of post-effect cleanups for MutterWindow are simplified - instead of trying to do different things based on the individual needs of different effects, we just wait until all effects complete and sync the window state to what it should be. * On unmap, once we destroy the pixmap, we tell ClutterX11Pixmap that we've done so, so it can clean up and unbind. (The unbinding doesn't seem to be working properly because of ClutterGLXPixmap or video driver issues.) http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-06-28 17:10:40 -04:00
void mutter_window_mapped (MutterWindow *cw);
void mutter_window_unmapped (MutterWindow *cw);
MetaRegion *mutter_window_get_obscured_region (MutterWindow *cw);
void mutter_window_set_visible_region (MutterWindow *cw,
MetaRegion *visible_region);
void mutter_window_set_visible_region_beneath (MutterWindow *cw,
MetaRegion *beneath_region);
void mutter_window_reset_visible_regions (MutterWindow *cw);
void mutter_window_effect_completed (MutterWindow *actor,
gulong event);
#endif /* MUTTER_WINDOW_PRIVATE_H */