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405 lines
13 KiB
C
405 lines
13 KiB
C
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/*
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* Copyright (C) 2022 Red Hat Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*/
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#include "config.h"
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#include "tests/cogl-test-utils.h"
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#include "backends/meta-backend-private.h"
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static gboolean cogl_test_is_verbose;
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CoglContext *test_ctx;
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CoglFramebuffer *test_fb;
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static gboolean
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compare_component (int a, int b)
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{
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return ABS (a - b) <= 1;
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}
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void
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test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
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uint32_t expected_pixel)
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{
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/* Compare each component with a small fuzz factor */
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if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
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!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
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!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
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!compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
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{
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uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
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char *screen_pixel_string =
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g_strdup_printf ("#%08x", screen_pixel_num);
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char *expected_pixel_string =
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g_strdup_printf ("#%08x", expected_pixel);
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g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
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g_free (screen_pixel_string);
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g_free (expected_pixel_string);
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}
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}
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void
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test_utils_compare_pixel (const uint8_t *screen_pixel,
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uint32_t expected_pixel)
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{
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/* Compare each component with a small fuzz factor */
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if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
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!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
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!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
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{
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uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
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char *screen_pixel_string =
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g_strdup_printf ("#%06x", screen_pixel_num >> 8);
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char *expected_pixel_string =
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g_strdup_printf ("#%06x", expected_pixel >> 8);
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g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
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g_free (screen_pixel_string);
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g_free (expected_pixel_string);
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}
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}
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void
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test_utils_check_pixel (CoglFramebuffer *test_fb,
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int x,
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int y,
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uint32_t expected_pixel)
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{
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uint8_t pixel[4];
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cogl_framebuffer_read_pixels (test_fb,
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x, y, 1, 1,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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pixel);
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test_utils_compare_pixel (pixel, expected_pixel);
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}
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void
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test_utils_check_pixel_and_alpha (CoglFramebuffer *test_fb,
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int x,
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int y,
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uint32_t expected_pixel)
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{
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uint8_t pixel[4];
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cogl_framebuffer_read_pixels (test_fb,
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x, y, 1, 1,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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pixel);
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test_utils_compare_pixel_and_alpha (pixel, expected_pixel);
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}
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void
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test_utils_check_pixel_rgb (CoglFramebuffer *test_fb,
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int x,
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int y,
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int r,
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int g,
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int b)
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{
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g_return_if_fail (r >= 0);
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g_return_if_fail (g >= 0);
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g_return_if_fail (b >= 0);
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g_return_if_fail (r <= 0xFF);
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g_return_if_fail (g <= 0xFF);
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g_return_if_fail (b <= 0xFF);
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test_utils_check_pixel (test_fb, x, y,
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(((guint32) r) << 24) |
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(((guint32) g) << 16) |
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(((guint32) b) << 8));
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}
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void
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test_utils_check_region (CoglFramebuffer *test_fb,
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int x,
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int y,
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int width,
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int height,
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uint32_t expected_rgba)
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{
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uint8_t *pixels, *p;
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pixels = p = g_malloc (width * height * 4);
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cogl_framebuffer_read_pixels (test_fb,
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x,
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y,
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width,
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height,
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COGL_PIXEL_FORMAT_RGBA_8888,
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p);
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/* Check whether the center of each division is the right color */
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for (y = 0; y < height; y++)
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{
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for (x = 0; x < width; x++)
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{
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test_utils_compare_pixel (p, expected_rgba);
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p += 4;
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}
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}
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g_free (pixels);
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}
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CoglTexture *
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test_utils_create_color_texture (CoglContext *context,
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uint32_t color)
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{
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CoglTexture2D *tex_2d;
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color = GUINT32_TO_BE (color);
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tex_2d = cogl_texture_2d_new_from_data (context,
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1, 1, /* width/height */
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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4, /* rowstride */
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(uint8_t *) &color,
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NULL);
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return COGL_TEXTURE (tex_2d);
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}
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gboolean
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cogl_test_verbose (void)
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{
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return cogl_test_is_verbose;
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}
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static void
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set_auto_mipmap_cb (CoglTexture *sub_texture,
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const float *sub_texture_coords,
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const float *meta_coords,
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void *user_data)
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{
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cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (sub_texture),
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FALSE);
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}
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CoglTexture *
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test_utils_texture_new_with_size (CoglContext *ctx,
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int width,
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int height,
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TestUtilsTextureFlags flags,
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CoglTextureComponents components)
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{
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CoglTexture *tex;
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GError *skip_error = NULL;
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/* First try creating a fast-path non-sliced texture */
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tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
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cogl_texture_set_components (tex, components);
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if (!cogl_texture_allocate (tex, &skip_error))
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{
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g_error_free (skip_error);
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cogl_object_unref (tex);
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tex = NULL;
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}
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if (!tex)
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{
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/* If it fails resort to sliced textures */
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int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
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-1 : COGL_TEXTURE_MAX_WASTE;
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CoglTexture2DSliced *tex_2ds =
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cogl_texture_2d_sliced_new_with_size (ctx,
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width,
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height,
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max_waste);
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tex = COGL_TEXTURE (tex_2ds);
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cogl_texture_set_components (tex, components);
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}
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if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
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{
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/* To be able to iterate the slices of a #CoglTexture2DSliced we
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* need to ensure the texture is allocated... */
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cogl_texture_allocate (tex, NULL); /* don't catch exceptions */
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cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
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0, 0, 1, 1,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
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set_auto_mipmap_cb,
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NULL); /* don't catch exceptions */
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}
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cogl_texture_allocate (tex, NULL);
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return tex;
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}
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CoglTexture *
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test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
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TestUtilsTextureFlags flags,
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gboolean premultiplied)
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{
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CoglAtlasTexture *atlas_tex;
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CoglTexture *tex;
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GError *internal_error = NULL;
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if (!flags)
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{
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/* First try putting the texture in the atlas */
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atlas_tex = cogl_atlas_texture_new_from_bitmap (bitmap);
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cogl_texture_set_premultiplied (COGL_TEXTURE (atlas_tex), premultiplied);
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if (cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
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return COGL_TEXTURE (atlas_tex);
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cogl_object_unref (atlas_tex);
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}
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g_clear_error (&internal_error);
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/* If that doesn't work try a fast path 2D texture */
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tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
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cogl_texture_set_premultiplied (tex, premultiplied);
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if (g_error_matches (internal_error,
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COGL_SYSTEM_ERROR,
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COGL_SYSTEM_ERROR_NO_MEMORY))
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{
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g_assert_not_reached ();
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return NULL;
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}
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g_clear_error (&internal_error);
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if (!tex)
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{
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/* Otherwise create a sliced texture */
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int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
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-1 : COGL_TEXTURE_MAX_WASTE;
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CoglTexture2DSliced *tex_2ds =
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cogl_texture_2d_sliced_new_from_bitmap (bitmap, max_waste);
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tex = COGL_TEXTURE (tex_2ds);
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cogl_texture_set_premultiplied (tex, premultiplied);
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}
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if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
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{
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cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
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0, 0, 1, 1,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
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set_auto_mipmap_cb,
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NULL); /* don't catch exceptions */
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}
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cogl_texture_allocate (tex, NULL);
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return tex;
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}
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CoglTexture *
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test_utils_texture_new_from_data (CoglContext *ctx,
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int width,
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int height,
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TestUtilsTextureFlags flags,
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CoglPixelFormat format,
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int rowstride,
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const uint8_t *data)
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{
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CoglBitmap *bmp;
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CoglTexture *tex;
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g_assert_cmpint (format, !=, COGL_PIXEL_FORMAT_ANY);
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g_assert (data != NULL);
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/* Wrap the data into a bitmap */
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bmp = cogl_bitmap_new_for_data (ctx,
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width, height,
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format,
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rowstride,
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(uint8_t *) data);
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tex = test_utils_texture_new_from_bitmap (bmp, flags, TRUE);
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cogl_object_unref (bmp);
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return tex;
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}
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static void
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on_before_tests (MetaContext *context)
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{
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MetaBackend *backend = meta_context_get_backend (context);
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglOffscreen *offscreen;
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CoglTexture2D *tex;
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GError *error = NULL;
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test_ctx = clutter_backend_get_cogl_context (clutter_backend);
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tex = cogl_texture_2d_new_with_size (test_ctx, FB_WIDTH, FB_HEIGHT);
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g_assert_nonnull (tex);
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offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (tex));
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g_assert_nonnull (offscreen);
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test_fb = COGL_FRAMEBUFFER (offscreen);
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if (!cogl_framebuffer_allocate (test_fb, &error))
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g_error ("Failed to allocate framebuffer: %s", error->message);
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cogl_framebuffer_clear4f (test_fb,
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COGL_BUFFER_BIT_COLOR |
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COGL_BUFFER_BIT_DEPTH |
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COGL_BUFFER_BIT_STENCIL,
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0, 0, 0, 1);
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}
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static void
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on_after_tests (MetaContext *context)
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{
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g_clear_object (&test_fb);
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}
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MetaContext *
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meta_create_cogl_test_context (int argc,
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char **argv)
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{
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MetaContext *context = NULL;
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context = meta_create_test_context (META_CONTEXT_TEST_TYPE_HEADLESS,
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META_CONTEXT_TEST_FLAG_NO_X11);
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g_assert (meta_context_configure (context, &argc, &argv, NULL));
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if (g_strcmp0 ("COGL_TEST_VERBOSE", "1") == 0)
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cogl_test_is_verbose = TRUE;
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g_signal_connect (context, "before-tests",
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G_CALLBACK (on_before_tests), NULL);
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g_signal_connect (context, "after-tests",
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G_CALLBACK (on_after_tests), NULL);
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return context;
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}
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