2009-06-29 18:30:26 +00:00
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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2010-06-29 22:43:56 +00:00
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#include <config.h>
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2009-06-29 18:30:26 +00:00
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#define _ISOC99_SOURCE /* for roundf */
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#include <math.h>
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2010-11-13 20:44:59 +00:00
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#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
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2013-01-23 20:54:41 +00:00
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#include "clutter-utils.h"
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2011-08-27 09:43:09 +00:00
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#include "compositor-private.h"
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2010-10-18 17:27:14 +00:00
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#include "meta-window-actor-private.h"
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#include "meta-window-group.h"
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2012-01-07 22:21:32 +00:00
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#include "window-private.h"
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2013-11-21 20:25:08 +00:00
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#include "meta-cullable.h"
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2009-06-29 18:30:26 +00:00
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2010-10-18 17:27:14 +00:00
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struct _MetaWindowGroupClass
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2009-06-29 18:30:26 +00:00
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{
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2012-01-17 14:16:46 +00:00
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ClutterActorClass parent_class;
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2009-06-29 18:30:26 +00:00
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};
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2010-10-18 17:27:14 +00:00
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struct _MetaWindowGroup
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2009-06-29 18:30:26 +00:00
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{
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2012-01-17 14:16:46 +00:00
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ClutterActor parent;
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2009-06-29 18:30:26 +00:00
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MetaScreen *screen;
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};
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2013-11-21 20:25:08 +00:00
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static void cullable_iface_init (MetaCullableInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (MetaWindowGroup, meta_window_group, CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
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2009-06-29 18:30:26 +00:00
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2012-08-15 23:03:39 +00:00
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/* Help macros to scale from OpenGL <-1,1> coordinates system to
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* window coordinates ranging [0,window-size]. Borrowed from clutter-utils.c
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*/
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#define MTX_GL_SCALE_X(x,w,v1,v2) ((((((x) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
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#define MTX_GL_SCALE_Y(y,w,v1,v2) ((v1) - (((((y) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
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/* Check if we're painting the MetaWindowGroup "untransformed". This can
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* differ from the result of actor_is_untransformed(window_group) if we're
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* inside a clone paint. The integer translation, if any, is returned.
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*/
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static gboolean
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painting_untransformed (MetaWindowGroup *window_group,
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int *x_origin,
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int *y_origin)
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{
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CoglMatrix modelview, projection, modelview_projection;
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ClutterVertex vertices[4];
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int width, height;
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float viewport[4];
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int i;
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cogl_get_modelview_matrix (&modelview);
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cogl_get_projection_matrix (&projection);
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cogl_matrix_multiply (&modelview_projection,
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&projection,
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&modelview);
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meta_screen_get_size (window_group->screen, &width, &height);
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vertices[0].x = 0;
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vertices[0].y = 0;
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vertices[0].z = 0;
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vertices[1].x = width;
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vertices[1].y = 0;
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vertices[1].z = 0;
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vertices[2].x = 0;
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vertices[2].y = height;
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vertices[2].z = 0;
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vertices[3].x = width;
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vertices[3].y = height;
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vertices[3].z = 0;
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cogl_get_viewport (viewport);
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for (i = 0; i < 4; i++)
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{
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float w = 1;
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cogl_matrix_transform_point (&modelview_projection, &vertices[i].x, &vertices[i].y, &vertices[i].z, &w);
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vertices[i].x = MTX_GL_SCALE_X (vertices[i].x, w,
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viewport[2], viewport[0]);
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vertices[i].y = MTX_GL_SCALE_Y (vertices[i].y, w,
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viewport[3], viewport[1]);
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}
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2013-02-18 22:55:26 +00:00
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return meta_actor_vertices_are_untransformed (vertices, width, height, x_origin, y_origin);
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2012-08-15 23:03:39 +00:00
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}
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2009-06-29 18:30:26 +00:00
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static void
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2013-11-21 20:25:08 +00:00
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meta_window_group_cull_out (MetaCullable *cullable,
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cairo_region_t *unobscured_region,
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cairo_region_t *clip_region)
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2009-06-29 18:30:26 +00:00
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{
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2013-11-21 20:25:08 +00:00
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meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
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2013-11-25 20:17:14 +00:00
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}
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2009-06-29 18:30:26 +00:00
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2013-11-25 20:17:14 +00:00
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static void
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2013-11-21 20:25:08 +00:00
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meta_window_group_reset_culling (MetaCullable *cullable)
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2013-11-25 20:17:14 +00:00
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{
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2013-11-21 20:25:08 +00:00
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meta_cullable_reset_culling_children (cullable);
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}
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2009-06-29 18:30:26 +00:00
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2013-11-21 20:25:08 +00:00
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static void
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cullable_iface_init (MetaCullableInterface *iface)
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{
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iface->cull_out = meta_window_group_cull_out;
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iface->reset_culling = meta_window_group_reset_culling;
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2009-06-29 18:30:26 +00:00
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}
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2013-11-25 20:17:14 +00:00
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static void
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meta_window_group_paint (ClutterActor *actor)
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{
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cairo_region_t *clip_region;
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cairo_region_t *unobscured_region;
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cairo_rectangle_int_t visible_rect, clip_rect;
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int paint_x_offset, paint_y_offset;
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int paint_x_origin, paint_y_origin;
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int actor_x_origin, actor_y_origin;
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MetaWindowGroup *window_group = META_WINDOW_GROUP (actor);
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ClutterActor *stage = clutter_actor_get_stage (actor);
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/* Normally we expect an actor to be drawn at it's position on the screen.
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* However, if we're inside the paint of a ClutterClone, that won't be the
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* case and we need to compensate. We look at the position of the window
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* group under the current model-view matrix and the position of the actor.
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* If they are both simply integer translations, then we can compensate
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* easily, otherwise we give up.
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*
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* Possible cleanup: work entirely in paint space - we can compute the
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* combination of the model-view matrix with the local matrix for each child
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* actor and get a total transformation for that actor for how we are
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* painting currently, and never worry about how actors are positioned
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* on the stage.
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*/
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if (!painting_untransformed (window_group, &paint_x_origin, &paint_y_origin) ||
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!meta_actor_is_untransformed (actor, &actor_x_origin, &actor_y_origin))
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{
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CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);
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return;
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}
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visible_rect.x = visible_rect.y = 0;
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visible_rect.width = clutter_actor_get_width (CLUTTER_ACTOR (stage));
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visible_rect.height = clutter_actor_get_height (CLUTTER_ACTOR (stage));
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unobscured_region = cairo_region_create_rectangle (&visible_rect);
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/* Get the clipped redraw bounds from Clutter so that we can avoid
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* painting shadows on windows that don't need to be painted in this
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* frame. In the case of a multihead setup with mismatched monitor
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* sizes, we could intersect this with an accurate union of the
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* monitors to avoid painting shadows that are visible only in the
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* holes. */
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clutter_stage_get_redraw_clip_bounds (CLUTTER_STAGE (stage),
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&clip_rect);
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clip_region = cairo_region_create_rectangle (&clip_rect);
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paint_x_offset = paint_x_origin - actor_x_origin;
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paint_y_offset = paint_y_origin - actor_y_origin;
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cairo_region_translate (clip_region, -paint_x_offset, -paint_y_offset);
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2013-11-21 20:25:08 +00:00
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meta_cullable_cull_out (META_CULLABLE (window_group), unobscured_region, clip_region);
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2013-11-25 20:17:14 +00:00
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cairo_region_destroy (unobscured_region);
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cairo_region_destroy (clip_region);
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CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);
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2013-11-21 20:25:08 +00:00
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meta_cullable_reset_culling (META_CULLABLE (window_group));
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2013-11-25 20:17:14 +00:00
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}
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2013-12-03 05:27:03 +00:00
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/* Adapted from clutter_actor_update_default_paint_volume() */
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2013-03-02 12:04:20 +00:00
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static gboolean
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2013-12-03 05:27:03 +00:00
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meta_window_group_get_paint_volume (ClutterActor *self,
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2013-03-02 12:04:20 +00:00
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ClutterPaintVolume *volume)
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{
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2013-12-03 05:27:03 +00:00
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ClutterActorIter iter;
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ClutterActor *child;
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clutter_actor_iter_init (&iter, self);
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while (clutter_actor_iter_next (&iter, &child))
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{
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const ClutterPaintVolume *child_volume;
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if (!CLUTTER_ACTOR_IS_MAPPED (child))
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continue;
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child_volume = clutter_actor_get_transformed_paint_volume (child, self);
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if (child_volume == NULL)
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return FALSE;
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clutter_paint_volume_union (volume, child_volume);
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}
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return TRUE;
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2013-03-02 12:04:20 +00:00
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}
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2009-06-29 18:30:26 +00:00
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static void
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2010-10-18 17:27:14 +00:00
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meta_window_group_class_init (MetaWindowGroupClass *klass)
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2009-06-29 18:30:26 +00:00
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{
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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2010-10-18 17:27:14 +00:00
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actor_class->paint = meta_window_group_paint;
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2013-03-02 12:04:20 +00:00
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actor_class->get_paint_volume = meta_window_group_get_paint_volume;
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2009-06-29 18:30:26 +00:00
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}
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static void
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2010-10-18 17:27:14 +00:00
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meta_window_group_init (MetaWindowGroup *window_group)
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2009-06-29 18:30:26 +00:00
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{
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}
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ClutterActor *
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2010-10-18 17:27:14 +00:00
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meta_window_group_new (MetaScreen *screen)
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2009-06-29 18:30:26 +00:00
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{
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2010-10-18 17:27:14 +00:00
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MetaWindowGroup *window_group;
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2009-06-29 18:30:26 +00:00
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2010-10-18 17:27:14 +00:00
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window_group = g_object_new (META_TYPE_WINDOW_GROUP, NULL);
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2009-06-29 18:30:26 +00:00
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window_group->screen = screen;
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return CLUTTER_ACTOR (window_group);
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}
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