mutter/src/backends/native/meta-backend-native.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "meta-backend-native.h"
#include "meta-backend-native-private.h"
#include <meta/main.h>
#include <clutter/evdev/clutter-evdev.h>
#include <libupower-glib/upower.h>
#include "clutter/egl/clutter-egl.h"
#include "clutter/evdev/clutter-evdev.h"
#include "meta-barrier-native.h"
#include "meta-border.h"
#include "meta-idle-monitor-native.h"
#include "meta-monitor-manager-kms.h"
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#include "meta-cursor-renderer-native.h"
#include "meta-launcher.h"
#include "backends/meta-cursor-tracker-private.h"
#include "backends/meta-logical-monitor.h"
#include "backends/meta-monitor-manager-private.h"
#include "backends/meta-pointer-constraint.h"
Introduce regional stage rendering Add support for drawing a stage using multiple framebuffers each making up one part of the stage. This works by the stage backend (ClutterStageWindow) providing a list of views which will be for splitting up the stage in different regions. A view layout, for now, is a set of rectangles. The stage window (i.e. stage "backend" will use this information when drawing a frame, using one framebuffer for each view. The scene graph is adapted to explictly take a view when painting the stage. It will use this view, its assigned framebuffer and layout to offset and clip the drawing accordingly. This effectively removes any notion of "stage framebuffer", since each stage now may consist of multiple framebuffers. Therefore, API involving this has been deprecated and made no-ops; namely clutter_stage_ensure_context(). Callers are now assumed to either always use a framebuffer reference explicitly, or push/pop the framebuffer of a given view where the code has not yet changed to use the explicit-buffer-using cogl API. Currently only the nested X11 backend supports this mode fully, and the per view framebuffers are all offscreen. Upon frame completion, it'll blit each view's framebuffer onto the onscreen framebuffer before swapping. Other backends (X11 CM and native/KMS) are adapted to manage a full-stage view. The X11 CM backend will continue to use this method, while the native/KMS backend will be adopted to use multiple view drawing. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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#include "backends/meta-stage.h"
#include "backends/native/meta-clutter-backend-native.h"
#include "backends/native/meta-renderer-native.h"
Introduce regional stage rendering Add support for drawing a stage using multiple framebuffers each making up one part of the stage. This works by the stage backend (ClutterStageWindow) providing a list of views which will be for splitting up the stage in different regions. A view layout, for now, is a set of rectangles. The stage window (i.e. stage "backend" will use this information when drawing a frame, using one framebuffer for each view. The scene graph is adapted to explictly take a view when painting the stage. It will use this view, its assigned framebuffer and layout to offset and clip the drawing accordingly. This effectively removes any notion of "stage framebuffer", since each stage now may consist of multiple framebuffers. Therefore, API involving this has been deprecated and made no-ops; namely clutter_stage_ensure_context(). Callers are now assumed to either always use a framebuffer reference explicitly, or push/pop the framebuffer of a given view where the code has not yet changed to use the explicit-buffer-using cogl API. Currently only the nested X11 backend supports this mode fully, and the per view framebuffers are all offscreen. Upon frame completion, it'll blit each view's framebuffer onto the onscreen framebuffer before swapping. Other backends (X11 CM and native/KMS) are adapted to manage a full-stage view. The X11 CM backend will continue to use this method, while the native/KMS backend will be adopted to use multiple view drawing. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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#include "backends/native/meta-stage-native.h"
#include <stdlib.h>
struct _MetaBackendNative
{
MetaBackend parent;
};
struct _MetaBackendNativePrivate
{
MetaLauncher *launcher;
MetaBarrierManagerNative *barrier_manager;
UpClient *up_client;
guint sleep_signal_id;
GCancellable *cancellable;
GDBusConnection *system_bus;
};
typedef struct _MetaBackendNativePrivate MetaBackendNativePrivate;
G_DEFINE_TYPE_WITH_PRIVATE (MetaBackendNative, meta_backend_native, META_TYPE_BACKEND);
static void
meta_backend_native_finalize (GObject *object)
{
MetaBackendNative *native = META_BACKEND_NATIVE (object);
MetaBackendNativePrivate *priv = meta_backend_native_get_instance_private (native);
meta_launcher_free (priv->launcher);
g_object_unref (priv->up_client);
if (priv->sleep_signal_id)
g_dbus_connection_signal_unsubscribe (priv->system_bus, priv->sleep_signal_id);
g_cancellable_cancel (priv->cancellable);
g_clear_object (&priv->cancellable);
g_clear_object (&priv->system_bus);
G_OBJECT_CLASS (meta_backend_native_parent_class)->finalize (object);
}
static void
prepare_for_sleep_cb (GDBusConnection *connection,
const gchar *sender_name,
const gchar *object_path,
const gchar *interface_name,
const gchar *signal_name,
GVariant *parameters,
gpointer user_data)
{
gboolean suspending;
g_variant_get (parameters, "(b)", &suspending);
if (suspending)
return;
meta_idle_monitor_native_reset_idletime (meta_idle_monitor_get_core ());
}
static void
system_bus_gotten_cb (GObject *object,
GAsyncResult *res,
gpointer user_data)
{
MetaBackendNativePrivate *priv;
GDBusConnection *bus;
bus = g_bus_get_finish (res, NULL);
if (!bus)
return;
priv = meta_backend_native_get_instance_private (META_BACKEND_NATIVE (user_data));
priv->system_bus = bus;
priv->sleep_signal_id = g_dbus_connection_signal_subscribe (priv->system_bus,
"org.freedesktop.login1",
"org.freedesktop.login1.Manager",
"PrepareForSleep",
"/org/freedesktop/login1",
NULL,
G_DBUS_SIGNAL_FLAGS_NONE,
prepare_for_sleep_cb,
NULL,
NULL);
}
static void
lid_is_closed_changed_cb (UpClient *client,
GParamSpec *pspec,
gpointer user_data)
{
if (up_client_get_lid_is_closed (client))
return;
meta_idle_monitor_native_reset_idletime (meta_idle_monitor_get_core ());
}
static void
constrain_to_barriers (ClutterInputDevice *device,
guint32 time,
float *new_x,
float *new_y)
{
MetaBackendNative *native = META_BACKEND_NATIVE (meta_get_backend ());
MetaBackendNativePrivate *priv =
meta_backend_native_get_instance_private (native);
meta_barrier_manager_native_process (priv->barrier_manager,
device,
time,
new_x, new_y);
}
static void
constrain_to_client_constraint (ClutterInputDevice *device,
guint32 time,
float prev_x,
float prev_y,
float *x,
float *y)
{
MetaBackend *backend = meta_get_backend ();
MetaPointerConstraint *constraint =
meta_backend_get_client_pointer_constraint (backend);
if (!constraint)
return;
meta_pointer_constraint_constrain (constraint, device,
time, prev_x, prev_y, x, y);
}
/*
* The pointer constrain code is mostly a rip-off of the XRandR code from Xorg.
* (from xserver/randr/rrcrtc.c, RRConstrainCursorHarder)
*
* Copyright © 2006 Keith Packard
* Copyright 2010 Red Hat, Inc
*
*/
static void
constrain_all_screen_monitors (ClutterInputDevice *device,
MetaMonitorManager *monitor_manager,
float *x,
float *y)
{
ClutterPoint current;
float cx, cy;
GList *logical_monitors, *l;
clutter_input_device_get_coords (device, NULL, &current);
cx = current.x;
cy = current.y;
/* if we're trying to escape, clamp to the CRTC we're coming from */
logical_monitors =
meta_monitor_manager_get_logical_monitors (monitor_manager);
for (l = logical_monitors; l; l = l->next)
{
MetaLogicalMonitor *logical_monitor = l->data;
int left, right, top, bottom;
left = logical_monitor->rect.x;
right = left + logical_monitor->rect.width;
top = logical_monitor->rect.y;
bottom = top + logical_monitor->rect.height;
if ((cx >= left) && (cx < right) && (cy >= top) && (cy < bottom))
{
if (*x < left)
*x = left;
if (*x >= right)
*x = right - 1;
if (*y < top)
*y = top;
if (*y >= bottom)
*y = bottom - 1;
return;
}
}
}
static void
pointer_constrain_callback (ClutterInputDevice *device,
guint32 time,
float prev_x,
float prev_y,
float *new_x,
float *new_y,
gpointer user_data)
{
MetaBackend *backend = meta_get_backend ();
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
/* Constrain to barriers */
constrain_to_barriers (device, time, new_x, new_y);
/* Constrain to pointer lock */
constrain_to_client_constraint (device, time, prev_x, prev_y, new_x, new_y);
/* if we're moving inside a monitor, we're fine */
if (meta_monitor_manager_get_logical_monitor_at (monitor_manager,
*new_x, *new_y))
return;
/* if we're trying to escape, clamp to the CRTC we're coming from */
constrain_all_screen_monitors (device, monitor_manager, new_x, new_y);
}
static void
relative_motion_across_outputs (MetaMonitorManager *monitor_manager,
MetaLogicalMonitor *current,
float cur_x,
float cur_y,
float *dx_inout,
float *dy_inout)
{
MetaLogicalMonitor *cur = current;
float x = cur_x, y = cur_y;
float dx = *dx_inout, dy = *dy_inout;
MetaScreenDirection direction = -1;
while (cur)
{
MetaLine2 left, right, top, bottom, motion;
MetaVector2 intersection;
motion = (MetaLine2) {
.a = { x, y },
.b = { x + (dx * cur->scale), y + (dy * cur->scale) }
};
left = (MetaLine2) {
{ cur->rect.x, cur->rect.y },
{ cur->rect.x, cur->rect.y + cur->rect.height }
};
right = (MetaLine2) {
{ cur->rect.x + cur->rect.width, cur->rect.y },
{ cur->rect.x + cur->rect.width, cur->rect.y + cur->rect.height }
};
top = (MetaLine2) {
{ cur->rect.x, cur->rect.y },
{ cur->rect.x + cur->rect.width, cur->rect.y }
};
bottom = (MetaLine2) {
{ cur->rect.x, cur->rect.y + cur->rect.height },
{ cur->rect.x + cur->rect.width, cur->rect.y + cur->rect.height }
};
if (direction != META_SCREEN_RIGHT &&
meta_line2_intersects_with (&motion, &left, &intersection))
direction = META_SCREEN_LEFT;
else if (direction != META_SCREEN_LEFT &&
meta_line2_intersects_with (&motion, &right, &intersection))
direction = META_SCREEN_RIGHT;
else if (direction != META_SCREEN_DOWN &&
meta_line2_intersects_with (&motion, &top, &intersection))
direction = META_SCREEN_UP;
else if (direction != META_SCREEN_UP &&
meta_line2_intersects_with (&motion, &bottom, &intersection))
direction = META_SCREEN_DOWN;
else
{
/* We reached the dest logical monitor */
x = motion.b.x;
y = motion.b.y;
break;
}
x = intersection.x;
y = intersection.y;
dx -= intersection.x - motion.a.x;
dy -= intersection.y - motion.a.y;
cur = meta_monitor_manager_get_logical_monitor_neighbor (monitor_manager,
cur, direction);
}
*dx_inout = x - cur_x;
*dy_inout = y - cur_y;
}
static void
relative_motion_filter (ClutterInputDevice *device,
float x,
float y,
float *dx,
float *dy,
gpointer user_data)
{
MetaMonitorManager *monitor_manager = user_data;
MetaLogicalMonitor *logical_monitor, *dest_logical_monitor;
float new_dx, new_dy;
logical_monitor = meta_monitor_manager_get_logical_monitor_at (monitor_manager,
x, y);
if (!logical_monitor)
return;
new_dx = (*dx) * logical_monitor->scale;
new_dy = (*dy) * logical_monitor->scale;
dest_logical_monitor = meta_monitor_manager_get_logical_monitor_at (monitor_manager,
x + new_dx,
y + new_dy);
if (dest_logical_monitor &&
dest_logical_monitor != logical_monitor)
{
/* If we are crossing monitors, attempt to bisect the distance on each
* axis and apply the relative scale for each of them.
*/
new_dx = *dx;
new_dy = *dy;
relative_motion_across_outputs (monitor_manager, logical_monitor,
x, y, &new_dx, &new_dy);
}
*dx = new_dx;
*dy = new_dy;
}
static ClutterBackend *
meta_backend_native_create_clutter_backend (MetaBackend *backend)
{
return g_object_new (META_TYPE_CLUTTER_BACKEND_NATIVE, NULL);
}
static void
meta_backend_native_post_init (MetaBackend *backend)
{
ClutterDeviceManager *manager = clutter_device_manager_get_default ();
META_BACKEND_CLASS (meta_backend_native_parent_class)->post_init (backend);
clutter_evdev_set_pointer_constrain_callback (manager, pointer_constrain_callback,
NULL, NULL);
clutter_evdev_set_relative_motion_filter (manager, relative_motion_filter,
meta_backend_get_monitor_manager (backend));
}
static MetaIdleMonitor *
meta_backend_native_create_idle_monitor (MetaBackend *backend,
int device_id)
{
return g_object_new (META_TYPE_IDLE_MONITOR_NATIVE,
"device-id", device_id,
NULL);
}
static MetaMonitorManager *
meta_backend_native_create_monitor_manager (MetaBackend *backend)
{
return g_object_new (META_TYPE_MONITOR_MANAGER_KMS, NULL);
}
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static MetaCursorRenderer *
meta_backend_native_create_cursor_renderer (MetaBackend *backend)
{
return g_object_new (META_TYPE_CURSOR_RENDERER_NATIVE, NULL);
}
static MetaRenderer *
meta_backend_native_create_renderer (MetaBackend *backend)
{
MetaBackendNative *native = META_BACKEND_NATIVE (backend);
MetaBackendNativePrivate *priv =
meta_backend_native_get_instance_private (native);
int kms_fd;
const char *kms_file_path;
GError *error = NULL;
MetaRendererNative *renderer_native;
kms_fd = meta_launcher_get_kms_fd (priv->launcher);
kms_file_path = meta_launcher_get_kms_file_path (priv->launcher);
renderer_native = meta_renderer_native_new (kms_fd, kms_file_path, &error);
if (!renderer_native)
{
meta_warning ("Failed to create renderer: %s\n", error->message);
g_error_free (error);
return NULL;
}
return META_RENDERER (renderer_native);
}
static void
meta_backend_native_warp_pointer (MetaBackend *backend,
int x,
int y)
{
ClutterDeviceManager *manager = clutter_device_manager_get_default ();
ClutterInputDevice *device = clutter_device_manager_get_core_device (manager, CLUTTER_POINTER_DEVICE);
MetaCursorTracker *cursor_tracker = meta_backend_get_cursor_tracker (backend);
/* XXX */
guint32 time_ = 0;
/* Warp the input device pointer state. */
clutter_evdev_warp_pointer (device, time_, x, y);
/* Warp displayed pointer cursor. */
meta_cursor_tracker_update_position (cursor_tracker, x, y);
}
static MetaLogicalMonitor *
meta_backend_native_get_current_logical_monitor (MetaBackend *backend)
{
MetaCursorTracker *cursor_tracker = meta_backend_get_cursor_tracker (backend);
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
int x, y;
meta_cursor_tracker_get_pointer (cursor_tracker, &x, &y, NULL);
return meta_monitor_manager_get_logical_monitor_at (monitor_manager, x, y);
}
static void
meta_backend_native_set_keymap (MetaBackend *backend,
const char *layouts,
const char *variants,
const char *options)
{
ClutterDeviceManager *manager = clutter_device_manager_get_default ();
struct xkb_rule_names names;
struct xkb_keymap *keymap;
struct xkb_context *context;
names.rules = DEFAULT_XKB_RULES_FILE;
names.model = DEFAULT_XKB_MODEL;
names.layout = layouts;
names.variant = variants;
names.options = options;
context = xkb_context_new (XKB_CONTEXT_NO_FLAGS);
keymap = xkb_keymap_new_from_names (context, &names, XKB_KEYMAP_COMPILE_NO_FLAGS);
xkb_context_unref (context);
clutter_evdev_set_keyboard_map (manager, keymap);
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g_signal_emit_by_name (backend, "keymap-changed", 0);
xkb_keymap_unref (keymap);
}
static struct xkb_keymap *
meta_backend_native_get_keymap (MetaBackend *backend)
{
ClutterDeviceManager *manager = clutter_device_manager_get_default ();
return clutter_evdev_get_keyboard_map (manager);
}
static void
meta_backend_native_lock_layout_group (MetaBackend *backend,
guint idx)
{
ClutterDeviceManager *manager = clutter_device_manager_get_default ();
clutter_evdev_set_keyboard_layout_index (manager, idx);
g_signal_emit_by_name (backend, "keymap-layout-group-changed", idx, 0);
}
static void
meta_backend_native_set_numlock (MetaBackend *backend,
gboolean numlock_state)
{
ClutterDeviceManager *manager = clutter_device_manager_get_default ();
clutter_evdev_set_keyboard_numlock (manager, numlock_state);
}
static gboolean
meta_backend_native_get_relative_motion_deltas (MetaBackend *backend,
const ClutterEvent *event,
double *dx,
double *dy,
double *dx_unaccel,
double *dy_unaccel)
{
return clutter_evdev_event_get_relative_motion (event,
dx, dy,
dx_unaccel, dy_unaccel);
}
static void
meta_backend_native_update_screen_size (MetaBackend *backend,
int width, int height)
{
Introduce regional stage rendering Add support for drawing a stage using multiple framebuffers each making up one part of the stage. This works by the stage backend (ClutterStageWindow) providing a list of views which will be for splitting up the stage in different regions. A view layout, for now, is a set of rectangles. The stage window (i.e. stage "backend" will use this information when drawing a frame, using one framebuffer for each view. The scene graph is adapted to explictly take a view when painting the stage. It will use this view, its assigned framebuffer and layout to offset and clip the drawing accordingly. This effectively removes any notion of "stage framebuffer", since each stage now may consist of multiple framebuffers. Therefore, API involving this has been deprecated and made no-ops; namely clutter_stage_ensure_context(). Callers are now assumed to either always use a framebuffer reference explicitly, or push/pop the framebuffer of a given view where the code has not yet changed to use the explicit-buffer-using cogl API. Currently only the nested X11 backend supports this mode fully, and the per view framebuffers are all offscreen. Upon frame completion, it'll blit each view's framebuffer onto the onscreen framebuffer before swapping. Other backends (X11 CM and native/KMS) are adapted to manage a full-stage view. The X11 CM backend will continue to use this method, while the native/KMS backend will be adopted to use multiple view drawing. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
MetaStageNative *stage_native;
ClutterActor *stage = meta_backend_get_stage (backend);
Introduce regional stage rendering Add support for drawing a stage using multiple framebuffers each making up one part of the stage. This works by the stage backend (ClutterStageWindow) providing a list of views which will be for splitting up the stage in different regions. A view layout, for now, is a set of rectangles. The stage window (i.e. stage "backend" will use this information when drawing a frame, using one framebuffer for each view. The scene graph is adapted to explictly take a view when painting the stage. It will use this view, its assigned framebuffer and layout to offset and clip the drawing accordingly. This effectively removes any notion of "stage framebuffer", since each stage now may consist of multiple framebuffers. Therefore, API involving this has been deprecated and made no-ops; namely clutter_stage_ensure_context(). Callers are now assumed to either always use a framebuffer reference explicitly, or push/pop the framebuffer of a given view where the code has not yet changed to use the explicit-buffer-using cogl API. Currently only the nested X11 backend supports this mode fully, and the per view framebuffers are all offscreen. Upon frame completion, it'll blit each view's framebuffer onto the onscreen framebuffer before swapping. Other backends (X11 CM and native/KMS) are adapted to manage a full-stage view. The X11 CM backend will continue to use this method, while the native/KMS backend will be adopted to use multiple view drawing. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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stage_native = meta_clutter_backend_native_get_stage_native (clutter_backend);
if (meta_is_stage_views_enabled ())
meta_stage_native_rebuild_views (stage_native);
else
meta_stage_native_legacy_set_size (stage_native, width, height);
Introduce regional stage rendering Add support for drawing a stage using multiple framebuffers each making up one part of the stage. This works by the stage backend (ClutterStageWindow) providing a list of views which will be for splitting up the stage in different regions. A view layout, for now, is a set of rectangles. The stage window (i.e. stage "backend" will use this information when drawing a frame, using one framebuffer for each view. The scene graph is adapted to explictly take a view when painting the stage. It will use this view, its assigned framebuffer and layout to offset and clip the drawing accordingly. This effectively removes any notion of "stage framebuffer", since each stage now may consist of multiple framebuffers. Therefore, API involving this has been deprecated and made no-ops; namely clutter_stage_ensure_context(). Callers are now assumed to either always use a framebuffer reference explicitly, or push/pop the framebuffer of a given view where the code has not yet changed to use the explicit-buffer-using cogl API. Currently only the nested X11 backend supports this mode fully, and the per view framebuffers are all offscreen. Upon frame completion, it'll blit each view's framebuffer onto the onscreen framebuffer before swapping. Other backends (X11 CM and native/KMS) are adapted to manage a full-stage view. The X11 CM backend will continue to use this method, while the native/KMS backend will be adopted to use multiple view drawing. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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clutter_actor_set_size (stage, width, height);
}
static void
meta_backend_native_class_init (MetaBackendNativeClass *klass)
{
MetaBackendClass *backend_class = META_BACKEND_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_backend_native_finalize;
backend_class->create_clutter_backend = meta_backend_native_create_clutter_backend;
backend_class->post_init = meta_backend_native_post_init;
backend_class->create_idle_monitor = meta_backend_native_create_idle_monitor;
backend_class->create_monitor_manager = meta_backend_native_create_monitor_manager;
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backend_class->create_cursor_renderer = meta_backend_native_create_cursor_renderer;
backend_class->create_renderer = meta_backend_native_create_renderer;
backend_class->warp_pointer = meta_backend_native_warp_pointer;
backend_class->get_current_logical_monitor = meta_backend_native_get_current_logical_monitor;
backend_class->set_keymap = meta_backend_native_set_keymap;
backend_class->get_keymap = meta_backend_native_get_keymap;
backend_class->lock_layout_group = meta_backend_native_lock_layout_group;
backend_class->get_relative_motion_deltas = meta_backend_native_get_relative_motion_deltas;
backend_class->update_screen_size = meta_backend_native_update_screen_size;
backend_class->set_numlock = meta_backend_native_set_numlock;
}
static void
meta_backend_native_init (MetaBackendNative *native)
{
MetaBackendNativePrivate *priv = meta_backend_native_get_instance_private (native);
GError *error = NULL;
priv->launcher = meta_launcher_new (&error);
if (priv->launcher == NULL)
{
g_warning ("Can't initialize KMS backend: %s\n", error->message);
exit (1);
}
priv->barrier_manager = meta_barrier_manager_native_new ();
priv->up_client = up_client_new ();
g_signal_connect (priv->up_client, "notify::lid-is-closed",
G_CALLBACK (lid_is_closed_changed_cb), NULL);
priv->cancellable = g_cancellable_new ();
g_bus_get (G_BUS_TYPE_SYSTEM,
priv->cancellable,
system_bus_gotten_cb,
native);
}
gboolean
meta_activate_vt (int vt, GError **error)
{
MetaBackend *backend = meta_get_backend ();
MetaBackendNative *native = META_BACKEND_NATIVE (backend);
MetaBackendNativePrivate *priv = meta_backend_native_get_instance_private (native);
return meta_launcher_activate_vt (priv->launcher, vt, error);
}
MetaBarrierManagerNative *
meta_backend_native_get_barrier_manager (MetaBackendNative *native)
{
MetaBackendNativePrivate *priv =
meta_backend_native_get_instance_private (native);
return priv->barrier_manager;
}
/**
* meta_activate_session:
*
* Tells mutter to activate the session. When mutter is a
2014-10-12 15:48:18 -04:00
* display server, this tells logind to switch over to
* the new session.
*/
gboolean
meta_activate_session (void)
{
GError *error = NULL;
MetaBackend *backend = meta_get_backend ();
/* Do nothing. */
if (!META_IS_BACKEND_NATIVE (backend))
return TRUE;
MetaBackendNative *native = META_BACKEND_NATIVE (backend);
MetaBackendNativePrivate *priv = meta_backend_native_get_instance_private (native);
if (!meta_launcher_activate_session (priv->launcher, &error))
{
g_warning ("Could not activate session: %s\n", error->message);
g_error_free (error);
return FALSE;
}
return TRUE;
}
void
meta_backend_native_pause (MetaBackendNative *native)
{
MetaBackend *backend = META_BACKEND (native);
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
MetaMonitorManagerKms *monitor_manager_kms =
META_MONITOR_MANAGER_KMS (monitor_manager);
clutter_evdev_release_devices ();
clutter_egl_freeze_master_clock ();
meta_monitor_manager_kms_pause (monitor_manager_kms);
}
void meta_backend_native_resume (MetaBackendNative *native)
{
MetaBackend *backend = META_BACKEND (native);
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
MetaMonitorManagerKms *monitor_manager_kms =
META_MONITOR_MANAGER_KMS (monitor_manager);
MetaCursorRenderer *cursor_renderer;
MetaCursorRendererNative *cursor_renderer_native;
ClutterActor *stage;
MetaIdleMonitor *idle_monitor;
meta_monitor_manager_kms_resume (monitor_manager_kms);
clutter_evdev_reclaim_devices ();
clutter_egl_thaw_master_clock ();
stage = meta_backend_get_stage (backend);
clutter_actor_queue_redraw (stage);
cursor_renderer = meta_backend_get_cursor_renderer (backend);
cursor_renderer_native = META_CURSOR_RENDERER_NATIVE (cursor_renderer);
meta_cursor_renderer_native_force_update (cursor_renderer_native);
idle_monitor = meta_backend_get_idle_monitor (backend, 0);
meta_idle_monitor_native_reset_idletime (idle_monitor);
}