2011-10-27 15:54:50 +00:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl-boxed-value.h"
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#include "cogl-context-private.h"
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool
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2011-10-27 15:54:50 +00:00
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_cogl_boxed_value_equal (const CoglBoxedValue *bva,
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const CoglBoxedValue *bvb)
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{
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const void *pa, *pb;
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if (bva->type != bvb->type)
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return FALSE;
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switch (bva->type)
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{
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case COGL_BOXED_NONE:
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return TRUE;
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case COGL_BOXED_INT:
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if (bva->size != bvb->size || bva->count != bvb->count)
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return FALSE;
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if (bva->count == 1)
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{
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pa = bva->v.int_value;
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pb = bvb->v.int_value;
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}
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else
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{
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pa = bva->v.int_array;
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pb = bvb->v.int_array;
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}
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return !memcmp (pa, pb, sizeof (int) * bva->size * bva->count);
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case COGL_BOXED_FLOAT:
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if (bva->size != bvb->size || bva->count != bvb->count)
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return FALSE;
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if (bva->count == 1)
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{
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pa = bva->v.float_value;
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pb = bvb->v.float_value;
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}
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else
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{
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pa = bva->v.float_array;
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pb = bvb->v.float_array;
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}
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return !memcmp (pa, pb, sizeof (float) * bva->size * bva->count);
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case COGL_BOXED_MATRIX:
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if (bva->size != bvb->size ||
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2012-06-20 13:23:50 +00:00
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bva->count != bvb->count)
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2011-10-27 15:54:50 +00:00
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return FALSE;
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if (bva->count == 1)
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{
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pa = bva->v.matrix;
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pb = bvb->v.matrix;
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}
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else
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{
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pa = bva->v.array;
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pb = bvb->v.array;
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}
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return !memcmp (pa, pb,
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sizeof (float) * bva->size * bva->size * bva->count);
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}
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g_warn_if_reached ();
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return FALSE;
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}
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2012-06-20 13:23:50 +00:00
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static void
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_cogl_boxed_value_tranpose (float *dst,
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int size,
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const float *src)
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{
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int y, x;
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/* If the value is transposed we'll just transpose it now as it
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* is copied into the boxed value instead of passing TRUE to
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* glUniformMatrix because that is not supported on GLES and it
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* doesn't seem like the GL driver would be able to do anything
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* much smarter than this anyway */
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for (y = 0; y < size; y++)
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for (x = 0; x < size; x++)
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*(dst++) = src[y + x * size];
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}
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2011-10-27 15:54:50 +00:00
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static void
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_cogl_boxed_value_set_x (CoglBoxedValue *bv,
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int size,
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int count,
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CoglBoxedType type,
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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size_t value_size,
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const void *value,
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CoglBool transpose)
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2011-10-27 15:54:50 +00:00
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{
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if (count == 1)
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{
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if (bv->count > 1)
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g_free (bv->v.array);
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2012-06-20 13:23:50 +00:00
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if (transpose)
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_cogl_boxed_value_tranpose (bv->v.float_value,
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size,
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value);
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else
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memcpy (bv->v.float_value, value, value_size);
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2011-10-27 15:54:50 +00:00
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}
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else
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{
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if (bv->count > 1)
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{
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if (bv->count != count ||
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bv->size != size ||
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bv->type != type)
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{
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g_free (bv->v.array);
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bv->v.array = g_malloc (count * value_size);
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}
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}
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else
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bv->v.array = g_malloc (count * value_size);
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2012-06-20 13:23:50 +00:00
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if (transpose)
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{
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int value_num;
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for (value_num = 0; value_num < count; value_num++)
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_cogl_boxed_value_tranpose (bv->v.float_array +
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value_num * size * size,
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size,
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(const float *) value +
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value_num * size * size);
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}
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else
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memcpy (bv->v.array, value, count * value_size);
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2011-10-27 15:54:50 +00:00
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}
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bv->type = type;
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bv->size = size;
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bv->count = count;
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}
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void
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_cogl_boxed_value_set_1f (CoglBoxedValue *bv,
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float value)
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{
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_cogl_boxed_value_set_x (bv,
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1, 1, COGL_BOXED_FLOAT,
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sizeof (float), &value, FALSE);
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}
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void
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_cogl_boxed_value_set_1i (CoglBoxedValue *bv,
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int value)
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{
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_cogl_boxed_value_set_x (bv,
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1, 1, COGL_BOXED_INT,
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sizeof (int), &value, FALSE);
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}
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void
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_cogl_boxed_value_set_float (CoglBoxedValue *bv,
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int n_components,
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int count,
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const float *value)
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{
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_cogl_boxed_value_set_x (bv,
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n_components, count,
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COGL_BOXED_FLOAT,
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sizeof (float) * n_components, value, FALSE);
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}
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void
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_cogl_boxed_value_set_int (CoglBoxedValue *bv,
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int n_components,
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int count,
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const int *value)
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{
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_cogl_boxed_value_set_x (bv,
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n_components, count,
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COGL_BOXED_INT,
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sizeof (int) * n_components, value, FALSE);
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}
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void
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_cogl_boxed_value_set_matrix (CoglBoxedValue *bv,
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int dimensions,
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int count,
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool transpose,
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2011-10-27 15:54:50 +00:00
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const float *value)
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{
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_cogl_boxed_value_set_x (bv,
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dimensions, count,
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COGL_BOXED_MATRIX,
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sizeof (float) * dimensions * dimensions,
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value,
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transpose);
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}
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2011-11-04 16:21:28 +00:00
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void
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_cogl_boxed_value_copy (CoglBoxedValue *dst,
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const CoglBoxedValue *src)
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{
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*dst = *src;
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if (src->count > 1)
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{
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switch (src->type)
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{
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case COGL_BOXED_NONE:
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break;
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case COGL_BOXED_INT:
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dst->v.int_array = g_memdup (src->v.int_array,
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src->size * src->count * sizeof (int));
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break;
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case COGL_BOXED_FLOAT:
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dst->v.float_array = g_memdup (src->v.float_array,
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src->size *
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src->count *
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sizeof (float));
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break;
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case COGL_BOXED_MATRIX:
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dst->v.float_array = g_memdup (src->v.float_array,
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src->size * src->size *
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src->count * sizeof (float));
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break;
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}
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}
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}
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2011-10-27 15:54:50 +00:00
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void
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_cogl_boxed_value_destroy (CoglBoxedValue *bv)
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{
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if (bv->count > 1)
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g_free (bv->v.array);
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}
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void
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_cogl_boxed_value_set_uniform (CoglContext *ctx,
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GLint location,
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const CoglBoxedValue *value)
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{
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switch (value->type)
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{
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case COGL_BOXED_NONE:
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break;
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case COGL_BOXED_INT:
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{
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const int *ptr;
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if (value->count == 1)
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ptr = value->v.int_value;
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else
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ptr = value->v.int_array;
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switch (value->size)
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{
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2011-11-03 16:42:06 +00:00
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case 1:
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GE( ctx, glUniform1iv (location, value->count, ptr) );
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break;
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case 2:
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GE( ctx, glUniform2iv (location, value->count, ptr) );
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break;
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case 3:
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GE( ctx, glUniform3iv (location, value->count, ptr) );
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break;
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case 4:
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GE( ctx, glUniform4iv (location, value->count, ptr) );
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break;
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2011-10-27 15:54:50 +00:00
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}
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}
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break;
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case COGL_BOXED_FLOAT:
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{
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const float *ptr;
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if (value->count == 1)
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ptr = value->v.float_value;
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else
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ptr = value->v.float_array;
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switch (value->size)
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{
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2011-11-03 16:42:06 +00:00
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case 1:
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GE( ctx, glUniform1fv (location, value->count, ptr) );
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break;
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case 2:
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GE( ctx, glUniform2fv (location, value->count, ptr) );
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break;
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case 3:
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GE( ctx, glUniform3fv (location, value->count, ptr) );
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break;
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case 4:
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GE( ctx, glUniform4fv (location, value->count, ptr) );
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break;
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2011-10-27 15:54:50 +00:00
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}
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}
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break;
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|
|
|
|
|
|
case COGL_BOXED_MATRIX:
|
|
|
|
{
|
|
|
|
const float *ptr;
|
|
|
|
|
|
|
|
if (value->count == 1)
|
|
|
|
ptr = value->v.matrix;
|
|
|
|
else
|
|
|
|
ptr = value->v.float_array;
|
|
|
|
|
|
|
|
switch (value->size)
|
|
|
|
{
|
|
|
|
case 2:
|
2011-11-03 16:42:06 +00:00
|
|
|
GE( ctx, glUniformMatrix2fv (location, value->count,
|
2012-06-20 13:23:50 +00:00
|
|
|
FALSE, ptr) );
|
2011-10-27 15:54:50 +00:00
|
|
|
break;
|
|
|
|
case 3:
|
2011-11-03 16:42:06 +00:00
|
|
|
GE( ctx, glUniformMatrix3fv (location, value->count,
|
2012-06-20 13:23:50 +00:00
|
|
|
FALSE, ptr) );
|
2011-10-27 15:54:50 +00:00
|
|
|
break;
|
|
|
|
case 4:
|
2011-11-03 16:42:06 +00:00
|
|
|
GE( ctx, glUniformMatrix4fv (location, value->count,
|
2012-06-20 13:23:50 +00:00
|
|
|
FALSE, ptr) );
|
2011-10-27 15:54:50 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|