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https://github.com/brl/mutter.git
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172 lines
4.5 KiB
C
172 lines
4.5 KiB
C
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2016 Hyungwon Hwang
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "config.h"
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#include <gdk/gdkx.h>
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#include "clutter/x11/clutter-x11.h"
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#include "meta/meta-backend.h"
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#include "compositor/compositor-private.h"
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#include "core/display-private.h"
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#include "backends/meta-dnd-private.h"
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#include "meta/meta-dnd.h"
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struct _MetaDndClass
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{
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GObjectClass parent_class;
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};
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struct _MetaDnd
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{
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GObject parent;
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};
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G_DEFINE_TYPE (MetaDnd, meta_dnd, G_TYPE_OBJECT);
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enum
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{
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ENTER,
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POSITION_CHANGE,
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LEAVE,
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LAST_SIGNAL
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};
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static guint signals[LAST_SIGNAL] = { 0 };
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static void
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meta_dnd_class_init (MetaDndClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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signals[ENTER] =
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g_signal_new ("dnd-enter",
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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signals[POSITION_CHANGE] =
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g_signal_new ("dnd-position-change",
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
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signals[LEAVE] =
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g_signal_new ("dnd-leave",
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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}
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static void
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meta_dnd_init (MetaDnd *dnd)
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{
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}
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static void
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meta_dnd_notify_dnd_enter (MetaDnd *dnd)
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{
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g_signal_emit (dnd, signals[ENTER], 0);
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}
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static void
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meta_dnd_notify_dnd_position_change (MetaDnd *dnd,
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int x,
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int y)
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{
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g_signal_emit (dnd, signals[POSITION_CHANGE], 0, x, y);
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}
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static void
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meta_dnd_notify_dnd_leave (MetaDnd *dnd)
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{
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g_signal_emit (dnd, signals[LEAVE], 0);
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}
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/*
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* Process Xdnd events
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*
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* We pass the position and leave events to the plugin via a signal
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* where the actual drag & drop handling happens.
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*
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* http://www.freedesktop.org/wiki/Specifications/XDND
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*/
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gboolean
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meta_dnd_handle_xdnd_event (MetaBackend *backend,
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MetaCompositor *compositor,
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MetaDisplay *display,
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XEvent *xev)
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{
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MetaDnd *dnd = meta_backend_get_dnd (backend);
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Window output_window = compositor->output;
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if (xev->xany.type != ClientMessage)
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return FALSE;
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if (xev->xany.window != output_window &&
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xev->xany.window != clutter_x11_get_stage_window (CLUTTER_STAGE (compositor->stage)))
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return FALSE;
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if (xev->xclient.message_type == gdk_x11_get_xatom_by_name ("XdndPosition"))
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{
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XEvent xevent;
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Window src = xev->xclient.data.l[0];
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memset (&xevent, 0, sizeof(xevent));
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xevent.xany.type = ClientMessage;
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xevent.xany.display = display->xdisplay;
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xevent.xclient.window = src;
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xevent.xclient.message_type = gdk_x11_get_xatom_by_name ("XdndStatus");
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xevent.xclient.format = 32;
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xevent.xclient.data.l[0] = output_window;
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/* flags: bit 0: will we accept the drop? bit 1: do we want more position messages */
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xevent.xclient.data.l[1] = 2;
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xevent.xclient.data.l[4] = None;
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XSendEvent (display->xdisplay, src, False, 0, &xevent);
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meta_dnd_notify_dnd_position_change (dnd,
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(int)(xev->xclient.data.l[2] >> 16),
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(int)(xev->xclient.data.l[2] & 0xFFFF));
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return TRUE;
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}
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else if (xev->xclient.message_type == gdk_x11_get_xatom_by_name ("XdndLeave"))
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{
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meta_dnd_notify_dnd_leave (dnd);
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return TRUE;
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}
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else if (xev->xclient.message_type == gdk_x11_get_xatom_by_name ("XdndEnter"))
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{
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meta_dnd_notify_dnd_enter (dnd);
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return TRUE;
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}
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return FALSE;
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}
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