mutter/cogl/cogl-driver.h

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/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_DRIVER_H
#define __COGL_DRIVER_H
#include "cogl-context.h"
#include "cogl-offscreen.h"
#include "cogl-framebuffer-private.h"
typedef struct _CoglDriverVtable CoglDriverVtable;
struct _CoglDriverVtable
{
CoglBool
(* pixel_format_from_gl_internal) (CoglContext *context,
GLenum gl_int_format,
CoglPixelFormat *out_format);
CoglPixelFormat
(* pixel_format_to_gl) (CoglContext *context,
CoglPixelFormat format,
GLenum *out_glintformat,
GLenum *out_glformat,
GLenum *out_gltype);
CoglBool
(* update_features) (CoglContext *context,
GError **error);
CoglBool
(* offscreen_allocate) (CoglOffscreen *offscreen,
GError **error);
void
(* offscreen_free) (CoglOffscreen *offscreen);
void
(* framebuffer_flush_state) (CoglFramebuffer *draw_buffer,
CoglFramebuffer *read_buffer,
CoglFramebufferState state);
void
(* framebuffer_clear) (CoglFramebuffer *framebuffer,
unsigned long buffers,
float red,
float green,
float blue,
float alpha);
void
(* framebuffer_query_bits) (CoglFramebuffer *framebuffer,
int *red,
int *green,
int *blue,
int *alpha);
void
(* framebuffer_finish) (CoglFramebuffer *framebuffer);
void
(* framebuffer_discard_buffers) (CoglFramebuffer *framebuffer,
unsigned long buffers);
void
(* framebuffer_draw_attributes) (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
CoglVerticesMode mode,
int first_vertex,
int n_vertices,
CoglAttribute **attributes,
int n_attributes,
CoglDrawFlags flags);
void
(* framebuffer_draw_indexed_attributes) (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
CoglVerticesMode mode,
int first_vertex,
int n_vertices,
CoglIndices *indices,
CoglAttribute **attributes,
int n_attributes,
CoglDrawFlags flags);
};
#endif /* __COGL_DRIVER_H */