mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 04:22:05 +00:00
202 lines
6.4 KiB
C
202 lines
6.4 KiB
C
|
/*
|
||
|
* Cogl
|
||
|
*
|
||
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
||
|
*
|
||
|
* Copyright (C) 2008,2009,2010 Intel Corporation.
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library. If not, see
|
||
|
* <http://www.gnu.org/licenses/>.
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* Authors:
|
||
|
* Robert Bragg <robert@linux.intel.com>
|
||
|
*/
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
#include "config.h"
|
||
|
#endif
|
||
|
|
||
|
#include "cogl.h"
|
||
|
#include "cogl-internal.h"
|
||
|
#include "cogl-context.h"
|
||
|
#include "cogl-handle.h"
|
||
|
|
||
|
#include "cogl-material-private.h"
|
||
|
#include "cogl-texture-private.h"
|
||
|
#include "cogl-blend-string.h"
|
||
|
#include "cogl-profile.h"
|
||
|
#ifndef HAVE_COGL_GLES
|
||
|
#include "cogl-program.h"
|
||
|
#endif
|
||
|
|
||
|
#include <glib.h>
|
||
|
#include <glib/gprintf.h>
|
||
|
#include <string.h>
|
||
|
|
||
|
#ifdef HAVE_COGL_GLES2
|
||
|
#include "../gles/cogl-gles2-wrapper.h"
|
||
|
#endif
|
||
|
|
||
|
static int
|
||
|
_cogl_material_backend_fixed_get_max_texture_units (void)
|
||
|
{
|
||
|
_COGL_GET_CONTEXT (ctx, 0);
|
||
|
|
||
|
/* This function is called quite often so we cache the value to
|
||
|
avoid too many GL calls */
|
||
|
if (ctx->max_texture_units == -1)
|
||
|
{
|
||
|
ctx->max_texture_units = 1;
|
||
|
GE (glGetIntegerv (GL_MAX_TEXTURE_UNITS,
|
||
|
&ctx->max_texture_units));
|
||
|
}
|
||
|
|
||
|
return ctx->max_texture_units;
|
||
|
}
|
||
|
|
||
|
static gboolean
|
||
|
_cogl_material_backend_fixed_start (CoglMaterial *material,
|
||
|
int n_layers,
|
||
|
unsigned long materials_difference)
|
||
|
{
|
||
|
_cogl_use_program (COGL_INVALID_HANDLE, COGL_MATERIAL_PROGRAM_TYPE_FIXED);
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
static gboolean
|
||
|
_cogl_material_backend_fixed_add_layer (CoglMaterial *material,
|
||
|
CoglMaterialLayer *layer,
|
||
|
unsigned long layers_difference)
|
||
|
{
|
||
|
CoglTextureUnit *unit =
|
||
|
_cogl_get_texture_unit (_cogl_material_layer_get_unit_index (layer));
|
||
|
int unit_index = unit->index;
|
||
|
int n_rgb_func_args;
|
||
|
int n_alpha_func_args;
|
||
|
|
||
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
||
|
|
||
|
/* XXX: Beware that since we are changing the active texture unit we
|
||
|
* must make sure we don't call into other Cogl components that may
|
||
|
* temporarily bind texture objects to query/modify parameters since
|
||
|
* they will end up binding texture unit 1. See
|
||
|
* _cogl_bind_gl_texture_transient for more details.
|
||
|
*/
|
||
|
_cogl_set_active_texture_unit (unit_index);
|
||
|
|
||
|
if (layers_difference & COGL_MATERIAL_LAYER_STATE_COMBINE)
|
||
|
{
|
||
|
CoglMaterialLayer *authority =
|
||
|
_cogl_material_layer_get_authority (layer,
|
||
|
COGL_MATERIAL_LAYER_STATE_COMBINE);
|
||
|
CoglMaterialLayerBigState *big_state = authority->big_state;
|
||
|
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE));
|
||
|
|
||
|
/* Set the combiner functions... */
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV,
|
||
|
GL_COMBINE_RGB,
|
||
|
big_state->texture_combine_rgb_func));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV,
|
||
|
GL_COMBINE_ALPHA,
|
||
|
big_state->texture_combine_alpha_func));
|
||
|
|
||
|
/*
|
||
|
* Setup the function arguments...
|
||
|
*/
|
||
|
|
||
|
/* For the RGB components... */
|
||
|
n_rgb_func_args =
|
||
|
_cogl_get_n_args_for_combine_func (big_state->texture_combine_rgb_func);
|
||
|
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB,
|
||
|
big_state->texture_combine_rgb_src[0]));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB,
|
||
|
big_state->texture_combine_rgb_op[0]));
|
||
|
if (n_rgb_func_args > 1)
|
||
|
{
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_RGB,
|
||
|
big_state->texture_combine_rgb_src[1]));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB,
|
||
|
big_state->texture_combine_rgb_op[1]));
|
||
|
}
|
||
|
if (n_rgb_func_args > 2)
|
||
|
{
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_RGB,
|
||
|
big_state->texture_combine_rgb_src[2]));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_RGB,
|
||
|
big_state->texture_combine_rgb_op[2]));
|
||
|
}
|
||
|
|
||
|
/* For the Alpha component */
|
||
|
n_alpha_func_args =
|
||
|
_cogl_get_n_args_for_combine_func (big_state->texture_combine_alpha_func);
|
||
|
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA,
|
||
|
big_state->texture_combine_alpha_src[0]));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA,
|
||
|
big_state->texture_combine_alpha_op[0]));
|
||
|
if (n_alpha_func_args > 1)
|
||
|
{
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA,
|
||
|
big_state->texture_combine_alpha_src[1]));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA,
|
||
|
big_state->texture_combine_alpha_op[1]));
|
||
|
}
|
||
|
if (n_alpha_func_args > 2)
|
||
|
{
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_ALPHA,
|
||
|
big_state->texture_combine_alpha_src[2]));
|
||
|
GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA,
|
||
|
big_state->texture_combine_alpha_op[2]));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (layers_difference & COGL_MATERIAL_LAYER_STATE_COMBINE)
|
||
|
{
|
||
|
CoglMaterialLayer *authority =
|
||
|
_cogl_material_layer_get_authority (layer,
|
||
|
COGL_MATERIAL_LAYER_STATE_COMBINE);
|
||
|
CoglMaterialLayerBigState *big_state = authority->big_state;
|
||
|
|
||
|
GE (glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR,
|
||
|
big_state->texture_combine_constant));
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
static gboolean
|
||
|
_cogl_material_backend_fixed_end (CoglMaterial *material,
|
||
|
unsigned long materials_difference)
|
||
|
{
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
const CoglMaterialBackend _cogl_material_fixed_backend =
|
||
|
{
|
||
|
_cogl_material_backend_fixed_get_max_texture_units,
|
||
|
_cogl_material_backend_fixed_start,
|
||
|
_cogl_material_backend_fixed_add_layer,
|
||
|
NULL, /* passthrough */
|
||
|
_cogl_material_backend_fixed_end,
|
||
|
NULL, /* material_change_notify */
|
||
|
NULL, /* material_set_parent_notify */
|
||
|
NULL, /* layer_change_notify */
|
||
|
NULL /* free_priv */
|
||
|
};
|
||
|
|