mutter/cogl/cogl.symbols

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VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
#if 0
;note: those with the _EXP suffix are defined as
;the same symbols sans the _EXP suffix
;(this may be subject to change!)
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl2_clip_push_from_path
cogl2_path_arc
cogl2_path_close
cogl2_path_curve_to
cogl2_path_ellipse
cogl2_path_fill
cogl2_path_get_fill_rule
cogl2_path_line
cogl2_path_line_to
cogl2_path_move_to
cogl2_path_new
cogl2_path_polygon
cogl2_path_polyline
cogl2_path_rectangle
cogl2_path_rel_curve_to
cogl2_path_rel_line_to
cogl2_path_rel_move_to
cogl2_path_round_rectangle
cogl2_path_set_fill_rule
cogl2_path_stroke
#endif
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
cogl_android_set_native_window_EXP
#endif
cogl_angle_cos
cogl_angle_sin
cogl_angle_tan
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_attribute_new
#endif
cogl_attribute_buffer_new
cogl_attribute_get_buffer
cogl_attribute_get_normalized
cogl_attribute_set_buffer
cogl_attribute_set_normalized
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_attribute_type_get_type
cogl_begin_gl
cogl_bitmap_error_get_type
cogl_bitmap_error_quark
cogl_bitmap_get_size_from_file
cogl_bitmap_new_from_file
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_bitmap_new_from_buffer_EXP
#endif
cogl_blend_string_error_get_type
cogl_blend_string_error_quark
cogl_buffer_access_get_type
cogl_buffer_bit_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_buffer_get_size_EXP
cogl_buffer_get_update_hint_EXP
#if 0
;not implemented!
cogl_buffer_get_usage_hint_EXP
#endif
cogl_buffer_map_EXP
#endif
cogl_buffer_map_hint_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_buffer_set_data_EXP
cogl_buffer_set_update_hint_EXP
#if 0
;not implemented!
cogl_buffer_set_usage_hint_EXP
#endif
#endif
cogl_buffer_target_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_buffer_unmap_EXP
#endif
cogl_buffer_update_hint_get_type
#ifndef COGL_DISABLE_DEPRECATED
cogl_check_extension
#endif
cogl_clear
#ifndef COGL_DISABLE_DEPRECATED
cogl_clip_ensure
#endif
cogl_clip_pop
#ifndef COGL_DISABLE_DEPRECATED
cogl_clip_push
#endif
cogl_clip_push_from_path
cogl_clip_push_from_path_preserve
cogl_clip_push_rectangle
cogl_clip_push_window_rect
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_clip_push_primitive_EXP
#endif
#ifndef COGL_DISABLE_DEPRECATED
cogl_clip_push_window_rectangle
cogl_clip_stack_restore
cogl_clip_stack_save
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#ifndef COGL_WINSYS_INTEGRATED
cogl_clutter_check_extension_CLUTTER
cogl_clutter_winsys_has_feature_CLUTTER
#ifdef COGL_HAS_XLIB
cogl_clutter_winsys_xlib_get_visual_info_CLUTTER
#endif
#endif
#endif
cogl_color_copy
cogl_color_equal
cogl_color_free
cogl_color_get_alpha
cogl_color_get_alpha_byte
cogl_color_get_alpha_float
cogl_color_get_blue
cogl_color_get_blue_byte
cogl_color_get_blue_float
cogl_color_get_green
cogl_color_get_green_byte
cogl_color_get_green_float
cogl_color_get_red
cogl_color_get_red_byte
cogl_color_get_red_float
cogl_color_init_from_4f
cogl_color_init_from_4fv
cogl_color_init_from_4ub
cogl_color_new
cogl_color_premultiply
cogl_color_set_alpha
cogl_color_set_alpha_byte
cogl_color_set_alpha_float
cogl_color_set_blue
cogl_color_set_blue_byte
cogl_color_set_blue_float
cogl_color_set_from_4f
cogl_color_set_from_4ub
cogl_color_set_green
cogl_color_set_green_byte
cogl_color_set_green_float
cogl_color_set_red
cogl_color_set_red_byte
cogl_color_set_red_float
cogl_color_unpremultiply
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#ifdef COGL_HAS_EGL_SUPPORT
cogl_egl_context_get_egl_display_EXP
#endif
cogl_context_get_display_EXP
cogl_context_new_EXP
#endif
cogl_create_program
cogl_create_shader
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_depth_state_get_range
cogl_depth_state_get_test_enabled
cogl_depth_state_get_test_function
cogl_depth_state_get_write_enabled
cogl_depth_state_init
cogl_depth_state_set_test_enabled
cogl_depth_state_set_test_function
cogl_depth_state_set_range
cogl_depth_state_set_write_enabled
#endif
cogl_depth_test_function_get_type
cogl_disable_fog
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_display_get_renderer_EXP
cogl_display_new_EXP
cogl_display_setup_EXP
#endif
cogl_double_to_fixed
cogl_double_to_int
cogl_double_to_uint
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_draw_attributes
cogl_draw_indexed_attributes
#endif
cogl_end_gl
cogl_error_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_euler_copy
cogl_euler_equal
cogl_euler_free
cogl_euler_init
cogl_euler_init_from_matrix
#if 0
;not yet implemented
cogl_euler_init_from_quaternion
#endif
#endif
cogl_features_available
cogl_feature_flags_get_type
cogl_fixed_atan
cogl_fixed_atan2
cogl_fixed_cos
cogl_fixed_get_type
cogl_fixed_log2
cogl_fixed_pow
cogl_fixed_pow2
cogl_fixed_sin
cogl_fixed_sqrt
cogl_fixed_tan
cogl_fog_mode_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_foreach_feature_EXP
#endif
cogl_flush
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_framebuffer_add_swap_buffers_callback_EXP
cogl_framebuffer_allocate_EXP
cogl_framebuffer_clear4f_EXP
cogl_framebuffer_clear_EXP
cogl_framebuffer_discard_buffers_EXP
cogl_framebuffer_error_quark_EXP
cogl_framebuffer_finish
cogl_framebuffer_frustum_EXP
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_framebuffer_get_alpha_bits_EXP
cogl_framebuffer_get_blue_bits_EXP
cogl_framebuffer_get_color_format_EXP
cogl_framebuffer_get_color_mask_EXP
cogl_framebuffer_get_context_EXP
cogl_framebuffer_get_dither_enabled
cogl_framebuffer_get_green_bits_EXP
cogl_framebuffer_get_height_EXP
cogl_framebuffer_get_modelview_matrix_EXP
cogl_framebuffer_get_projection_matrix
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_framebuffer_get_red_bits_EXP
cogl_framebuffer_get_samples_per_pixel_EXP
cogl_framebuffer_get_viewport4fv_EXP
cogl_framebuffer_get_viewport_height_EXP
cogl_framebuffer_get_viewport_width_EXP
cogl_framebuffer_get_viewport_x_EXP
cogl_framebuffer_get_viewport_y_EXP
cogl_framebuffer_get_width_EXP
cogl_framebuffer_identity_matrix_EXP
cogl_framebuffer_orthographic_EXP
cogl_framebuffer_perspective_EXP
cogl_framebuffer_pop_clip_EXP
cogl_framebuffer_pop_matrix_EXP
cogl_framebuffer_push_matrix_EXP
cogl_framebuffer_push_path_clip_EXP
cogl_framebuffer_push_primitive_clip_EXP
cogl_framebuffer_push_rectangle_clip_EXP
cogl_framebuffer_push_scissor_clip_EXP
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_framebuffer_remove_swap_buffers_callback_EXP
cogl_framebuffer_resolve_samples_EXP
cogl_framebuffer_resolve_samples_region_EXP
cogl_framebuffer_rotate_EXP
cogl_framebuffer_scale_EXP
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_framebuffer_set_color_mask_EXP
cogl_framebuffer_set_dither_enabled
cogl_framebuffer_set_modelview_matrix_EXP
cogl_framebuffer_set_projection_matrix
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_framebuffer_set_samples_per_pixel_EXP
cogl_framebuffer_set_viewport_EXP
cogl_framebuffer_swap_buffers_EXP
cogl_framebuffer_swap_region_EXP
cogl_framebuffer_transform_EXP
cogl_framebuffer_translate_EXP
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
#endif
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
cogl_gdl_display_set_plane_EXP
#endif
cogl_frustum
cogl_get_backface_culling_enabled
cogl_get_bitmasks
cogl_get_depth_test_enabled
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_get_draw_framebuffer_EXP
#endif
cogl_get_features
cogl_get_modelview_matrix
cogl_get_option_group
cogl_get_path ;this is COGL 1.0 API
cogl_get_proc_address
cogl_get_projection_matrix
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_get_rectangle_indices
#endif
cogl_get_source
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_get_static_identity_quaternion
cogl_get_static_zero_quaternion
#endif
cogl_get_viewport
#ifdef _COGL_SUPPORTS_GTYPE_INTEGRATION
cogl_gtype_matrix_get_type
#endif
cogl_handle_get_type
cogl_handle_ref
cogl_handle_unref
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_has_feature_EXP
cogl_has_features_EXP
cogl_index_buffer_new
cogl_indices_get_buffer
cogl_indices_get_offset
cogl_indices_get_type
cogl_indices_new
cogl_indices_new_for_buffer
cogl_indices_set_offset
#endif
cogl_indices_type_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_is_attribute
#endif
cogl_is_attribute_buffer
cogl_is_bitmap
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_is_buffer_EXP
cogl_is_index_buffer
#if 0
;not implemented!
cogl_is_indices_array
#endif
#endif
cogl_is_material
cogl_is_offscreen
cogl_is_path
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_is_pipeline_EXP
cogl_is_pixel_buffer_EXP
cogl_is_primitive
#endif
cogl_is_program
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_is_renderer_EXP
#endif
cogl_is_shader
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_is_snippet_EXP
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_is_sub_texture_EXP
#endif
cogl_is_texture
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_is_texture_rectangle_EXP
cogl_is_texture_2d_EXP
cogl_is_texture_3d_EXP
#endif
cogl_is_vertex_buffer
cogl_is_vertex_buffer_indices
cogl_material_alpha_func_get_type
cogl_material_copy
cogl_material_filter_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_material_foreach_layer
#endif
cogl_material_get_ambient
cogl_material_get_color
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_material_get_depth_state
#endif
cogl_material_get_diffuse
cogl_material_get_emission
cogl_material_get_layers
cogl_material_get_layer_point_sprite_coords_enabled
cogl_material_get_layer_wrap_mode_p
cogl_material_get_layer_wrap_mode_s
cogl_material_get_layer_wrap_mode_t
cogl_material_get_n_layers
cogl_material_get_point_size
cogl_material_get_shininess
cogl_material_get_specular
cogl_material_get_user_program
cogl_material_layer_get_mag_filter
cogl_material_layer_get_min_filter
cogl_material_layer_get_texture
cogl_material_layer_get_type
cogl_material_layer_get_wrap_mode_p
cogl_material_layer_get_wrap_mode_s
cogl_material_layer_get_wrap_mode_t
cogl_material_layer_type_get_type
cogl_material_new
cogl_material_remove_layer
#ifndef COGL_DISABLE_DEPRECATED
cogl_material_ref
#endif
cogl_material_set_alpha_test_function
cogl_material_set_ambient
cogl_material_set_ambient_and_diffuse
cogl_material_set_blend
cogl_material_set_blend_constant
cogl_material_set_color
cogl_material_set_color4f
cogl_material_set_color4ub
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_material_set_depth_state
#endif
cogl_material_set_diffuse
cogl_material_set_emission
cogl_material_set_layer
cogl_material_set_layer_combine
cogl_material_set_layer_combine_constant
cogl_material_set_layer_filters
cogl_material_set_layer_matrix
cogl_material_set_layer_point_sprite_coords_enabled
cogl_material_set_layer_wrap_mode
cogl_material_set_layer_wrap_mode_p
cogl_material_set_layer_wrap_mode_s
cogl_material_set_layer_wrap_mode_t
cogl_material_set_point_size
cogl_material_set_shininess
cogl_material_set_specular
cogl_material_set_user_program
#ifndef COGL_DISABLE_DEPRECATED
cogl_material_unref
#endif
cogl_material_wrap_mode_get_type
cogl_matrix_copy
cogl_matrix_equal
cogl_matrix_free
cogl_matrix_frustum
cogl_matrix_get_array
cogl_matrix_get_inverse
cogl_matrix_init_from_array
cogl_matrix_is_identity
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_matrix_init_from_quaternion
#endif
cogl_matrix_init_identity
cogl_matrix_look_at_EXP
cogl_matrix_multiply
#ifndef COGL_DISABLE_DEPRECATED
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_matrix_ortho
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_matrix_orthographic_EXP
#endif
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_matrix_perspective
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_matrix_project_points_EXP
#endif
cogl_matrix_rotate
cogl_matrix_scale
cogl_matrix_transform_point
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_matrix_transform_points_EXP
#endif
cogl_matrix_translate
cogl_matrix_transpose
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_matrix_view_2d_in_frustum_EXP
cogl_matrix_view_2d_in_perspective_EXP
cogl_meta_texture_foreach_in_region
#endif
cogl_object_get_user_data
cogl_object_ref
cogl_object_set_user_data
cogl_object_unref
cogl_offscreen_new_to_texture
#ifndef COGL_DISABLE_DEPRECATED
cogl_offscreen_ref
cogl_offscreen_unref
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#ifndef COGL_WINSYS_INTEGRATED
cogl_onscreen_clutter_backend_set_size_CLUTTER
#endif
cogl_onscreen_hide_EXP
cogl_onscreen_new_EXP
cogl_onscreen_set_swap_throttled_EXP
cogl_onscreen_show_EXP
cogl_onscreen_template_new_EXP
cogl_onscreen_template_set_samples_per_pixel
#ifdef COGL_HAS_WIN32_SUPPORT
cogl_win32_onscreen_get_window_EXP
cogl_win32_onscreen_set_foreign_window_EXP
#endif
#ifdef COGL_HAS_X11
cogl_x11_onscreen_get_visual_xid_EXP
cogl_x11_onscreen_set_foreign_window_xid_EXP
#endif
#endif
cogl_ortho
cogl_path_arc
cogl_path_close
cogl_path_copy
cogl_path_curve_to
cogl_path_ellipse
cogl_path_fill
cogl_path_fill_preserve ;this is COGL 1.0 API
cogl_path_fill_rule_get_type
cogl_path_get_fill_rule
cogl_path_line
cogl_path_line_to
cogl_path_move_to
cogl_path_new
cogl_path_polygon
cogl_path_polyline
cogl_path_rectangle
cogl_path_rel_curve_to
cogl_path_rel_line_to
cogl_path_rel_move_to
cogl_path_round_rectangle
cogl_path_set_fill_rule
cogl_path_stroke
cogl_path_stroke_preserve ;this is COGL 1.0 API
cogl_perspective
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_pipeline_add_layer_snippet_EXP
cogl_pipeline_add_snippet_EXP
#endif
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_pipeline_cache_free
cogl_pipeline_cache_new
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_pipeline_copy_EXP
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_pipeline_foreach_layer_EXP
cogl_pipeline_get_alpha_test_function_EXP
cogl_pipeline_get_alpha_test_reference_EXP
cogl_pipeline_get_ambient_EXP
cogl_pipeline_get_color_EXP
cogl_pipeline_get_color_mask_EXP
cogl_pipeline_get_cull_face_mode
cogl_pipeline_get_depth_state_EXP
cogl_pipeline_get_diffuse_EXP
cogl_pipeline_get_emission_EXP
cogl_pipeline_get_front_face_winding
cogl_pipeline_get_layer_point_sprite_coords_enabled_EXP
cogl_pipeline_get_layer_wrap_mode_p_EXP
cogl_pipeline_get_layer_wrap_mode_s_EXP
cogl_pipeline_get_layer_wrap_mode_t_EXP
cogl_pipeline_get_n_layers_EXP
cogl_pipeline_get_point_size_EXP
cogl_pipeline_get_shininess_EXP
cogl_pipeline_get_specular_EXP
cogl_pipeline_get_uniform_location_EXP
cogl_pipeline_get_user_program_EXP
cogl_pipeline_new_EXP
cogl_pipeline_set_alpha_test_function_EXP
cogl_pipeline_set_ambient_EXP
cogl_pipeline_set_ambient_and_diffuse_EXP
cogl_pipeline_set_blend_EXP
cogl_pipeline_set_blend_constant_EXP
cogl_pipeline_set_color_EXP
cogl_pipeline_set_color_mask_EXP
cogl_pipeline_set_color4f_EXP
cogl_pipeline_set_color4ub_EXP
cogl_pipeline_set_cull_face_mode
cogl_pipeline_set_depth_state_EXP
cogl_pipeline_set_diffuse_EXP
cogl_pipeline_set_emission_EXP
cogl_pipeline_set_front_face_winding
cogl_pipeline_set_layer_combine_EXP
cogl_pipeline_set_layer_combine_constant_EXP
cogl_pipeline_set_layer_filters_EXP
cogl_pipeline_set_layer_matrix_EXP
cogl_pipeline_set_layer_point_sprite_coords_enabled_EXP
cogl_pipeline_set_layer_texture_EXP
cogl_pipeline_set_layer_wrap_mode_EXP
cogl_pipeline_set_layer_wrap_mode_p_EXP
cogl_pipeline_set_layer_wrap_mode_s_EXP
cogl_pipeline_set_layer_wrap_mode_t_EXP
cogl_pipeline_set_point_size_EXP
cogl_pipeline_remove_layer_EXP
cogl_pipeline_set_shininess_EXP
cogl_pipeline_set_specular_EXP
cogl_pipeline_set_uniform_float_EXP
cogl_pipeline_set_uniform_int_EXP
cogl_pipeline_set_uniform_matrix_EXP
cogl_pipeline_set_uniform_1f_EXP
cogl_pipeline_set_uniform_1i_EXP
cogl_pipeline_set_user_program_EXP
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#if 0
;not implemented!
cogl_pixel_buffer_new_EXP
#endif
cogl_pixel_buffer_new_with_size_EXP
#if 0
;not exported in the main APIs for now
cogl_pixel_buffer_set_region_EXP
#endif
#endif
cogl_pixel_format_get_type
cogl_polygon
#ifndef COGL_DISABLE_DEPRECATED
cogl_pop_draw_buffer
#endif
cogl_pop_framebuffer
cogl_pop_matrix
cogl_pop_source
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_primitive_draw
cogl_primitive_get_first_vertex
cogl_primitive_get_mode
cogl_primitive_get_n_vertices_EXP
cogl_primitive_new
cogl_primitive_new_p2
cogl_primitive_new_p2c4
cogl_primitive_new_p2t2
cogl_primitive_new_p2t2c4
cogl_primitive_new_p3
cogl_primitive_new_p3c4
cogl_primitive_new_p3t2
cogl_primitive_new_p3t2c4
cogl_primitive_new_with_attributes
cogl_primitive_set_attributes
cogl_primitive_set_first_vertex
cogl_primitive_set_indices_EXP
cogl_primitive_set_mode
cogl_primitive_set_n_vertices_EXP
#endif
cogl_program_attach_shader
cogl_program_get_uniform_location
cogl_program_link
cogl_program_ref
cogl_program_set_uniform_float
cogl_program_set_uniform_int
cogl_program_set_uniform_matrix
cogl_program_set_uniform_1f
cogl_program_set_uniform_1i
#ifndef COGL_DISABLE_DEPRECATED
cogl_program_uniform_float
cogl_program_uniform_int
cogl_program_uniform_matrix
cogl_program_uniform_1f
cogl_program_uniform_1i
#endif
cogl_program_unref
cogl_program_use
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_quaternion_copy
cogl_quaternion_dot_product
cogl_quaternion_equal
cogl_quaternion_free
cogl_quaternion_get_rotation_angle
cogl_quaternion_get_rotation_axis
cogl_quaternion_init
cogl_quaternion_init_from_angle_vector
cogl_quaternion_init_from_array
cogl_quaternion_init_from_euler
cogl_quaternion_init_from_x_rotation
cogl_quaternion_init_from_y_rotation
cogl_quaternion_init_from_z_rotation
cogl_quaternion_init_identity
cogl_quaternion_invert
cogl_quaternion_multiply
cogl_quaternion_nlerp
cogl_quaternion_normalize
cogl_quaternion_pow
cogl_quaternion_slerp
cogl_quaternion_squad
#endif
#ifndef COGL_DISABLE_DEPRECATED
cogl_push_draw_buffer
#endif
cogl_push_framebuffer
cogl_push_matrix
cogl_push_source
cogl_read_pixels
cogl_read_pixels_flags_get_type
cogl_rectangle
cogl_rectangles
cogl_rectangles_with_texture_coords
cogl_rectangle_with_multitexture_coords
cogl_rectangle_with_texture_coords
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_renderer_check_onscreen_template_EXP
cogl_renderer_connect_EXP
cogl_renderer_get_n_fragment_texture_units_EXP
#endif
cogl_renderer_error_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_renderer_error_quark_EXP
cogl_renderer_get_winsys_id_EXP
cogl_renderer_new_EXP
cogl_renderer_set_winsys_id_EXP
#endif
cogl_rotate
cogl_scale
cogl_set_backface_culling_enabled
cogl_set_depth_test_enabled
#ifndef COGL_DISABLE_DEPRECATED
cogl_set_draw_buffer
#endif
cogl_set_fog
cogl_set_framebuffer
cogl_set_modelview_matrix
cogl_set_path ;this is COGL 1.0 API
cogl_set_projection_matrix
cogl_set_source
cogl_set_source_color
cogl_set_source_color4f
cogl_set_source_color4ub
cogl_set_source_texture
cogl_set_viewport
cogl_shader_compile
cogl_shader_get_info_log
cogl_shader_get_type
cogl_shader_is_compiled
#ifndef COGL_DISABLE_DEPRECATED
cogl_shader_ref
#endif
cogl_shader_source
#ifndef COGL_DISABLE_DEPRECATED
cogl_shader_unref
#endif
cogl_shader_type_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_snippet_get_declarations_EXP
cogl_snippet_get_hook_EXP
cogl_snippet_get_post_EXP
cogl_snippet_get_pre_EXP
cogl_snippet_get_replace_EXP
cogl_snippet_new_EXP
cogl_snippet_set_declarations_EXP
cogl_snippet_set_post_EXP
cogl_snippet_set_pre_EXP
cogl_snippet_set_replace_EXP
#endif
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 09:06:32 +00:00
cogl_sqrti
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_sub_texture_new_EXP
cogl_swap_chain_new_EXP
cogl_swap_chain_set_has_alpha_EXP
cogl_swap_chain_set_length_EXP
#endif
cogl_texture_error_quark
cogl_texture_flags_get_type
cogl_texture_get_data
cogl_texture_get_format
cogl_texture_get_gl_texture
cogl_texture_get_height
cogl_texture_get_max_waste
cogl_texture_get_rowstride
cogl_texture_get_width
cogl_texture_is_sliced
cogl_texture_new_from_bitmap
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_texture_new_from_buffer_EXP
#endif
cogl_texture_new_from_data
cogl_texture_new_from_file
cogl_texture_new_from_foreign
cogl_texture_new_from_sub_texture
cogl_texture_new_with_size
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_texture_rectangle_new_with_size_EXP
#endif
#ifndef COGL_DISABLE_DEPRECATED
cogl_texture_ref
#endif
cogl_texture_set_region
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_texture_set_region_from_bitmap_EXP
#endif
#ifndef COGL_DISABLE_DEPRECATED
cogl_texture_unref
#endif
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_texture_2d_new_from_data_EXP
cogl_texture_2d_new_from_foreign_EXP
cogl_texture_2d_new_with_size_EXP
cogl_texture_2d_sliced_new_with_size_EXP
cogl_texture_3d_new_from_data_EXP
cogl_texture_3d_new_with_size_EXP
#endif
cogl_transform
cogl_translate
#ifdef COGL_ENABLE_EXPERIMENTAL_API
cogl_vdraw_attributes
cogl_vdraw_indexed_attributes
cogl_vector3_add_EXP
cogl_vector3_copy_EXP
cogl_vector3_cross_product_EXP
cogl_vector3_distance_EXP
cogl_vector3_divide_scalar_EXP
cogl_vector3_dot_product_EXP
cogl_vector3_equal_EXP
cogl_vector3_equal_with_epsilon_EXP
cogl_vector3_free_EXP
cogl_vector3_init_EXP
cogl_vector3_init_zero_EXP
cogl_vector3_invert_EXP
cogl_vector3_magnitude_EXP
cogl_vector3_multiply_scalar_EXP
cogl_vector3_normalize_EXP
cogl_vector3_subtract_EXP
#endif
cogl_vertex_buffer_add
cogl_vertex_buffer_delete
cogl_vertex_buffer_disable
cogl_vertex_buffer_draw
cogl_vertex_buffer_draw_elements
cogl_vertex_buffer_enable
cogl_vertex_buffer_get_n_vertices
cogl_vertex_buffer_indices_get_for_quads
cogl_vertex_buffer_indices_get_type
cogl_vertex_buffer_indices_new
cogl_vertex_buffer_new
#ifndef COGL_DISABLE_DEPRECATED
cogl_vertex_buffer_ref
#endif
cogl_vertex_buffer_submit
#ifndef COGL_DISABLE_DEPRECATED
cogl_vertex_buffer_unref
#endif
cogl_vertices_mode_get_type
#ifdef COGL_DISABLE_DEPRECATED
cogl_viewport
#endif
cogl_winsys_feature_get_type
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
cogl_wayland_renderer_get_compositor_EXP
cogl_wayland_renderer_get_display_EXP
cogl_wayland_texture_2d_new_from_buffer_EXP
#endif
#ifdef COGL_HAS_WIN32_SUPPORT
cogl_win32_renderer_add_filter_EXP
cogl_win32_renderer_handle_event_EXP
cogl_win32_renderer_remove_filter_EXP
#endif
#ifdef COGL_HAS_XLIB
cogl_xlib_get_display_EXP
cogl_xlib_handle_event_EXP
cogl_xlib_renderer_add_filter_EXP
cogl_xlib_renderer_get_display_EXP
cogl_xlib_renderer_get_foreign_display_EXP
cogl_xlib_renderer_handle_event_EXP
cogl_xlib_renderer_remove_filter_EXP
cogl_xlib_renderer_set_foreign_display_EXP
cogl_xlib_set_display_EXP
#endif
#endif
#ifndef COGL_NO_EXPORT_UNDERSCORE
;probably these should not be exported at all, but anyways, for now...
;eventually, this section should disappear (or cogl, cogl-pango, clutter et al
;will link without the following)
_cogl_atlas_add_reorganize_callback
_cogl_atlas_copy_rectangle
_cogl_atlas_new
_cogl_atlas_remove
_cogl_atlas_remove_reorganize_callback
_cogl_atlas_reserve_space
_cogl_atlas_texture_add_reorganize_callback
_cogl_atlas_texture_new_from_bitmap
_cogl_atlas_texture_new_with_size
_cogl_atlas_texture_remove_reorganize_callback
_cogl_context_get_default
_cogl_error_quark
_cogl_handle_atlas_texture_get_type
_cogl_texture_associate_framebuffer
_cogl_texture_can_hardware_repeat
_cogl_texture_determine_internal_format
_cogl_texture_draw_and_read
_cogl_texture_ensure_non_quad_rendering
_cogl_texture_flush_journal_rendering
_cogl_texture_free
_cogl_texture_get_associated_framebuffers
_cogl_texture_get_gl_format
_cogl_texture_init
_cogl_texture_is_foreign
_cogl_texture_prepare_for_upload
_cogl_texture_prep_gl_alignment_for_pixels_upload
_cogl_texture_pre_paint
_cogl_texture_register_texture_type
_cogl_texture_set_filters
_cogl_texture_set_wrap_mode_parameters
_cogl_texture_transform_coords_to_gl
_cogl_texture_transform_quad_coords_to_gl
#endif