2016-05-05 14:21:51 +00:00
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#include "clutter-build-config.h"
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2008-04-04 15:02:11 +00:00
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#include <glib-object.h>
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#include "clutter-actor.h"
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#include "clutter-stage-window.h"
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#include "clutter-private.h"
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2018-10-19 07:15:54 +00:00
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/**
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* SECTION:clutter-stage-window
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* @short_description: Handles the implementation for ClutterStage
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*
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* #ClutterStageWindow is an interface that provides the implementation for the
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* #ClutterStage actor, abstracting away the specifics of the windowing system.
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*/
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2010-10-08 13:47:46 +00:00
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G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
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2008-04-04 15:02:11 +00:00
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2010-10-08 13:47:46 +00:00
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static void
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clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
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{
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2011-11-04 18:50:46 +00:00
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GParamSpec *pspec;
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pspec = g_param_spec_object ("backend",
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"Backend",
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"Back pointer to the Backend instance",
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CLUTTER_TYPE_BACKEND,
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G_PARAM_WRITABLE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS);
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g_object_interface_install_property (iface, pspec);
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pspec = g_param_spec_object ("wrapper",
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"Wrapper",
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"Back pointer to the Stage actor",
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CLUTTER_TYPE_STAGE,
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G_PARAM_WRITABLE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS);
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g_object_interface_install_property (iface, pspec);
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2008-04-04 15:02:11 +00:00
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}
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2009-08-13 11:34:07 +00:00
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2018-10-19 07:15:54 +00:00
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/**
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* _clutter_stage_window_get_wrapper:
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* @window: a #ClutterStageWindow object
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*
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* Returns the pointer to the #ClutterStage it's part of.
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*/
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2009-08-13 11:34:07 +00:00
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ClutterActor *
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_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
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{
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return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_wrapper (window);
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}
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void
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_clutter_stage_window_set_title (ClutterStageWindow *window,
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const gchar *title)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-05-11 18:59:52 +00:00
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if (iface->set_title)
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iface->set_title (window, title);
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2009-08-13 11:34:07 +00:00
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}
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void
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_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
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gboolean is_fullscreen)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-05-11 18:59:52 +00:00
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if (iface->set_fullscreen)
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iface->set_fullscreen (window, is_fullscreen);
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2009-08-13 11:34:07 +00:00
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}
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void
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_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
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gboolean is_visible)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-05-11 18:59:52 +00:00
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if (iface->set_cursor_visible)
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iface->set_cursor_visible (window, is_visible);
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2009-08-13 11:34:07 +00:00
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}
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void
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_clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
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gboolean is_resizable)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_user_resizable (window,
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is_resizable);
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}
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gboolean
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_clutter_stage_window_realize (ClutterStageWindow *window)
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{
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return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->realize (window);
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}
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void
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_clutter_stage_window_unrealize (ClutterStageWindow *window)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->unrealize (window);
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}
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void
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_clutter_stage_window_show (ClutterStageWindow *window,
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gboolean do_raise)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->show (window, do_raise);
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}
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void
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_clutter_stage_window_hide (ClutterStageWindow *window)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->hide (window);
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}
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void
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_clutter_stage_window_resize (ClutterStageWindow *window,
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gint width,
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gint height)
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->resize (window, width, height);
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}
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void
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2011-08-16 15:01:22 +00:00
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_clutter_stage_window_get_geometry (ClutterStageWindow *window,
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cairo_rectangle_int_t *geometry)
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2009-08-13 11:34:07 +00:00
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{
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CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_geometry (window, geometry);
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}
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2009-11-12 20:37:01 +00:00
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2012-11-08 17:42:24 +00:00
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void
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_clutter_stage_window_schedule_update (ClutterStageWindow *window,
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int sync_delay)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2012-11-08 17:42:24 +00:00
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g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->schedule_update == NULL)
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{
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g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
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return;
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}
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iface->schedule_update (window, sync_delay);
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}
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2018-10-19 07:15:54 +00:00
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/**
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* _clutter_stage_window_get_update_time:
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* @window: a #ClutterStageWindow object
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*
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* See _clutter_stage_get_update_time() for more info.
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*
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* Returns: The timestamp of the update time
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*/
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2012-11-08 17:42:24 +00:00
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gint64
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_clutter_stage_window_get_update_time (ClutterStageWindow *window)
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2009-11-12 20:37:01 +00:00
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2010-07-20 13:39:01 +00:00
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g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2012-11-08 17:42:24 +00:00
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if (iface->get_update_time == NULL)
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2009-11-12 20:37:01 +00:00
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{
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g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
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return 0;
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}
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2012-11-08 17:42:24 +00:00
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return iface->get_update_time (window);
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}
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2018-10-19 07:15:54 +00:00
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/**
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* _clutter_stage_window_clear_update_time:
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* @window: a #ClutterStageWindow object
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*
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* Clears the update time. See _clutter_stage_clear_update_time() for more info.
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*/
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2012-11-08 17:42:24 +00:00
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void
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_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2012-11-08 17:42:24 +00:00
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g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->clear_update_time == NULL)
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{
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g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
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return;
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}
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iface->clear_update_time (window);
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2009-11-12 20:37:01 +00:00
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}
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2009-11-30 17:47:55 +00:00
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void
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2011-08-16 15:01:22 +00:00
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_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
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cairo_rectangle_int_t *stage_clip)
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2009-11-30 17:47:55 +00:00
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2010-07-20 13:39:01 +00:00
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g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-08-16 15:01:22 +00:00
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if (iface->add_redraw_clip != NULL)
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2009-11-30 17:47:55 +00:00
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iface->add_redraw_clip (window, stage_clip);
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}
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2010-11-23 16:05:44 +00:00
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/* Determines if the backend will clip the rendering of the next
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* frame.
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*
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* Note: at the start of each new frame there is an implied clip that
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* clips everything (i.e. nothing would be drawn) so this function
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* will return True at the start of a new frame if the backend
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* supports clipped redraws.
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*/
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2009-11-30 17:47:55 +00:00
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gboolean
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_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2010-07-20 13:39:01 +00:00
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g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-08-16 15:01:22 +00:00
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if (iface->has_redraw_clips != NULL)
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2009-11-30 17:47:55 +00:00
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return iface->has_redraw_clips (window);
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2010-07-20 13:39:01 +00:00
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return FALSE;
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2009-11-30 17:47:55 +00:00
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}
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2010-11-23 16:05:44 +00:00
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/* Determines if the backend will discard any additional redraw clips
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* and instead promote them to a full stage redraw.
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*
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* The ideas is that backend may have some heuristics that cause it to
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* give up tracking redraw clips so this can be used to avoid the cost
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* of calculating a redraw clip when we know it's going to be ignored
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* anyway.
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*/
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2009-11-30 17:47:55 +00:00
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gboolean
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_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2010-07-20 13:39:01 +00:00
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g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-08-16 15:01:22 +00:00
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if (iface->ignoring_redraw_clips != NULL)
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2009-11-30 17:47:55 +00:00
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return iface->ignoring_redraw_clips (window);
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2010-07-20 13:39:01 +00:00
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return TRUE;
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2009-11-30 17:47:55 +00:00
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}
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2011-07-12 16:16:43 +00:00
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gboolean
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_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
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cairo_rectangle_int_t *stage_clip)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2011-07-12 16:16:43 +00:00
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g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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2011-08-16 15:01:22 +00:00
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if (iface->get_redraw_clip_bounds != NULL)
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2011-07-12 16:16:43 +00:00
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return iface->get_redraw_clip_bounds (window, stage_clip);
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return FALSE;
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}
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2010-12-28 17:36:27 +00:00
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void
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_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
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gboolean accept_focus)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2010-12-28 17:36:27 +00:00
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g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->set_accept_focus)
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iface->set_accept_focus (window, accept_focus);
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}
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2011-02-04 15:08:48 +00:00
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void
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_clutter_stage_window_redraw (ClutterStageWindow *window)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2011-02-04 15:08:48 +00:00
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g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
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iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
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if (iface->redraw)
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iface->redraw (window);
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}
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2011-03-10 22:05:03 +00:00
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2013-02-06 10:05:58 +00:00
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void
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_clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
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Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-05-27 03:09:24 +00:00
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ClutterStageView *view,
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2013-02-06 10:05:58 +00:00
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int *x, int *y)
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{
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2019-01-08 12:51:47 +00:00
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ClutterStageWindowInterface *iface;
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2013-02-06 10:05:58 +00:00
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|
|
*x = 0;
|
|
|
|
*y = 0;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
|
|
if (iface->get_dirty_pixel)
|
Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-05-27 03:09:24 +00:00
|
|
|
iface->get_dirty_pixel (window, view, x, y);
|
2011-03-10 22:05:03 +00:00
|
|
|
}
|
2011-09-30 12:58:40 +00:00
|
|
|
|
|
|
|
gboolean
|
|
|
|
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
|
|
|
{
|
2019-01-08 12:51:47 +00:00
|
|
|
ClutterStageWindowInterface *iface;
|
2011-09-30 12:58:40 +00:00
|
|
|
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
|
|
|
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
|
|
if (iface->can_clip_redraws != NULL)
|
|
|
|
return iface->can_clip_redraws (window);
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
2013-08-14 10:17:09 +00:00
|
|
|
|
Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-05-27 03:09:24 +00:00
|
|
|
GList *
|
|
|
|
_clutter_stage_window_get_views (ClutterStageWindow *window)
|
2016-05-25 04:44:52 +00:00
|
|
|
{
|
2019-01-08 12:51:47 +00:00
|
|
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
2016-05-25 04:44:52 +00:00
|
|
|
|
Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-05-27 03:09:24 +00:00
|
|
|
return iface->get_views (window);
|
2016-05-25 04:44:52 +00:00
|
|
|
}
|
|
|
|
|
Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-05-27 03:09:24 +00:00
|
|
|
void
|
|
|
|
_clutter_stage_window_finish_frame (ClutterStageWindow *window)
|
|
|
|
{
|
2019-01-08 12:51:47 +00:00
|
|
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-05-27 03:09:24 +00:00
|
|
|
|
|
|
|
if (iface->finish_frame)
|
|
|
|
iface->finish_frame (window);
|
|
|
|
}
|
|
|
|
|
2016-05-25 04:44:52 +00:00
|
|
|
int64_t
|
|
|
|
_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
|
|
|
|
{
|
2019-01-08 12:51:47 +00:00
|
|
|
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
2016-05-25 04:44:52 +00:00
|
|
|
|
|
|
|
if (iface->get_frame_counter)
|
|
|
|
return iface->get_frame_counter (window);
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|