mutter/clutter/clutter-backend-glx.h

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_GLX_H
#define _HAVE_CLUTTER_GLX_H
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
#include <GL/gl.h>
gboolean
clutter_backend_init (GOptionContext *context) G_GNUC_INTERNAL;
void
clutter_glx_trap_x_errors(void);
int
clutter_glx_untrap_x_errors(void);
Display*
clutter_glx_display (void);
int
clutter_glx_screen (void);
Window
clutter_glx_root_window (void);
#endif