2010-10-27 17:54:57 +00:00
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/*
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* Cogl
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*
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2014-02-22 01:28:54 +00:00
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* A Low Level GPU Graphics and Utilities API
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2010-10-27 17:54:57 +00:00
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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2014-02-22 01:28:54 +00:00
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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2010-10-27 17:54:57 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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2010-10-27 17:54:57 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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2010-10-27 17:54:57 +00:00
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <cogl-material-compat.h>
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#include <cogl-pipeline.h>
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#include <cogl-pipeline-private.h>
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#include <cogl-types.h>
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#include <cogl-matrix.h>
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2010-11-04 22:25:52 +00:00
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#include <cogl-context-private.h>
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2010-10-27 17:54:57 +00:00
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CoglMaterial *
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cogl_material_new (void)
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{
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2012-02-18 16:03:10 +00:00
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_COGL_GET_CONTEXT(ctx, NULL);
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return COGL_MATERIAL (cogl_pipeline_new (ctx));
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2010-10-27 17:54:57 +00:00
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}
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CoglMaterial *
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cogl_material_copy (CoglMaterial *source)
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{
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return COGL_MATERIAL (cogl_pipeline_copy (COGL_PIPELINE (source)));
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}
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CoglHandle
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cogl_material_ref (CoglHandle handle)
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{
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return cogl_object_ref (handle);
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}
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void
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cogl_material_unref (CoglHandle handle)
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{
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cogl_object_unref (handle);
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}
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool
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2010-10-27 17:54:57 +00:00
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cogl_is_material (CoglHandle handle)
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{
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return cogl_is_pipeline (handle);
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}
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void
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cogl_material_set_color (CoglMaterial *material,
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const CoglColor *color)
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{
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cogl_pipeline_set_color (COGL_PIPELINE (material), color);
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}
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void
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cogl_material_set_color4ub (CoglMaterial *material,
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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uint8_t red,
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uint8_t green,
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uint8_t blue,
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uint8_t alpha)
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2010-10-27 17:54:57 +00:00
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{
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cogl_pipeline_set_color4ub (COGL_PIPELINE (material),
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red, green, blue, alpha);
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}
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void
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cogl_material_set_color4f (CoglMaterial *material,
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float red,
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float green,
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float blue,
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float alpha)
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{
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cogl_pipeline_set_color4f (COGL_PIPELINE (material),
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red, green, blue, alpha);
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}
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void
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cogl_material_get_color (CoglMaterial *material,
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CoglColor *color)
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{
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cogl_pipeline_get_color (COGL_PIPELINE (material), color);
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}
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void
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cogl_material_set_ambient (CoglMaterial *material,
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const CoglColor *ambient)
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{
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cogl_pipeline_set_ambient (COGL_PIPELINE (material), ambient);
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}
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void
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cogl_material_get_ambient (CoglMaterial *material,
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CoglColor *ambient)
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{
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cogl_pipeline_get_ambient (COGL_PIPELINE (material), ambient);
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}
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void
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cogl_material_set_diffuse (CoglMaterial *material,
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const CoglColor *diffuse)
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{
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cogl_pipeline_set_diffuse (COGL_PIPELINE (material), diffuse);
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}
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void
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cogl_material_get_diffuse (CoglMaterial *material,
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CoglColor *diffuse)
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{
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cogl_pipeline_get_diffuse (COGL_PIPELINE (material), diffuse);
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}
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void
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cogl_material_set_ambient_and_diffuse (CoglMaterial *material,
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const CoglColor *color)
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{
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cogl_pipeline_set_ambient_and_diffuse (COGL_PIPELINE (material), color);
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}
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void
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cogl_material_set_specular (CoglMaterial *material,
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const CoglColor *specular)
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{
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cogl_pipeline_set_specular (COGL_PIPELINE (material), specular);
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}
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void
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cogl_material_get_specular (CoglMaterial *material,
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CoglColor *specular)
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{
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cogl_pipeline_get_specular (COGL_PIPELINE (material), specular);
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}
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void
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cogl_material_set_shininess (CoglMaterial *material,
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float shininess)
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{
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cogl_pipeline_set_shininess (COGL_PIPELINE (material), shininess);
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}
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float
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cogl_material_get_shininess (CoglMaterial *material)
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{
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return cogl_pipeline_get_shininess (COGL_PIPELINE (material));
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}
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void
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cogl_material_set_emission (CoglMaterial *material,
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const CoglColor *emission)
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{
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cogl_pipeline_set_emission (COGL_PIPELINE (material), emission);
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}
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void
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cogl_material_get_emission (CoglMaterial *material,
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CoglColor *emission)
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{
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cogl_pipeline_get_emission (COGL_PIPELINE (material), emission);
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}
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void
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cogl_material_set_alpha_test_function (CoglMaterial *material,
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CoglMaterialAlphaFunc alpha_func,
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float alpha_reference)
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{
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cogl_pipeline_set_alpha_test_function (COGL_PIPELINE (material),
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alpha_func,
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alpha_reference);
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}
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool
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2010-10-27 17:54:57 +00:00
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cogl_material_set_blend (CoglMaterial *material,
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const char *blend_string,
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2012-08-31 18:28:27 +00:00
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CoglError **error)
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2010-10-27 17:54:57 +00:00
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{
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return cogl_pipeline_set_blend (COGL_PIPELINE (material),
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blend_string,
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error);
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}
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void
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cogl_material_set_blend_constant (CoglMaterial *material,
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const CoglColor *constant_color)
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{
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cogl_pipeline_set_blend_constant (COGL_PIPELINE (material), constant_color);
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}
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void
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cogl_material_set_point_size (CoglMaterial *material,
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float point_size)
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{
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cogl_pipeline_set_point_size (COGL_PIPELINE (material), point_size);
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}
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float
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cogl_material_get_point_size (CoglMaterial *material)
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{
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return cogl_pipeline_get_point_size (COGL_PIPELINE (material));
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}
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CoglHandle
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cogl_material_get_user_program (CoglMaterial *material)
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{
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return cogl_pipeline_get_user_program (COGL_PIPELINE (material));
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}
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void
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cogl_material_set_user_program (CoglMaterial *material,
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CoglHandle program)
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{
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cogl_pipeline_set_user_program (COGL_PIPELINE (material), program);
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}
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void
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cogl_material_set_layer (CoglMaterial *material,
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int layer_index,
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CoglHandle texture)
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{
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cogl_pipeline_set_layer_texture (COGL_PIPELINE (material),
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layer_index, texture);
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}
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void
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cogl_material_remove_layer (CoglMaterial *material,
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int layer_index)
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{
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cogl_pipeline_remove_layer (COGL_PIPELINE (material), layer_index);
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}
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool
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2010-10-27 17:54:57 +00:00
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cogl_material_set_layer_combine (CoglMaterial *material,
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int layer_index,
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const char *blend_string,
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2012-08-31 18:28:27 +00:00
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CoglError **error)
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2010-10-27 17:54:57 +00:00
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{
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return cogl_pipeline_set_layer_combine (COGL_PIPELINE (material),
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layer_index,
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blend_string,
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error);
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}
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void
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cogl_material_set_layer_combine_constant (CoglMaterial *material,
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int layer_index,
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const CoglColor *constant)
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{
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cogl_pipeline_set_layer_combine_constant (COGL_PIPELINE (material),
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layer_index,
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constant);
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}
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void
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cogl_material_set_layer_matrix (CoglMaterial *material,
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int layer_index,
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const CoglMatrix *matrix)
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{
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cogl_pipeline_set_layer_matrix (COGL_PIPELINE (material),
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layer_index, matrix);
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}
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|
2011-06-09 15:21:15 +00:00
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|
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const GList *
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2010-10-27 17:54:57 +00:00
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cogl_material_get_layers (CoglMaterial *material)
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{
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return _cogl_pipeline_get_layers (COGL_PIPELINE (material));
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}
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int
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cogl_material_get_n_layers (CoglMaterial *material)
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{
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return cogl_pipeline_get_n_layers (COGL_PIPELINE (material));
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}
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CoglMaterialLayerType
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cogl_material_layer_get_type (CoglMaterialLayer *layer)
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{
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return COGL_MATERIAL_LAYER_TYPE_TEXTURE;
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}
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|
|
|
|
|
|
|
CoglHandle
|
|
|
|
cogl_material_layer_get_texture (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_texture (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialFilter
|
|
|
|
cogl_material_layer_get_min_filter (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_min_filter (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialFilter
|
|
|
|
cogl_material_layer_get_mag_filter (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_mag_filter (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_filters (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialFilter min_filter,
|
|
|
|
CoglMaterialFilter mag_filter)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_filters (COGL_PIPELINE (material),
|
|
|
|
layer_index,
|
|
|
|
min_filter,
|
|
|
|
mag_filter);
|
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
CoglBool
|
2010-10-27 17:54:57 +00:00
|
|
|
cogl_material_set_layer_point_sprite_coords_enabled (CoglMaterial *material,
|
|
|
|
int layer_index,
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
CoglBool enable,
|
2012-08-31 18:28:27 +00:00
|
|
|
CoglError **error)
|
2010-10-27 17:54:57 +00:00
|
|
|
{
|
|
|
|
CoglPipeline *pipeline = COGL_PIPELINE (material);
|
|
|
|
return cogl_pipeline_set_layer_point_sprite_coords_enabled (pipeline,
|
|
|
|
layer_index,
|
|
|
|
enable,
|
|
|
|
error);
|
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
CoglBool
|
2010-10-27 17:54:57 +00:00
|
|
|
cogl_material_get_layer_point_sprite_coords_enabled (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
CoglPipeline *pipeline = COGL_PIPELINE (material);
|
|
|
|
return cogl_pipeline_get_layer_point_sprite_coords_enabled (pipeline,
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_get_layer_wrap_mode_s (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_layer_wrap_mode_s (COGL_PIPELINE (material),
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode_s (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode_s (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_get_layer_wrap_mode_t (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_layer_wrap_mode_t (COGL_PIPELINE (material),
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode_t (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode_t (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_get_layer_wrap_mode_p (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_layer_wrap_mode_p (COGL_PIPELINE (material),
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode_p (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode_p (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_layer_get_wrap_mode_s (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_wrap_mode_s (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_layer_get_wrap_mode_t (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_wrap_mode_t (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_layer_get_wrap_mode_p (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_wrap_mode_p (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2011-04-14 17:12:03 +00:00
|
|
|
cogl_material_foreach_layer (CoglMaterial *material,
|
|
|
|
CoglMaterialLayerCallback callback,
|
|
|
|
void *user_data)
|
2010-10-27 17:54:57 +00:00
|
|
|
{
|
2011-04-14 17:12:03 +00:00
|
|
|
cogl_pipeline_foreach_layer (COGL_PIPELINE (material),
|
|
|
|
(CoglPipelineLayerCallback)callback, user_data);
|
2010-10-27 17:54:57 +00:00
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
CoglBool
|
2011-04-14 17:12:03 +00:00
|
|
|
cogl_material_set_depth_state (CoglMaterial *material,
|
|
|
|
const CoglDepthState *state,
|
2012-08-31 18:28:27 +00:00
|
|
|
CoglError **error)
|
2010-10-27 17:54:57 +00:00
|
|
|
{
|
2011-04-14 17:12:03 +00:00
|
|
|
return cogl_pipeline_set_depth_state (COGL_PIPELINE (material),
|
|
|
|
state, error);
|
2010-10-27 17:54:57 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2011-04-14 17:12:03 +00:00
|
|
|
cogl_material_get_depth_state (CoglMaterial *material,
|
|
|
|
CoglDepthState *state_out)
|
2010-10-27 17:54:57 +00:00
|
|
|
{
|
2011-04-14 17:12:03 +00:00
|
|
|
cogl_pipeline_get_depth_state (COGL_PIPELINE (material), state_out);
|
2010-10-27 17:54:57 +00:00
|
|
|
}
|
|
|
|
|