2002-01-19 23:59:11 +00:00
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <stdlib.h>
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#include <glib.h>
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static void
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calc_rects (XRectangle *rects, int width, int height)
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{
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int w = (width - 21) / 3;
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int h = (height - 21) / 3;
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int i;
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i = 0;
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while (i < 9)
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{
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rects[i].width = w;
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rects[i].height = h;
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++i;
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}
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/* NW */
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rects[0].x = 0;
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rects[0].y = 0;
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/* N */
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rects[1].x = width / 2 - w / 2;
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rects[1].y = 0;
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/* NE */
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rects[2].x = width - w;
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rects[2].y = 0;
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/* E */
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rects[3].x = width - w;
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rects[3].y = height / 2 - h / 2;
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/* SE */
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rects[4].x = width - w;
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rects[4].y = height - h;
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/* S */
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rects[5].x = width / 2 - w / 2;
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rects[5].y = height - h;
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/* SW */
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rects[6].x = 0;
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rects[6].y = height - h;
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/* W */
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rects[7].x = 0;
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rects[7].y = height / 2 - h / 2;
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/* Center */
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rects[8].x = width / 2 - w / 2;
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rects[8].y = height / 2 - h / 2;
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}
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static Bool
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all_events (Display *display,
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XEvent *event,
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XPointer arg)
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{
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return True;
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}
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static void
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get_size (Display *d, Drawable draw,
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int *xp, int *yp, int *widthp, int *heightp)
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{
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int x, y;
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2008-11-22 19:02:54 +00:00
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unsigned int width=0, height=0, border=0, depth=0;
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2002-01-19 23:59:11 +00:00
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Window root;
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XGetGeometry (d, draw, &root, &x, &y, &width, &height, &border, &depth);
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if (xp)
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*xp = x;
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if (yp)
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*yp = y;
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if (widthp)
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*widthp = width;
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2009-11-19 22:39:15 +00:00
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if (heightp)
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2002-01-19 23:59:11 +00:00
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*heightp = height;
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}
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int
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main (int argc, char **argv)
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{
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Display *d;
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Window w, cw;
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XSizeHints hints;
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int screen;
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XEvent ev;
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int x, y, width, height;
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Pixmap pix;
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GC gc;
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XGCValues gc_vals;
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XSetWindowAttributes set_attrs;
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XWindowChanges changes;
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XRectangle rects[9];
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gboolean redraw_pending;
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unsigned int mask;
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d = XOpenDisplay (NULL);
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screen = DefaultScreen (d);
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/* Print some debug spew to show how StaticGravity works */
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w = XCreateSimpleWindow (d, RootWindow (d, screen),
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0, 0, 100, 100, 0,
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WhitePixel (d, screen),
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WhitePixel (d, screen));
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cw = XCreateSimpleWindow (d, w,
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0, 0, 100, 100, 0,
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WhitePixel (d, screen),
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WhitePixel (d, screen));
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set_attrs.win_gravity = StaticGravity;
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XChangeWindowAttributes (d, cw,
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CWWinGravity,
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&set_attrs);
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get_size (d, w, &x, &y, &width, &height);
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g_print ("Parent is %d,%d %d x %d before configuring parent\n",
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x, y, width, height);
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get_size (d, cw, &x, &y, &width, &height);
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g_print ("Child is %d,%d %d x %d before configuring parent\n",
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x, y, width, height);
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changes.x = 10;
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changes.y = 10;
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changes.width = 110;
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changes.height = 110;
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/* last mask wins */
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mask = CWX | CWY;
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mask = CWWidth | CWHeight;
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mask = CWX | CWY | CWWidth | CWHeight;
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XConfigureWindow (d, w, mask, &changes);
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XSync (d, False);
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get_size (d, w, &x, &y, &width, &height);
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g_print ("Parent is %d,%d %d x %d after configuring parent\n",
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x, y, width, height);
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get_size (d, cw, &x, &y, &width, &height);
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g_print ("Child is %d,%d %d x %d after configuring parent\n",
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x, y, width, height);
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XDestroyWindow (d, w);
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/* The window that gets displayed */
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x = 20;
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y = 20;
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width = 100;
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height = 100;
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calc_rects (rects, width, height);
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w = XCreateSimpleWindow (d, RootWindow (d, screen),
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x, y, width, height, 0,
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WhitePixel (d, screen),
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WhitePixel (d, screen));
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set_attrs.bit_gravity = StaticGravity;
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XChangeWindowAttributes (d, w,
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CWBitGravity,
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&set_attrs);
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XSelectInput (d, w,
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ButtonPressMask | ExposureMask | StructureNotifyMask);
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hints.flags = PMinSize;
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hints.min_width = 100;
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hints.min_height = 100;
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XSetWMNormalHints (d, w, &hints);
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XMapWindow (d, w);
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redraw_pending = FALSE;
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while (1)
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{
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XNextEvent (d, &ev);
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switch (ev.xany.type)
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{
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case ButtonPress:
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if (ev.xbutton.button == 3)
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{
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g_print ("Exiting on button 3 press\n");
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exit (0);
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}
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break;
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case ConfigureNotify:
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x = ev.xconfigure.x;
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y = ev.xconfigure.y;
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width = ev.xconfigure.width;
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height = ev.xconfigure.height;
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redraw_pending = TRUE;
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break;
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case Expose:
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redraw_pending = TRUE;
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break;
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default:
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break;
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}
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/* Primitive event compression */
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if (XCheckIfEvent (d, &ev, all_events, NULL))
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{
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XPutBackEvent (d, &ev);
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}
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else if (redraw_pending)
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{
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calc_rects (rects, width, height);
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pix = XCreatePixmap (d, w, width, height,
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DefaultDepth (d, screen));
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gc_vals.foreground = WhitePixel (d, screen);
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gc = XCreateGC (d, pix, GCForeground, &gc_vals);
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XFillRectangle (d, pix, gc, 0, 0, width, height);
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/* Draw rectangles at each gravity point */
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gc_vals.foreground = BlackPixel (d, screen);
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XChangeGC (d, gc, GCForeground, &gc_vals);
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XFillRectangles (d, pix, gc, rects, G_N_ELEMENTS (rects));
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XCopyArea (d, pix, w, gc, 0, 0, width, height, 0, 0);
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XFreePixmap (d, pix);
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XFreeGC (d, gc);
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redraw_pending = FALSE;
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}
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}
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2006-01-20 22:03:56 +00:00
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/* This program has an infinite loop above so a return statement would
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* just cause compiler warnings.
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*/
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2002-01-19 23:59:11 +00:00
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}
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