mutter/build/win32/vs9/cogl-build-defines.vsprops

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="coglbuilddefinesprops"
OutputDirectory="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin"
IntermediateDirectory="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
InheritedPropertySheets=".\cogl-version-paths.vsprops"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include"
PreprocessorDefinitions="G_DISABLE_SINGLE_INCLUDES"
ForcedIncludeFiles="msvc_recommended_pragmas.h"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib gobject-2.0.lib"
AdditionalLibraryDirectories="$(GlibEtcInstallRoot)\lib"
/>
<UserMacro
Name="BaseBuildDefines"
Value="_WIN32_WINNT=0x0500;COGL_ENABLE_DEBUG"
/>
<UserMacro
Name="LibBuildDefines"
Value="HAVE_CONFIG_H;COGL_COMPILATION;$(BaseBuildDefines)"
/>
<UserMacro
Name="ReleaseLibBuildDefines"
Value="$(LibBuildDefines);G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS"
/>
<UserMacro
Name="DebugLibBuildDefines"
Value="_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG"
/>
<UserMacro
Name="CoglBuildDefines"
Value="G_LOG_DOMAIN=\&quot;Cogl\&quot;;COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME=\&quot;\&quot;;COGL_LOCALEDIR=\&quot;/some/random/dir\&quot;"
/>
<UserMacro
Name="CoglPathBuildDefines"
Value="G_LOG_DOMAIN=\&quot;CoglPath\&quot;"
/>
<UserMacro
Name="CoglPangoBuildDefines"
Value="G_LOG_DOMAIN=\&quot;Cogl-Pango\&quot;"
/>
<UserMacro
Name="CoglAppAvoidForcedSDLLinkingDefines"
Value="SDL_MAIN_HANDLED"
/>
</VisualStudioPropertySheet>