mutter/clutter/fruity/clutter-fruity.h

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_FRUITY_H__
#define __CLUTTER_FRUITY_H__
#include <glib.h>
#if HAVE_CLUTTER_FRUITY
/* extra include needed for the GLES header for arm-apple-darwin */
#include <CoreSurface/CoreSurface.h>
#endif
#include <GLES/gl.h>
#include <GLES/egl.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
#ifndef CLUTTER_DISABLE_DEPRECATED
EGLDisplay clutter_egl_display (void);
#endif
EGLDisplay clutter_fruity_get_egl_display (void);
void clutter_uikit_main (void);
G_END_DECLS
#endif /* __CLUTTER_EGL_H__ */