mutter/src/core/boxes-private.h

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* Simple box operations */
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/*
* Copyright (C) 2005, 2006 Elijah Newren
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef META_BOXES_PRIVATE_H
#define META_BOXES_PRIVATE_H
#include <glib-object.h>
#include "meta/boxes.h"
#include "meta/common.h"
#define BOX_LEFT(box) ((box).x) /* Leftmost pixel of rect */
#define BOX_RIGHT(box) ((box).x + (box).width) /* One pixel past right */
#define BOX_TOP(box) ((box).y) /* Topmost pixel of rect */
#define BOX_BOTTOM(box) ((box).y + (box).height) /* One pixel past bottom */
typedef enum
{
FIXED_DIRECTION_NONE = 0,
FIXED_DIRECTION_X = 1 << 0,
FIXED_DIRECTION_Y = 1 << 1,
} FixedDirections;
/* Output functions -- note that the output buffer had better be big enough:
* rect_to_string: RECT_LENGTH
* region_to_string: (RECT_LENGTH+strlen(separator_string)) *
* g_list_length (region)
* edge_to_string: EDGE_LENGTH
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* edge_list_to_...: (EDGE_LENGTH+strlen(separator_string)) *
* g_list_length (edge_list)
*/
#define RECT_LENGTH 27
#define EDGE_LENGTH 37
char* meta_rectangle_to_string (const MetaRectangle *rect,
char *output);
char* meta_rectangle_region_to_string (GList *region,
const char *separator_string,
char *output);
char* meta_rectangle_edge_to_string (const MetaEdge *edge,
char *output);
char* meta_rectangle_edge_list_to_string (
GList *edge_list,
const char *separator_string,
char *output);
/* Resize old_rect to the given new_width and new_height, but store the
* result in rect. NOTE THAT THIS IS RESIZE ONLY SO IT CANNOT BE USED FOR
* A MOVERESIZE OPERATION (that simplies the routine a little bit as it
* means there's no difference between NorthWestGravity and StaticGravity.
* Also, I lied a little bit--technically, you could use it in a MoveResize
* operation if you muck with old_rect just right).
*/
void meta_rectangle_resize_with_gravity (const MetaRectangle *old_rect,
MetaRectangle *rect,
int gravity,
int new_width,
int new_height);
/* find a list of rectangles with the property that a window is contained
* in the given region if and only if it is contained in one of the
* rectangles in the list.
*
* In this case, the region is given by taking basic_rect, removing from
* it the intersections with all the rectangles in the all_struts list,
* then expanding all the rectangles in the resulting list by the given
* amounts on each side.
*
* See boxes.c for more details.
*/
GList* meta_rectangle_get_minimal_spanning_set_for_region (
const MetaRectangle *basic_rect,
const GSList *all_struts);
/* Expand all rectangles in region by the given amount on each side */
GList* meta_rectangle_expand_region (GList *region,
const int left_expand,
const int right_expand,
const int top_expand,
const int bottom_expand);
/* Same as for meta_rectangle_expand_region except that rectangles not at
* least min_x or min_y in size are not expanded in that direction
*/
GList* meta_rectangle_expand_region_conditionally (
GList *region,
const int left_expand,
const int right_expand,
const int top_expand,
const int bottom_expand,
const int min_x,
const int min_y);
/* Expand rect in direction to the size of expand_to, and then clip out any
* overlapping struts oriented orthognal to the expansion direction. (Think
* horizontal or vertical maximization)
*/
void meta_rectangle_expand_to_avoiding_struts (
MetaRectangle *rect,
const MetaRectangle *expand_to,
const MetaDirection direction,
const GSList *all_struts);
/* Free the list created by
* meta_rectangle_get_minimal_spanning_set_for_region()
* or
* meta_rectangle_find_onscreen_edges ()
* or
* meta_rectangle_find_nonintersected_monitor_edges()
*/
void meta_rectangle_free_list_and_elements (GList *filled_list);
/* could_fit_in_region determines whether one of the spanning_rects is
* big enough to contain rect. contained_in_region checks whether one
* actually contains it.
*/
gboolean meta_rectangle_could_fit_in_region (
const GList *spanning_rects,
const MetaRectangle *rect);
gboolean meta_rectangle_contained_in_region (
const GList *spanning_rects,
const MetaRectangle *rect);
gboolean meta_rectangle_overlaps_with_region (
const GList *spanning_rects,
const MetaRectangle *rect);
/* Make the rectangle small enough to fit into one of the spanning_rects,
* but make it no smaller than min_size.
*/
void meta_rectangle_clamp_to_fit_into_region (
const GList *spanning_rects,
FixedDirections fixed_directions,
MetaRectangle *rect,
const MetaRectangle *min_size);
/* Clip the rectangle so that it fits into one of the spanning_rects, assuming
* it overlaps with at least one of them
*/
void meta_rectangle_clip_to_region (const GList *spanning_rects,
FixedDirections fixed_directions,
MetaRectangle *rect);
/* Shove the rectangle into one of the spanning_rects, assuming it fits in
* one of them.
*/
void meta_rectangle_shove_into_region(
const GList *spanning_rects,
FixedDirections fixed_directions,
MetaRectangle *rect);
/* Finds the point on the line connecting (x1,y1) to (x2,y2) which is closest
* to (px, py). Useful for finding an optimal rectangle size when given a
* range between two sizes that are all candidates.
*/
void meta_rectangle_find_linepoint_closest_to_point (double x1, double y1,
double x2, double y2,
double px, double py,
double *valx, double *valy);
/***************************************************************************/
/* */
/* Switching gears to code for edges instead of just rectangles */
/* */
/***************************************************************************/
/* Return whether an edge overlaps or is adjacent to the rectangle in the
* nonzero-width dimension of the edge.
*/
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gboolean meta_rectangle_edge_aligns (const MetaRectangle *rect,
const MetaEdge *edge);
/* Compare two edges, so that sorting functions can put a list of edges in
* canonical order.
*/
gint meta_rectangle_edge_cmp (gconstpointer a, gconstpointer b);
/* Compare two edges, so that sorting functions can put a list of edges in
* order. This function doesn't separate left edges first, then right edges,
* etc., but rather compares only upon location.
*/
gint meta_rectangle_edge_cmp_ignore_type (gconstpointer a, gconstpointer b);
/* Removes an parts of edges in the given list that intersect any box in the
* given rectangle list. Returns the result.
*/
GList* meta_rectangle_remove_intersections_with_boxes_from_edges (
GList *edges,
const GSList *rectangles);
/* Finds all the edges of an onscreen region, returning a GList* of
* MetaEdgeRect's.
*/
GList* meta_rectangle_find_onscreen_edges (const MetaRectangle *basic_rect,
const GSList *all_struts);
/* Finds edges between adjacent monitors which are not covered by the given
* struts.
*/
GList* meta_rectangle_find_nonintersected_monitor_edges (
const GList *monitor_rects,
const GSList *all_struts);
gboolean meta_rectangle_is_adjecent_to (MetaRectangle *rect,
MetaRectangle *other);
static inline ClutterRect
meta_rectangle_to_clutter_rect (MetaRectangle *rect)
{
return (ClutterRect) {
.origin = {
.x = rect->x,
.y = rect->y
},
.size = {
.width = rect->width,
.height = rect->height
}
};
}
#endif /* META_BOXES_PRIVATE_H */