mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 03:50:47 -05:00
198 lines
5.6 KiB
C
198 lines
5.6 KiB
C
|
#include <clutter/clutter.h>
|
||
|
#include "clutter-backend-fruity.h"
|
||
|
#include "clutter-stage-fruity.h"
|
||
|
#include "../clutter-main.h"
|
||
|
#include "../clutter-private.h"
|
||
|
#import <UIKit/UIKit.h>
|
||
|
|
||
|
#import <Foundation/Foundation.h>
|
||
|
#import <CoreFoundation/CoreFoundation.h>
|
||
|
#include <GraphicsServices/GraphicsServices.h>
|
||
|
#include <OpenGLES/gl.h>
|
||
|
#include <glib.h>
|
||
|
|
||
|
#import <UIKit/UIView.h>
|
||
|
#import <UIKit/UITextView.h>
|
||
|
#import <UIKit/UIHardware.h>
|
||
|
#import <UIKit/UINavigationBar.h>
|
||
|
#import <UIKit/UIView-Geometry.h>
|
||
|
#include "clutter-fruity.h"
|
||
|
|
||
|
static EGLDisplay mEGLDisplay;
|
||
|
static EGLContext mEGLContext;
|
||
|
static EGLSurface mEGLSurface;
|
||
|
static CoreSurfaceBufferRef mScreenSurface;
|
||
|
static gboolean alive = TRUE;
|
||
|
|
||
|
@interface StageView : UIView
|
||
|
{
|
||
|
}
|
||
|
|
||
|
@end
|
||
|
|
||
|
static CoreSurfaceBufferRef CreateSurface(int w, int h)
|
||
|
{
|
||
|
int pitch = w * 2, allocSize = 2 * w * h;
|
||
|
char *pixelFormat = "565L";
|
||
|
CFMutableDictionaryRef dict;
|
||
|
|
||
|
dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferGlobal, kCFBooleanTrue);
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferMemoryRegion, CFSTR("PurpleGFXMem"));
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferPitch, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &pitch));
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferWidth, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &w));
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferHeight, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &h));
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferPixelFormat, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, pixelFormat));
|
||
|
CFDictionarySetValue(dict, kCoreSurfaceBufferAllocSize, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &allocSize));
|
||
|
return CoreSurfaceBufferCreate(dict);
|
||
|
}
|
||
|
|
||
|
|
||
|
@implementation StageView
|
||
|
|
||
|
- (void) mouseDown:(GSEvent*)event
|
||
|
{
|
||
|
CGPoint location= GSEventGetLocationInWindow(event);
|
||
|
ClutterBackendEGL *backend_fruity = CLUTTER_BACKEND_EGL (clutter_get_default_backend());
|
||
|
ClutterStage *stage = CLUTTER_STAGE_EGL(backend_fruity->stage)->wrapper;
|
||
|
ClutterEvent *cev;
|
||
|
float x = location.x;
|
||
|
float y = location.y;
|
||
|
|
||
|
cev = clutter_event_new (CLUTTER_BUTTON_PRESS);
|
||
|
cev->button.x = x;
|
||
|
cev->button.y = y;
|
||
|
cev->button.button = 1;
|
||
|
cev->button.time = clutter_get_timestamp () / 1000;
|
||
|
cev->any.stage = stage;
|
||
|
|
||
|
clutter_do_event (cev);
|
||
|
clutter_event_free (cev);
|
||
|
}
|
||
|
|
||
|
- (void) mouseUp:(GSEvent*)event
|
||
|
{
|
||
|
ClutterEvent *cev;
|
||
|
ClutterBackendEGL *backend_fruity = CLUTTER_BACKEND_EGL (clutter_get_default_backend());
|
||
|
ClutterStage *stage = CLUTTER_STAGE_EGL(backend_fruity->stage)->wrapper;
|
||
|
CGPoint location= GSEventGetLocationInWindow(event);
|
||
|
float x = location.x;
|
||
|
float y = location.y;
|
||
|
|
||
|
cev = clutter_event_new (CLUTTER_BUTTON_RELEASE);
|
||
|
cev->button.x = x;
|
||
|
cev->button.y = y;
|
||
|
cev->button.button = 1;
|
||
|
cev->button.time = clutter_get_timestamp () / 1000;
|
||
|
cev->any.stage = stage;
|
||
|
clutter_do_event (cev);
|
||
|
clutter_event_free (cev);
|
||
|
}
|
||
|
|
||
|
- (void) mouseDragged:(GSEvent*)event
|
||
|
{
|
||
|
ClutterEvent *cev;
|
||
|
ClutterBackendEGL *backend_fruity = CLUTTER_BACKEND_EGL (clutter_get_default_backend());
|
||
|
ClutterStage *stage = CLUTTER_STAGE_EGL(backend_fruity->stage)->wrapper;
|
||
|
CGPoint location= GSEventGetLocationInWindow(event);
|
||
|
float x = location.x;
|
||
|
float y = location.y;
|
||
|
|
||
|
cev = clutter_event_new (CLUTTER_MOTION);
|
||
|
cev->motion.x = x;
|
||
|
cev->motion.y = y;
|
||
|
cev->motion.time = clutter_get_timestamp () / 1000;
|
||
|
cev->any.stage = stage;
|
||
|
clutter_do_event (cev);
|
||
|
clutter_event_free (cev);
|
||
|
}
|
||
|
|
||
|
@end
|
||
|
|
||
|
|
||
|
@interface ClutterUIKit : UIApplication
|
||
|
{
|
||
|
StageView *stage_view;
|
||
|
}
|
||
|
@end
|
||
|
|
||
|
@implementation ClutterUIKit
|
||
|
|
||
|
- (void) applicationDidFinishLaunching: (id) unused
|
||
|
{
|
||
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
||
|
|
||
|
[UIHardware _setStatusBarHeight:0.0f];
|
||
|
[self setStatusBarMode:2 orientation:0 duration:0.0f fenceID:0];
|
||
|
|
||
|
CGRect screenRect = [UIHardware fullScreenApplicationContentRect];
|
||
|
UIWindow* window = [[UIWindow alloc] initWithContentRect: screenRect];
|
||
|
|
||
|
[window orderFront: self];
|
||
|
[window makeKey: self];
|
||
|
[window _setHidden: NO];
|
||
|
|
||
|
[NSTimer
|
||
|
scheduledTimerWithTimeInterval:0.0025
|
||
|
target: self
|
||
|
selector: @selector(update)
|
||
|
userInfo: nil
|
||
|
repeats: YES
|
||
|
];
|
||
|
|
||
|
StageView *stageView = [StageView alloc];
|
||
|
[stageView initWithFrame: screenRect];
|
||
|
[window setContentView: stageView];
|
||
|
|
||
|
stage_view = stageView;
|
||
|
|
||
|
[pool release];
|
||
|
}
|
||
|
|
||
|
- (void)applicationWillTerminate
|
||
|
{
|
||
|
/* FIXME: here we should do things to shut down the uikit application */
|
||
|
[stage_view release];
|
||
|
ClutterBackendEGL *backend_fruity = CLUTTER_BACKEND_EGL (clutter_get_default_backend());
|
||
|
ClutterStageEGL *stage_fruity;
|
||
|
stage_fruity = CLUTTER_STAGE_EGL(backend_fruity->stage);
|
||
|
|
||
|
alive = FALSE;
|
||
|
clutter_actor_unrealize (CLUTTER_ACTOR (stage_fruity));
|
||
|
clutter_main_quit ();
|
||
|
}
|
||
|
|
||
|
- (void)applicationWillSuspend
|
||
|
{
|
||
|
ClutterBackendEGL *backend_fruity = CLUTTER_BACKEND_EGL (clutter_get_default_backend());
|
||
|
ClutterStageEGL *stage_fruity;
|
||
|
stage_fruity = CLUTTER_STAGE_EGL(backend_fruity->stage);
|
||
|
alive = FALSE;
|
||
|
}
|
||
|
|
||
|
- (void)applicationDidResumeFromUnderLock
|
||
|
{
|
||
|
alive = TRUE;
|
||
|
[stage_view setNeedsDisplay];
|
||
|
}
|
||
|
|
||
|
- (void) update
|
||
|
{
|
||
|
if (alive && g_main_context_pending (NULL))
|
||
|
g_main_context_iteration (NULL, FALSE);
|
||
|
}
|
||
|
|
||
|
@end
|
||
|
|
||
|
void clutter_fruity_main (void)
|
||
|
{
|
||
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||
|
UIApplicationMain(0, NULL, [ClutterUIKit class]);
|
||
|
[pool release];
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|