mutter/src/tests/clutter/conform/event-delivery.c

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#include <clutter/clutter.h>
#include "tests/clutter-test-utils.h"
static void
on_after_update (ClutterStage *stage,
ClutterStageView *view,
ClutterFrame *frame,
gboolean *was_updated)
{
*was_updated = TRUE;
}
static gboolean
on_event_return_stop (ClutterActor *actor,
ClutterEvent *event,
unsigned int *n_events)
{
(*n_events)++;
return CLUTTER_EVENT_STOP;
}
static void
wait_stage_updated (gboolean *was_updated)
{
*was_updated = FALSE;
clutter_test_flush_input ();
while (!*was_updated)
g_main_context_iteration (NULL, TRUE);
}
static void
event_delivery_consecutive_touch_begin_end (void)
{
ClutterActor *stage = clutter_test_get_stage ();
ClutterSeat *seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
int64_t now_us;
gboolean was_updated;
unsigned int n_captured_touch_events = 0;
virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_POINTER_DEVICE);
now_us = g_get_monotonic_time ();
g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
&was_updated);
g_signal_connect (stage, "captured-event::touch", G_CALLBACK (on_event_return_stop),
&n_captured_touch_events);
clutter_actor_show (stage);
was_updated = FALSE;
clutter_virtual_input_device_notify_touch_down (virtual_pointer, now_us, 0, 5, 5);
clutter_virtual_input_device_notify_touch_up (virtual_pointer, now_us, 0);
clutter_virtual_input_device_notify_touch_down (virtual_pointer, now_us, 0, 5, 5);
g_assert_true (!was_updated);
wait_stage_updated (&was_updated);
g_assert_cmpint (n_captured_touch_events, ==, 3);
clutter_virtual_input_device_notify_touch_up (virtual_pointer, now_us, 0);
wait_stage_updated (&was_updated);
g_assert_cmpint (n_captured_touch_events, ==, 4);
g_signal_handlers_disconnect_by_func (stage, on_event_return_stop, &n_captured_touch_events);
g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/event/delivery/consecutive-touch-begin-end", event_delivery_consecutive_touch_begin_end);
)