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104 lines
3.5 KiB
C
104 lines
3.5 KiB
C
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/*
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* Copyright (C) 2012,2013 Intel Corporation
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* Copyright (C) 2013-2017 Red Hat, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*/
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#include "config.h"
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#include "wayland/meta-wayland-actor-surface.h"
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#include "compositor/meta-surface-actor-wayland.h"
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#include "wayland/meta-wayland-surface.h"
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G_DEFINE_TYPE (MetaWaylandActorSurface,
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meta_wayland_actor_surface,
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META_TYPE_WAYLAND_SURFACE_ROLE)
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static void
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meta_wayland_actor_surface_assigned (MetaWaylandSurfaceRole *surface_role)
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaSurfaceActorWayland *surface_actor =
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
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meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
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&surface->pending_frame_callback_list);
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wl_list_init (&surface->pending_frame_callback_list);
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}
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static void
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queue_surface_actor_frame_callbacks (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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{
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MetaSurfaceActorWayland *surface_actor =
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
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meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
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&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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}
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static void
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meta_wayland_actor_surface_commit (MetaWaylandSurfaceRole *surface_role,
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MetaWaylandPendingState *pending)
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWaylandSurface *toplevel_surface;
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queue_surface_actor_frame_callbacks (surface, pending);
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toplevel_surface = meta_wayland_surface_get_toplevel (surface);
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if (!toplevel_surface || !toplevel_surface->window)
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return;
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meta_surface_actor_wayland_sync_state (
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor));
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}
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static gboolean
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meta_wayland_actor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *surface_role,
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MetaLogicalMonitor *logical_monitor)
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaSurfaceActorWayland *actor =
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
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return meta_surface_actor_wayland_is_on_monitor (actor, logical_monitor);
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}
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static void
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meta_wayland_actor_surface_init (MetaWaylandActorSurface *role)
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{
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}
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static void
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meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
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{
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MetaWaylandSurfaceRoleClass *surface_role_class =
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META_WAYLAND_SURFACE_ROLE_CLASS (klass);
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surface_role_class->assigned = meta_wayland_actor_surface_assigned;
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surface_role_class->commit = meta_wayland_actor_surface_commit;
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surface_role_class->is_on_logical_monitor =
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meta_wayland_actor_surface_is_on_logical_monitor;
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}
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