mutter/cogl/cogl-path/cogl-path-types.h

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/*
* Cogl
*
This re-licenses Cogl 1.18 under the MIT license Since the Cogl 1.18 branch is actively maintained in parallel with the master branch; this is a counter part to commit 1b83ef938fc16b which re-licensed the master branch to use the MIT license. This re-licensing is a follow up to the proposal that was sent to the Cogl mailing list: http://lists.freedesktop.org/archives/cogl/2013-December/001465.html Note: there was a copyright assignment policy in place for Clutter (and therefore Cogl which was part of Clutter at the time) until the 11th of June 2010 and so we only checked the details after that point (commit 0bbf50f905) For each file, authors were identified via this Git command: $ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD We received blanket approvals for re-licensing all Red Hat and Collabora contributions which reduced how many people needed to be contacted individually: - http://lists.freedesktop.org/archives/cogl/2013-December/001470.html - http://lists.freedesktop.org/archives/cogl/2014-January/001536.html Individual approval requests were sent to all the other identified authors who all confirmed the re-license on the Cogl mailinglist: http://lists.freedesktop.org/archives/cogl/2014-January As well as updating the copyright header in all sources files, the COPYING file has been updated to reflect the license change and also document the other licenses used in Cogl such as the SGI Free Software License B, version 2.0 and the 3-clause BSD license. This patch was not simply cherry-picked from master; but the same methodology was used to check the source files.
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* A Low Level GPU Graphics and Utilities API
*
Separate out CoglPath api into sub-library This splits out the cogl_path_ api into a separate cogl-path sub-library like cogl-pango and cogl-gst. This enables developers to build Cogl with this sub-library disabled if they don't need it which can be useful when its important to keep the size of an application and its dependencies down to a minimum. The functions cogl_framebuffer_{fill,stroke}_path have been renamed to cogl_path_{fill,stroke}. There were a few places in core cogl and cogl-gst that referenced the CoglPath api and these have been decoupled by using the CoglPrimitive api instead. In the case of cogl_framebuffer_push_path_clip() the core clip stack no longer accepts path clips directly but it's now possible to get a CoglPrimitive for the fill of a path and so the implementation of cogl_framebuffer_push_path_clip() now lives in cogl-path and works as a shim that first gets a CoglPrimitive and uses cogl_framebuffer_push_primitive_clip instead. We may want to consider renaming cogl_framebuffer_push_path_clip to put it in the cogl_path_ namespace. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 8aadfd829239534fb4ec8255cdea813d698c5a3f) So as to avoid breaking the 1.x API or even the ABI since we are quite late in the 1.16 development cycle the patch was modified to build cogl-path as a noinst_LTLIBRARY before building cogl and link the code directly into libcogl.so as it was previously. This way we can wait until the start of the 1.18 cycle before splitting the code into a separate libcogl-path.so. This also adds shims for cogl_framebuffer_fill/stroke_path() to avoid breaking the 1.x API/ABI.
2013-04-27 22:22:24 -04:00
* Copyright (C) 2008,2009,2013 Intel Corporation.
*
This re-licenses Cogl 1.18 under the MIT license Since the Cogl 1.18 branch is actively maintained in parallel with the master branch; this is a counter part to commit 1b83ef938fc16b which re-licensed the master branch to use the MIT license. This re-licensing is a follow up to the proposal that was sent to the Cogl mailing list: http://lists.freedesktop.org/archives/cogl/2013-December/001465.html Note: there was a copyright assignment policy in place for Clutter (and therefore Cogl which was part of Clutter at the time) until the 11th of June 2010 and so we only checked the details after that point (commit 0bbf50f905) For each file, authors were identified via this Git command: $ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD We received blanket approvals for re-licensing all Red Hat and Collabora contributions which reduced how many people needed to be contacted individually: - http://lists.freedesktop.org/archives/cogl/2013-December/001470.html - http://lists.freedesktop.org/archives/cogl/2014-January/001536.html Individual approval requests were sent to all the other identified authors who all confirmed the re-license on the Cogl mailinglist: http://lists.freedesktop.org/archives/cogl/2014-January As well as updating the copyright header in all sources files, the COPYING file has been updated to reflect the license change and also document the other licenses used in Cogl such as the SGI Free Software License B, version 2.0 and the 3-clause BSD license. This patch was not simply cherry-picked from master; but the same methodology was used to check the source files.
2014-02-21 20:28:54 -05:00
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
Separate out CoglPath api into sub-library This splits out the cogl_path_ api into a separate cogl-path sub-library like cogl-pango and cogl-gst. This enables developers to build Cogl with this sub-library disabled if they don't need it which can be useful when its important to keep the size of an application and its dependencies down to a minimum. The functions cogl_framebuffer_{fill,stroke}_path have been renamed to cogl_path_{fill,stroke}. There were a few places in core cogl and cogl-gst that referenced the CoglPath api and these have been decoupled by using the CoglPrimitive api instead. In the case of cogl_framebuffer_push_path_clip() the core clip stack no longer accepts path clips directly but it's now possible to get a CoglPrimitive for the fill of a path and so the implementation of cogl_framebuffer_push_path_clip() now lives in cogl-path and works as a shim that first gets a CoglPrimitive and uses cogl_framebuffer_push_primitive_clip instead. We may want to consider renaming cogl_framebuffer_push_path_clip to put it in the cogl_path_ namespace. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 8aadfd829239534fb4ec8255cdea813d698c5a3f) So as to avoid breaking the 1.x API or even the ABI since we are quite late in the 1.16 development cycle the patch was modified to build cogl-path as a noinst_LTLIBRARY before building cogl and link the code directly into libcogl.so as it was previously. This way we can wait until the start of the 1.18 cycle before splitting the code into a separate libcogl-path.so. This also adds shims for cogl_framebuffer_fill/stroke_path() to avoid breaking the 1.x API/ABI.
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#ifndef __COGL_PATH_TYPES_H__
#define __COGL_PATH_TYPES_H__
#include <cogl/cogl-types.h>
COGL_BEGIN_DECLS
typedef struct _CoglPath CoglPath;
/**
* CoglPathFillRule:
* @COGL_PATH_FILL_RULE_NON_ZERO: Each time the line crosses an edge of
* the path from left to right one is added to a counter and each time
* it crosses from right to left the counter is decremented. If the
* counter is non-zero then the point will be filled. See <xref
* linkend="fill-rule-non-zero"/>.
* @COGL_PATH_FILL_RULE_EVEN_ODD: If the line crosses an edge of the
* path an odd number of times then the point will filled, otherwise
* it won't. See <xref linkend="fill-rule-even-odd"/>.
*
* #CoglPathFillRule is used to determine how a path is filled. There
* are two options - 'non-zero' and 'even-odd'. To work out whether any
* point will be filled imagine drawing an infinetely long line in any
* direction from that point. The number of times and the direction
* that the edges of the path crosses this line determines whether the
* line is filled as described below. Any open sub paths are treated
* as if there was an extra line joining the first point and the last
* point.
*
* The default fill rule when creating a path is %COGL_PATH_FILL_RULE_EVEN_ODD.
*
* <figure id="fill-rule-non-zero">
* <title>Example of filling various paths using the non-zero rule</title>
* <graphic fileref="fill-rule-non-zero.png" format="PNG"/>
* </figure>
*
* <figure id="fill-rule-even-odd">
* <title>Example of filling various paths using the even-odd rule</title>
* <graphic fileref="fill-rule-even-odd.png" format="PNG"/>
* </figure>
*
* Since: 1.4
*/
typedef enum {
COGL_PATH_FILL_RULE_NON_ZERO,
COGL_PATH_FILL_RULE_EVEN_ODD
} CoglPathFillRule;
COGL_END_DECLS
Separate out CoglPath api into sub-library This splits out the cogl_path_ api into a separate cogl-path sub-library like cogl-pango and cogl-gst. This enables developers to build Cogl with this sub-library disabled if they don't need it which can be useful when its important to keep the size of an application and its dependencies down to a minimum. The functions cogl_framebuffer_{fill,stroke}_path have been renamed to cogl_path_{fill,stroke}. There were a few places in core cogl and cogl-gst that referenced the CoglPath api and these have been decoupled by using the CoglPrimitive api instead. In the case of cogl_framebuffer_push_path_clip() the core clip stack no longer accepts path clips directly but it's now possible to get a CoglPrimitive for the fill of a path and so the implementation of cogl_framebuffer_push_path_clip() now lives in cogl-path and works as a shim that first gets a CoglPrimitive and uses cogl_framebuffer_push_primitive_clip instead. We may want to consider renaming cogl_framebuffer_push_path_clip to put it in the cogl_path_ namespace. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 8aadfd829239534fb4ec8255cdea813d698c5a3f) So as to avoid breaking the 1.x API or even the ABI since we are quite late in the 1.16 development cycle the patch was modified to build cogl-path as a noinst_LTLIBRARY before building cogl and link the code directly into libcogl.so as it was previously. This way we can wait until the start of the 1.18 cycle before splitting the code into a separate libcogl-path.so. This also adds shims for cogl_framebuffer_fill/stroke_path() to avoid breaking the 1.x API/ABI.
2013-04-27 22:22:24 -04:00
#endif /* __COGL_PATH_TYPES_H__ */