gnome-shell/js/ui/overviewControls.js
Florian Müllner c39ffa111f overview: Move overview actions and scrolling to background group
Both the Overview::scroll-event and actions added via addAction()
are meant to work anywhere in the overview, but for now only work
on the primary monitor. Move the handling to the background group
that is known to span all outputs to fix.

https://bugzilla.gnome.org/show_bug.cgi?id=766883
2016-06-27 16:31:00 +02:00

516 lines
17 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const GObject = imports.gi.GObject;
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Dash = imports.ui.dash;
const Main = imports.ui.main;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const ViewSelector = imports.ui.viewSelector;
const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
const SIDE_CONTROLS_ANIMATION_TIME = 0.16;
function getRtlSlideDirection(direction, actor) {
let rtl = (actor.text_direction == Clutter.TextDirection.RTL);
if (rtl)
direction = (direction == SlideDirection.LEFT) ?
SlideDirection.RIGHT : SlideDirection.LEFT;
return direction;
};
const SlideDirection = {
LEFT: 0,
RIGHT: 1
};
const SlideLayout = new Lang.Class({
Name: 'SlideLayout',
Extends: Clutter.FixedLayout,
_init: function(params) {
this._slideX = 1;
this._translationX = undefined;
this._direction = SlideDirection.LEFT;
this.parent(params);
},
vfunc_get_preferred_width: function(container, forHeight) {
let child = container.get_first_child();
let [minWidth, natWidth] = child.get_preferred_width(forHeight);
minWidth *= this._slideX;
natWidth *= this._slideX;
return [minWidth, natWidth];
},
vfunc_allocate: function(container, box, flags) {
let child = container.get_first_child();
let availWidth = Math.round(box.x2 - box.x1);
let availHeight = Math.round(box.y2 - box.y1);
let [, natWidth] = child.get_preferred_width(availHeight);
// Align the actor inside the clipped box, as the actor's alignment
// flags only determine what to do if the allocated box is bigger
// than the actor's box.
let realDirection = getRtlSlideDirection(this._direction, child);
let alignX = (realDirection == SlideDirection.LEFT) ? (availWidth - natWidth)
: (availWidth - natWidth * this._slideX);
let actorBox = new Clutter.ActorBox();
actorBox.x1 = box.x1 + alignX + this._translationX;
actorBox.x2 = actorBox.x1 + (child.x_expand ? availWidth : natWidth);
actorBox.y1 = box.y1;
actorBox.y2 = actorBox.y1 + availHeight;
child.allocate(actorBox, flags);
},
set slideX(value) {
this._slideX = value;
this.layout_changed();
},
get slideX() {
return this._slideX;
},
set slideDirection(direction) {
this._direction = direction;
this.layout_changed();
},
get slideDirection() {
return this._direction;
},
set translationX(value) {
this._translationX = value;
this.layout_changed();
},
get translationX() {
return this._translationX;
},
});
const SlidingControl = new Lang.Class({
Name: 'SlidingControl',
_init: function(params) {
params = Params.parse(params, { slideDirection: SlideDirection.LEFT });
this._visible = true;
this._inDrag = false;
this.layout = new SlideLayout();
this.layout.slideDirection = params.slideDirection;
this.actor = new St.Widget({ layout_manager: this.layout,
style_class: 'overview-controls',
clip_to_allocation: true });
Main.overview.connect('hiding', Lang.bind(this, this._onOverviewHiding));
Main.overview.connect('item-drag-begin', Lang.bind(this, this._onDragBegin));
Main.overview.connect('item-drag-end', Lang.bind(this, this._onDragEnd));
Main.overview.connect('item-drag-cancelled', Lang.bind(this, this._onDragEnd));
Main.overview.connect('window-drag-begin', Lang.bind(this, this._onWindowDragBegin));
Main.overview.connect('window-drag-cancelled', Lang.bind(this, this._onWindowDragEnd));
Main.overview.connect('window-drag-end', Lang.bind(this, this._onWindowDragEnd));
},
_getSlide: function() {
throw new Error('getSlide() must be overridden');
},
_updateSlide: function() {
Tweener.addTween(this.layout, { slideX: this._getSlide(),
time: SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad' });
},
getVisibleWidth: function() {
let child = this.actor.get_first_child();
let [, , natWidth, ] = child.get_preferred_size();
return natWidth;
},
_getTranslation: function() {
let child = this.actor.get_first_child();
let direction = getRtlSlideDirection(this.layout.slideDirection, child);
let visibleWidth = this.getVisibleWidth();
if (direction == SlideDirection.LEFT)
return - visibleWidth;
else
return visibleWidth;
},
_updateTranslation: function() {
let translationStart = 0;
let translationEnd = 0;
let translation = this._getTranslation();
let shouldShow = (this._getSlide() > 0);
if (shouldShow) {
translationStart = translation;
} else {
translationEnd = translation;
}
if (this.layout.translationX == translationEnd)
return;
this.layout.translationX = translationStart;
Tweener.addTween(this.layout, { translationX: translationEnd,
time: SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad' });
},
_onOverviewHiding: function() {
// We need to explicitly slideOut since showing pages
// doesn't imply sliding out, instead, hiding the overview does.
this.slideOut();
},
_onWindowDragBegin: function() {
this._onDragBegin();
},
_onWindowDragEnd: function() {
this._onDragEnd();
},
_onDragBegin: function() {
this._inDrag = true;
this._updateTranslation();
this._updateSlide();
},
_onDragEnd: function() {
this._inDrag = false;
this._updateSlide();
},
fadeIn: function() {
Tweener.addTween(this.actor, { opacity: 255,
time: SIDE_CONTROLS_ANIMATION_TIME / 2,
transition: 'easeInQuad'
});
},
fadeHalf: function() {
Tweener.addTween(this.actor, { opacity: 128,
time: SIDE_CONTROLS_ANIMATION_TIME / 2,
transition: 'easeOutQuad'
});
},
slideIn: function() {
this._visible = true;
// we will update slideX and the translation from pageEmpty
},
slideOut: function() {
this._visible = false;
this._updateTranslation();
// we will update slideX from pageEmpty
},
pageEmpty: function() {
// When pageEmpty is received, there's no visible view in the
// selector; this means we can now safely set the full slide for
// the next page, since slideIn or slideOut might have been called,
// changing the visiblity
this.layout.slideX = this._getSlide();
this._updateTranslation();
}
});
const ThumbnailsSlider = new Lang.Class({
Name: 'ThumbnailsSlider',
Extends: SlidingControl,
_init: function(thumbnailsBox) {
this.parent({ slideDirection: SlideDirection.RIGHT });
this._thumbnailsBox = thumbnailsBox;
this.actor.request_mode = Clutter.RequestMode.WIDTH_FOR_HEIGHT;
this.actor.reactive = true;
this.actor.track_hover = true;
this.actor.add_actor(this._thumbnailsBox.actor);
Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._updateSlide));
this.actor.connect('notify::hover', Lang.bind(this, this._updateSlide));
global.window_manager.connect('switch-workspace', Lang.bind(this, this._updateSlide));
this._thumbnailsBox.actor.bind_property('visible', this.actor, 'visible', GObject.BindingFlags.SYNC_CREATE);
},
_getAlwaysZoomOut: function() {
// Always show the pager when hover, during a drag, or if workspaces are
// actually used, e.g. there are windows on any non-active workspace
let alwaysZoomOut = this.actor.hover ||
this._inDrag ||
!Meta.prefs_get_dynamic_workspaces() ||
global.screen.n_workspaces > 2 ||
global.screen.get_active_workspace_index() != 0;
if (!alwaysZoomOut) {
let monitors = Main.layoutManager.monitors;
let primary = Main.layoutManager.primaryMonitor;
/* Look for any monitor to the right of the primary, if there is
* one, we always keep zoom out, otherwise its hard to reach
* the thumbnail area without passing into the next monitor. */
for (let i = 0; i < monitors.length; i++) {
if (monitors[i].x >= primary.x + primary.width) {
alwaysZoomOut = true;
break;
}
}
}
return alwaysZoomOut;
},
getNonExpandedWidth: function() {
let child = this.actor.get_first_child();
return child.get_theme_node().get_length('visible-width');
},
_getSlide: function() {
if (!this._visible)
return 0;
let alwaysZoomOut = this._getAlwaysZoomOut();
if (alwaysZoomOut)
return 1;
let child = this.actor.get_first_child();
let preferredHeight = child.get_preferred_height(-1)[1];
let expandedWidth = child.get_preferred_width(preferredHeight)[1];
return this.getNonExpandedWidth() / expandedWidth;
},
getVisibleWidth: function() {
let alwaysZoomOut = this._getAlwaysZoomOut();
if (alwaysZoomOut)
return this.parent();
else
return this.getNonExpandedWidth();
}
});
const DashSlider = new Lang.Class({
Name: 'DashSlider',
Extends: SlidingControl,
_init: function(dash) {
this.parent({ slideDirection: SlideDirection.LEFT });
this._dash = dash;
// SlideLayout reads the actor's expand flags to decide
// whether to allocate the natural size to its child, or the whole
// available allocation
this._dash.actor.x_expand = true;
this.actor.x_expand = true;
this.actor.x_align = Clutter.ActorAlign.START;
this.actor.y_expand = true;
this.actor.add_actor(this._dash.actor);
this._dash.connect('icon-size-changed', Lang.bind(this, this._updateSlide));
},
_getSlide: function() {
if (this._visible || this._inDrag)
return 1;
else
return 0;
},
_onWindowDragBegin: function() {
this.fadeHalf();
},
_onWindowDragEnd: function() {
this.fadeIn();
}
});
const DashSpacer = new Lang.Class({
Name: 'DashSpacer',
Extends: St.Widget,
_init: function(params) {
this.parent(params);
this._bindConstraint = null;
},
setDashActor: function(dashActor) {
if (this._bindConstraint) {
this.remove_constraint(this._bindConstraint);
this._bindConstraint = null;
}
if (dashActor) {
this._bindConstraint = new Clutter.BindConstraint({ source: dashActor,
coordinate: Clutter.BindCoordinate.SIZE });
this.add_constraint(this._bindConstraint);
}
},
vfunc_get_preferred_width: function(forHeight) {
let box = this.get_allocation_box();
let minWidth = this.parent(forHeight)[0];
let natWidth = box.x2 - box.x1;
return [minWidth, natWidth];
},
vfunc_get_preferred_height: function(forWidth) {
let box = this.get_allocation_box();
let minHeight = this.parent(forWidth)[0];
let natHeight = box.y2 - box.y1;
return [minHeight, natHeight];
}
});
const ControlsLayout = new Lang.Class({
Name: 'ControlsLayout',
Extends: Clutter.BinLayout,
Signals: { 'allocation-changed': { flags: GObject.SignalFlags.RUN_LAST } },
vfunc_allocate: function(container, box, flags) {
this.parent(container, box, flags);
this.emit('allocation-changed');
}
});
const ControlsManager = new Lang.Class({
Name: 'ControlsManager',
_init: function(searchEntry) {
this.dash = new Dash.Dash();
this._dashSlider = new DashSlider(this.dash);
this._dashSpacer = new DashSpacer();
this._dashSpacer.setDashActor(this._dashSlider.actor);
this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
this._thumbnailsSlider = new ThumbnailsSlider(this._thumbnailsBox);
this.viewSelector = new ViewSelector.ViewSelector(searchEntry,
this.dash.showAppsButton);
this.viewSelector.connect('page-changed', Lang.bind(this, this._setVisibility));
this.viewSelector.connect('page-empty', Lang.bind(this, this._onPageEmpty));
let layout = new ControlsLayout();
this.actor = new St.Widget({ layout_manager: layout,
x_expand: true, y_expand: true,
clip_to_allocation: true });
this._group = new St.BoxLayout({ name: 'overview-group',
x_expand: true, y_expand: true });
this.actor.add_actor(this._group);
this.actor.add_actor(this._dashSlider.actor);
this._group.add_actor(this._dashSpacer);
this._group.add(this.viewSelector.actor, { x_fill: true,
expand: true });
this._group.add_actor(this._thumbnailsSlider.actor);
layout.connect('allocation-changed', Lang.bind(this, this._updateWorkspacesGeometry));
Main.overview.connect('showing', Lang.bind(this, this._updateSpacerVisibility));
Main.overview.connect('item-drag-begin', Lang.bind(this,
function() {
let activePage = this.viewSelector.getActivePage();
if (activePage != ViewSelector.ViewPage.WINDOWS)
this.viewSelector.fadeHalf();
}));
Main.overview.connect('item-drag-end', Lang.bind(this,
function() {
this.viewSelector.fadeIn();
}));
Main.overview.connect('item-drag-cancelled', Lang.bind(this,
function() {
this.viewSelector.fadeIn();
}));
},
_updateWorkspacesGeometry: function() {
let [x, y] = this.actor.get_transformed_position();
let [width, height] = this.actor.get_transformed_size();
let geometry = { x: x, y: y, width: width, height: height };
let spacing = this.actor.get_theme_node().get_length('spacing');
let dashWidth = this._dashSlider.getVisibleWidth() + spacing;
let thumbnailsWidth = this._thumbnailsSlider.getNonExpandedWidth() + spacing;
geometry.width -= dashWidth;
geometry.width -= thumbnailsWidth;
if (this.actor.get_text_direction() == Clutter.TextDirection.LTR)
geometry.x += dashWidth;
else
geometry.x += thumbnailsWidth;
this.viewSelector.setWorkspacesFullGeometry(geometry);
},
_setVisibility: function() {
// Ignore the case when we're leaving the overview, since
// actors will be made visible again when entering the overview
// next time, and animating them while doing so is just
// unnecessary noise
if (!Main.overview.visible ||
(Main.overview.animationInProgress && !Main.overview.visibleTarget))
return;
let activePage = this.viewSelector.getActivePage();
let dashVisible = (activePage == ViewSelector.ViewPage.WINDOWS ||
activePage == ViewSelector.ViewPage.APPS);
let thumbnailsVisible = (activePage == ViewSelector.ViewPage.WINDOWS);
if (dashVisible)
this._dashSlider.slideIn();
else
this._dashSlider.slideOut();
if (thumbnailsVisible)
this._thumbnailsSlider.slideIn();
else
this._thumbnailsSlider.slideOut();
},
_updateSpacerVisibility: function() {
if (Main.overview.animationInProgress && !Main.overview.visibleTarget)
return;
let activePage = this.viewSelector.getActivePage();
this._dashSpacer.visible = (activePage == ViewSelector.ViewPage.WINDOWS);
},
_onPageEmpty: function() {
this._dashSlider.pageEmpty();
this._thumbnailsSlider.pageEmpty();
this._updateSpacerVisibility();
}
});