2b45a01517
We have made good progress on object literals as well, although there are still a lot that use the old style, given how ubiquitous object literals are. But the needed reindentation isn't overly intrusive, as changes are limited to the object literals themselves (i.e. they don't affect surrounding code). And given that object literals account for quite a bit of the remaining differences between regular and legacy rules, doing the transition now is still worthwhile. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
65 lines
1.8 KiB
JavaScript
65 lines
1.8 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported WelcomeDialog */
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const { Clutter, GObject, Shell, St } = imports.gi;
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const Config = imports.misc.config;
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const Dialog = imports.ui.dialog;
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const Main = imports.ui.main;
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const ModalDialog = imports.ui.modalDialog;
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var DialogResponse = {
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NO_THANKS: 0,
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TAKE_TOUR: 1,
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};
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var WelcomeDialog = GObject.registerClass(
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class WelcomeDialog extends ModalDialog.ModalDialog {
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_init() {
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super._init({ styleClass: 'welcome-dialog' });
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const appSystem = Shell.AppSystem.get_default();
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this._tourAppInfo = appSystem.lookup_app('org.gnome.Tour.desktop');
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this._buildLayout();
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}
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open() {
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if (!this._tourAppInfo)
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return false;
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return super.open();
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}
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_buildLayout() {
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const [majorVersion] = Config.PACKAGE_VERSION.split('.');
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const title = _('Welcome to GNOME %s').format(majorVersion);
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const description = _('If you want to learn your way around, check out the tour.');
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const content = new Dialog.MessageDialogContent({ title, description });
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const icon = new St.Widget({ style_class: 'welcome-dialog-image' });
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content.insert_child_at_index(icon, 0);
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this.contentLayout.add_child(content);
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this.addButton({
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label: _('No Thanks'),
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action: () => this._sendResponse(DialogResponse.NO_THANKS),
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key: Clutter.KEY_Escape,
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});
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this.addButton({
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label: _('Take Tour'),
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action: () => this._sendResponse(DialogResponse.TAKE_TOUR),
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});
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}
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_sendResponse(response) {
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if (response === DialogResponse.TAKE_TOUR) {
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this._tourAppInfo.launch(0, -1, Shell.AppLaunchGpu.APP_PREF);
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Main.overview.hide();
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}
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this.close();
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}
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});
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