gnome-shell/js/ui/accessDialog.js
Florian Müllner 2b45a01517 cleanup: Use new indentation style for object literals
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.

But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).

And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
2022-02-23 12:23:52 +00:00

159 lines
5.3 KiB
JavaScript

/* exported AccessDialogDBus */
const { Clutter, Gio, GLib, GObject, Shell, St } = imports.gi;
const CheckBox = imports.ui.checkBox;
const Dialog = imports.ui.dialog;
const ModalDialog = imports.ui.modalDialog;
const { loadInterfaceXML } = imports.misc.fileUtils;
const RequestIface = loadInterfaceXML('org.freedesktop.impl.portal.Request');
const AccessIface = loadInterfaceXML('org.freedesktop.impl.portal.Access');
var DialogResponse = {
OK: 0,
CANCEL: 1,
CLOSED: 2,
};
var AccessDialog = GObject.registerClass(
class AccessDialog extends ModalDialog.ModalDialog {
_init(invocation, handle, title, description, body, options) {
super._init({ styleClass: 'access-dialog' });
this._invocation = invocation;
this._handle = handle;
this._requestExported = false;
this._request = Gio.DBusExportedObject.wrapJSObject(RequestIface, this);
for (let option in options)
options[option] = options[option].deep_unpack();
this._buildLayout(title, description, body, options);
}
_buildLayout(title, description, body, options) {
// No support for non-modal system dialogs, so ignore the option
// let modal = options['modal'] || true;
let denyLabel = options['deny_label'] || _("Deny Access");
let grantLabel = options['grant_label'] || _("Grant Access");
let choices = options['choices'] || [];
let content = new Dialog.MessageDialogContent({ title, description });
this.contentLayout.add_actor(content);
this._choices = new Map();
for (let i = 0; i < choices.length; i++) {
let [id, name, opts, selected] = choices[i];
if (opts.length > 0)
continue; // radio buttons, not implemented
let check = new CheckBox.CheckBox();
check.getLabelActor().text = name;
check.checked = selected == "true";
content.add_child(check);
this._choices.set(id, check);
}
let bodyLabel = new St.Label({
text: body,
x_align: Clutter.ActorAlign.CENTER,
});
content.add_child(bodyLabel);
this.addButton({
label: denyLabel,
action: () => this._sendResponse(DialogResponse.CANCEL),
key: Clutter.KEY_Escape,
});
this.addButton({
label: grantLabel,
action: () => this._sendResponse(DialogResponse.OK),
});
}
open() {
if (!super.open())
return false;
let connection = this._invocation.get_connection();
this._requestExported = this._request.export(connection, this._handle);
return true;
}
CloseAsync(invocation, _params) {
if (this._invocation.get_sender() != invocation.get_sender()) {
invocation.return_error_literal(Gio.DBusError,
Gio.DBusError.ACCESS_DENIED,
'');
return;
}
this._sendResponse(DialogResponse.CLOSED);
}
_sendResponse(response) {
if (this._requestExported)
this._request.unexport();
this._requestExported = false;
let results = {};
if (response == DialogResponse.OK) {
for (let [id, check] of this._choices) {
let checked = check.checked ? 'true' : 'false';
results[id] = new GLib.Variant('s', checked);
}
}
// Delay actual response until the end of the close animation (if any)
this.connect('closed', () => {
this._invocation.return_value(new GLib.Variant('(ua{sv})',
[response, results]));
});
this.close();
}
});
var AccessDialogDBus = class {
constructor() {
this._accessDialog = null;
this._windowTracker = Shell.WindowTracker.get_default();
this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(AccessIface, this);
this._dbusImpl.export(Gio.DBus.session, '/org/freedesktop/portal/desktop');
Gio.DBus.session.own_name('org.gnome.Shell.Portal', Gio.BusNameOwnerFlags.REPLACE, null, null);
}
AccessDialogAsync(params, invocation) {
if (this._accessDialog) {
invocation.return_error_literal(Gio.DBusError,
Gio.DBusError.LIMITS_EXCEEDED,
'Already showing a system access dialog');
return;
}
let [handle, appId, parentWindow_, title, description, body, options] = params;
// We probably want to use parentWindow and global.display.focus_window
// for this check in the future
if (appId && `${appId}.desktop` !== this._windowTracker.focus_app.id) {
invocation.return_error_literal(Gio.DBusError,
Gio.DBusError.ACCESS_DENIED,
'Only the focused app is allowed to show a system access dialog');
return;
}
let dialog = new AccessDialog(
invocation, handle, title, description, body, options);
dialog.open();
dialog.connect('closed', () => (this._accessDialog = null));
this._accessDialog = dialog;
}
};